net.minecraft.client.render.model.entity

public class SkeletonModel

extends HumanoidModel

cpy
net.minecraft.class_454
net.minecraft.client.render.model.entity.SkeletonModel
net.minecraft.client.renderer.entity.model.ModelSkeleton
net.minecraft.client.renderer.entity.model.ModelSkeleton

Constructor summary

ModifierConstructor
public ()
public (float reduction, boolean stray)

Method summary

Modifier and TypeMethod
public void
a(afa arg0, float arg1, float arg2, float arg3)
method_1177(class_1699 arg0, float arg1, float arg2, float arg3)
prepare(LivingEntity arg0, float arg1, float arg2, float arg3)
func_78086_a(EntityLivingBase arg0, float arg1, float arg2, float arg3)
setLivingAnimations(EntityLivingBase arg0, float arg1, float arg2, float arg3)
public void
a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, aer arg6)
method_1173(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, class_864 arg6)
setupAnimation(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
func_78087_a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
setRotationAngles(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Entity arg6)
public void
a(float arg0, aez arg1)
method_12221(float arg0, class_2970 arg1)
translateArm(float arg0, Arm arg1)
func_187073_a(float arg0, EnumHandSide arg1)
postRenderArm(float arg0, EnumHandSide arg1)