| boolean | | a(bxm arg0, int arg1, bwl$a arg2, el arg3, List<bxb> arg4, Random arg5) | | method_11849(class_3998 arg0, int arg1, class_2759$class_2760 arg2, class_2552 arg3, List<class_34> arg4, Random arg5) | | generate(StructureManager manager, int generationDepth, EndCityPieces$EndCityPiece piece, BlockPos pos, List<StructurePiece> pieces, Random random) | | func_191086_a(TemplateManager arg0, int arg1, EndCityPieces$CityTemplate arg2, BlockPos arg3, List<StructurePiece> arg4, Random arg5) | | generate(TemplateManager arg0, int arg1, EndCityPieces$CityTemplate arg2, BlockPos arg3, List<StructurePiece> arg4, Random arg5) |
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