net.minecraft.client.render.model.entity

public class OcelotModel

extends Model

cpd
net.minecraft.class_445
net.minecraft.client.render.model.entity.OcelotModel
net.minecraft.client.renderer.entity.model.ModelOcelot
net.minecraft.client.renderer.entity.model.ModelOcelot

Field summary

Modifier and TypeField
private final ModelPart
a
field_1496
backLeftLeg
field_78161_a
ocelotBackLeftLeg
private final ModelPart
b
field_1497
backRightLeg
field_78159_b
ocelotBackRightLeg
private final ModelPart
c
field_1498
frontLeftLeg
field_78160_c
ocelotFrontLeftLeg
private final ModelPart
d
field_1499
frontrightLeg
field_78157_d
ocelotFrontRightLeg
private final ModelPart
e
field_1500
upperTail
field_78158_e
ocelotTail
private final ModelPart
f
field_1501
lowerTail
field_78155_f
ocelotTail2
private final ModelPart
g
field_1502
head
field_78156_g
ocelotHead
private final ModelPart
h
field_1503
body
field_78162_h
ocelotBody
private int
i
field_1504
state
field_78163_i
state

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a(aer arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_1176(class_864 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_78088_a(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, aer arg6)
method_1173(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, class_864 arg6)
setupAnimation(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
func_78087_a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
setRotationAngles(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
public void
a(afa arg0, float arg1, float arg2, float arg3)
method_1177(class_1699 arg0, float arg1, float arg2, float arg3)
prepare(LivingEntity arg0, float arg1, float arg2, float arg3)
func_78086_a(EntityLivingBase arg0, float arg1, float arg2, float arg3)
setLivingAnimations(EntityLivingBase arg0, float arg1, float arg2, float arg3)