net.minecraft.client.render.model.entity

public class RabbitModel

extends Model

cpo
net.minecraft.class_2345
net.minecraft.client.render.model.entity.RabbitModel
net.minecraft.client.renderer.entity.model.ModelRabbit
net.minecraft.client.renderer.entity.model.ModelRabbit

Field summary

Modifier and TypeField
private final ModelPart
a
field_10568
backLeftLeg
field_178698_a
rabbitLeftFoot
private final ModelPart
b
field_10569
backRightLeg
field_178696_b
rabbitRightFoot
private final ModelPart
c
field_10570
leftHaunch
field_178697_c
rabbitLeftThigh
private final ModelPart
d
field_10571
rightHaunch
field_178694_d
rabbitRightThigh
private final ModelPart
e
field_10572
body
field_178695_e
rabbitBody
private final ModelPart
f
field_10573
frontLeftLeg
field_178692_f
rabbitLeftArm
private final ModelPart
g
field_10574
frontRightLeg
field_178693_g
rabbitRightArm
private final ModelPart
h
field_10575
head
field_178704_h
rabbitHead
private final ModelPart
i
field_10576
rightEar
field_178705_i
rabbitRightEar
private final ModelPart
j
field_10577
leftEar
field_178702_j
rabbitLeftEar
private final ModelPart
k
field_10578
tail
field_178703_k
rabbitTail
private final ModelPart
l
field_10579
nose
field_178700_l
rabbitNose
private float
m
field_10580
jumpRotation
field_178701_m
jumpRotation

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
private void
a(cqw arg0, float arg1, float arg2, float arg3)
method_9645(class_467 arg0, float arg1, float arg2, float arg3)
setRotation(ModelPart part, float rotationX, float rotationY, float rotationZ)
func_178691_a(ModelRenderer arg0, float arg1, float arg2, float arg3)
setRotationOffset(ModelRenderer renderer, float x, float y, float z)
public void
a(aer arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_1176(class_864 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_78088_a(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, aer arg6)
method_1173(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, class_864 arg6)
setupAnimation(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
func_78087_a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
setRotationAngles(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
public void
a(afa arg0, float arg1, float arg2, float arg3)
method_1177(class_1699 arg0, float arg1, float arg2, float arg3)
prepare(LivingEntity arg0, float arg1, float arg2, float arg3)
func_78086_a(EntityLivingBase arg0, float arg1, float arg2, float arg3)
setLivingAnimations(EntityLivingBase arg0, float arg1, float arg2, float arg3)