net.minecraft.world.gen.structure

public class MansionStructure$Start

extends StructureStart

bua$a
net.minecraft.class_3916$class_3071
net.minecraft.world.gen.structure.MansionStructure$Start
net.minecraft.world.gen.feature.structure.WoodlandMansionStructure$Start
net.minecraft.world.gen.feature.structure.WoodlandMansionStructure$Start

Field summary

Modifier and TypeField
private boolean
e
field_15196
valid
field_191093_c
isValid

Constructor summary

ModifierConstructor
public ()
public (WorldAccess world, ChunkGenerator<?> generator, WorldGenRandom random, int chunkX, int chunkZ, Biome biome)

Method summary

Modifier and TypeMethod
public void
a(axz arg0, Random arg1, bwf arg2, axm arg3)
method_82(class_3598 arg0, Random arg1, class_1251 arg2, class_1146 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_75068_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
generateStructure(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
public boolean
b()
method_85()
isValid()
func_75069_d()
isValid()