| public boolean | | a(blc arg0, axy arg1, el arg2, aog arg3) | | method_16073(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3) | | canMineBlock(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | func_195938_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3) | | canPlayerBreakBlockWhileHolding(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3) |
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| public InteractionResult | |
| private void | | a(aog arg0, blc arg1, axz arg2, el arg3, boolean arg4, ate arg5) | | method_16035(class_988 arg0, class_2232 arg1, class_3598 arg2, class_2552 arg3, boolean arg4, class_1071 arg5) | | handleInteraction(PlayerEntity player, BlockState state, WorldAccess world, BlockPos pos, boolean use, ItemStack stack) | | func_195958_a(EntityPlayer arg0, IBlockState arg1, IWorld arg2, BlockPos arg3, boolean arg4, ItemStack arg5) | | handleClick(EntityPlayer arg0, IBlockState arg1, IWorld arg2, BlockPos arg3, boolean rightClick, ItemStack arg5) |
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| private static <T extends Comparable<T>> BlockState | | a(blc arg0, bmm<T> arg1, boolean arg2) | | method_16038(class_2232 arg0, class_2247<T> arg1, boolean arg2) | | cycleValue(BlockState state, Property<T> property, boolean backwards) | | func_195960_a(IBlockState arg0, IProperty<T> arg1, boolean arg2) | | cycleProperty(IBlockState arg0, IProperty<T> arg1, boolean backwards) |
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| private static <T> T | | a(Iterable<T> arg0, T arg1, boolean arg2) | | method_16039(Iterable<T> arg0, T arg1, boolean arg2) | | cycleValue(Iterable<T> values, T value, boolean backwards) | | func_195959_a(Iterable<T> arg0, T arg1, boolean arg2) | | getAdjacentValue(Iterable<T> arg0, T arg1, boolean arg2) |
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| private static void | |
| private static <T extends Comparable<T>> String | |
| public boolean | |