| boolean | |
| Biome | |
| int | |
| default boolean | |
| int | | a(el arg0, int arg1) | | method_16379(class_2552 arg0, int arg1) | | getLight(BlockPos pos, int ambientDarkness) | | func_201669_a(BlockPos arg0, int arg1) | | getLightSubtracted(BlockPos pos, int amount) |
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| boolean | | a(int arg0, int arg1, boolean arg2) | | method_8487(int arg0, int arg1, boolean arg2) | | isChunkLoaded(int chunkX, int chunkZ, boolean allowEmpty) | | func_175680_a(int arg0, int arg1, boolean arg2) | | isChunkLoaded(int x, int z, boolean allowEmpty) |
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| boolean | |
| default BlockPos | |
| int | | a(bor$a arg0, int arg1, int arg2) | | method_16372(class_3804$class_3805 arg0, int arg1, int arg2) | | getHeight(HeightMap$Type type, int x, int z) | | func_201676_a(Heightmap$Type arg0, int arg1, int arg2) | | getHeight(Heightmap$Type heightmapType, int x, int z) |
|
| default float | |
| default PlayerEntity | | a(aer arg0, double arg1) | | method_16364(class_864 arg0, double arg1) | | getNearestPlayer(Entity entity, double range) | | func_72890_a(Entity arg0, double arg1) | | getClosestPlayerToEntity(Entity entityIn, double distance) |
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| default PlayerEntity | | b(aer arg0, double arg1) | | method_16383(class_864 arg0, double arg1) | | getNearestNonCreativePlayer(Entity entity, double range) | | func_184136_b(Entity arg0, double arg1) | | getNearestPlayerNotCreative(Entity entityIn, double distance) |
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| default PlayerEntity | | a(double arg0, double arg1, double arg2, double arg3, boolean arg4) | | method_16361(double arg0, double arg1, double arg2, double arg3, boolean arg4) | | getNearestPlayer(double x, double y, double z, double range, boolean notCreative) | | func_184137_a(double arg0, double arg1, double arg2, double arg3, boolean arg4) | | getClosestPlayer(double posX, double posY, double posZ, double distance, boolean spectator) |
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| PlayerEntity | | a(double arg0, double arg1, double arg2, double arg3, Predicate<aer> arg4) | | method_16360(double arg0, double arg1, double arg2, double arg3, Predicate<class_864> arg4) | | getNearestPlayer(double x, double y, double z, double range, Predicate<Entity> filter) | | func_190525_a(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4) | | getClosestPlayer(double x, double y, double z, double distance, Predicate<Entity> predicate) |
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| int | | c() | | method_8520() | | getAmbientDarkness() | | func_175657_ab() | | getSkylightSubtracted() |
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| WorldBorder | | d() | | method_8524() | | getWorldBorder() | | func_175723_af() | | getWorldBorder() |
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| boolean | |
| int | |
| boolean | | e() | | method_16390() | | isClient() | | func_201670_d() | | isRemote() |
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| int | | k() | | method_8483() | | getSeaLevel() | | func_181545_F() | | getSeaLevel() |
|
| default boolean | |
| default boolean | |
| default Stream<VoxelShape> | | a(cew arg0, cew arg1, boolean arg2) | | method_16378(class_4100 arg0, class_4100 arg1, boolean arg2) | | getBlockCollisions(VoxelShape shape, VoxelShape excludeBlock, boolean checkWorldBorder) | | func_212391_a(VoxelShape arg0, VoxelShape arg1, boolean arg2) | | getCollisionBoxes(VoxelShape area, VoxelShape entityShape, boolean isEntityInsideWorldBorder) |
|
| default Stream<VoxelShape> | | a(aer arg0, cea arg1, double arg2, double arg3, double arg4) | | method_16365(class_864 arg0, class_231 arg1, double arg2, double arg3, double arg4) | | getCollisions(Entity entity, Box shape, double dx, double dy, double dz) | | func_199406_a(Entity arg0, AxisAlignedBB arg1, double arg2, double arg3, double arg4) | | getCollisionBoxes(Entity entityIn, AxisAlignedBB entityBB, double x, double y, double z) |
|
| default Stream<VoxelShape> | | a(aer arg0, cea arg1, Set<aer> arg2, double arg3, double arg4, double arg5) | | method_16367(class_864 arg0, class_231 arg1, Set<class_864> arg2, double arg3, double arg4, double arg5) | | getCollisions(Entity entity, Box shape, Set<Entity> excludeEntities, double dx, double dy, double dz) | | func_212389_a(Entity arg0, AxisAlignedBB arg1, Set<Entity> arg2, double arg3, double arg4, double arg5) | | getCollisionBoxes(Entity entityIn, AxisAlignedBB entityBB, Set<Entity> entitiesToIgnore, double dx, double dy, double dz) |
|
| default Stream<VoxelShape> | |
| default Stream<VoxelShape> | | a(aer arg0, cew arg1, cew arg2, Set<aer> arg3) | | method_16369(class_864 arg0, class_4100 arg1, class_4100 arg2, Set<class_864> arg3) | | getCollisions(Entity entity, VoxelShape shape, VoxelShape excludeBlock, Set<Entity> excludeEntities) | | func_212392_a(Entity arg0, VoxelShape arg1, VoxelShape arg2, Set<Entity> arg3) | | getCollisionBoxes(Entity movingEntity, VoxelShape area, VoxelShape entityShape, Set<Entity> entitiesToIgnore) |
|
| default boolean | |
| default boolean | | a(aer arg0, cea arg1, Set<aer> arg2) | | method_16366(class_864 arg0, class_231 arg1, Set<class_864> arg2) | | hasNoCollisions(Entity entity, Box shape, Set<Entity> excludeEntities) | | func_211156_a(Entity arg0, AxisAlignedBB arg1, Set<Entity> arg2) | | isCollisionBoxesEmpty(Entity entityIn, AxisAlignedBB aabb, Set<Entity> entitiesToIgnore) |
|
| default boolean | |
| default boolean | |
| default boolean | |
| default int | |
| default int | | d(el arg0, int arg1) | | method_16389(class_2552 arg0, int arg1) | | getBrightness(BlockPos pos, int blockLight) | | func_205049_d(BlockPos arg0, int arg1) | | getNeighborAwareLightSubtracted(BlockPos pos, int amount) |
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| default boolean | |
| default boolean | | b(el arg0, boolean arg1) | | method_16386(class_2552 arg0, boolean arg1) | | isChunkLoaded(BlockPos pos, boolean allowEmpty) | | func_175668_a(BlockPos arg0, boolean arg1) | | isBlockLoaded(BlockPos pos, boolean allowEmpty) |
|
| default boolean | |
| default boolean | | a(el arg0, int arg1, boolean arg2) | | method_16380(class_2552 arg0, int arg1, boolean arg2) | | isAreaLoaded(BlockPos pos, int range, boolean allowEmpty) | | func_175648_a(BlockPos arg0, int arg1, boolean arg2) | | isAreaLoaded(BlockPos center, int radius, boolean allowEmpty) |
|
| default boolean | |
| default boolean | | a(el arg0, el arg1, boolean arg2) | | method_16381(class_2552 arg0, class_2552 arg1, boolean arg2) | | isAreaLoaded(BlockPos min, BlockPos max, boolean allowEmpty) | | func_175706_a(BlockPos arg0, BlockPos arg1, boolean arg2) | | isAreaLoaded(BlockPos from, BlockPos to, boolean allowEmpty) |
|
| default boolean | |
| default boolean | |
| default boolean | | a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6) | | method_16362(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6) | | isAreaLoaded(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean allowEmpty) | | func_175663_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6) | | isAreaLoaded(int xStart, int yStart, int zStart, int xEnd, int yEnd, int zEnd, boolean allowEmpty) |
|
| Dimension | | o() | | method_16393() | | getDimension() | | func_201675_m() | | getDimension() |
|