net.minecraft.world.gen.structure

public class MineshaftPieces$Corridor

extends MineshaftPieces$MineshaftPiece

bwq$a
net.minecraft.class_1253$class_1254
net.minecraft.world.gen.structure.MineshaftPieces$Corridor
net.minecraft.world.gen.feature.structure.MineshaftPieces$Corridor
net.minecraft.world.gen.feature.structure.MineshaftPieces$Corridor

Field summary

Modifier and TypeField
private boolean
b
field_4911
hasRails
field_74958_a
hasRails
private boolean
c
field_4912
hasCobwebs
field_74956_b
hasSpiders
private boolean
d
field_4913
hasSpiderSpawner
field_74957_c
spawnerPlaced
private int
e
field_4914
sections
field_74955_d
sectionCount

Constructor summary

ModifierConstructor
public ()
public (int depth, Random random, StructureBox bounds, Direction facing, MineshaftStructure$Variant variant)

Method summary

Modifier and TypeMethod
protected void
a(gy arg0)
method_5528(class_322 arg0)
writeNbt(NbtCompound arg0)
func_143012_a(NBTTagCompound arg0)
writeAdditional(NBTTagCompound arg0)
protected void
a(gy arg0, bxm arg1)
method_5530(class_322 arg0, class_3998 arg1)
readNbt(NbtCompound arg0, StructureManager arg1)
func_143011_b(NBTTagCompound arg0, TemplateManager arg1)
readAdditional(NBTTagCompound arg0, TemplateManager arg1)
public static StructureBox
a(List<bxb> arg0, Random arg1, int arg2, int arg3, int arg4, eq arg5)
method_9235(List<class_34> arg0, Random arg1, int arg2, int arg3, int arg4, class_1354 arg5)
findSize(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing)
func_175814_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, EnumFacing arg5)
findCorridorSize(List<StructurePiece> arg0, Random rand, int x, int y, int z, EnumFacing facing)
public void
a(bxb arg0, List<bxb> arg1, Random arg2)
method_54(class_34 arg0, List<class_34> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
buildComponent(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
protected boolean
a(axz arg0, bwf arg1, Random arg2, int arg3, int arg4, int arg5, pc arg6)
method_11852(class_3598 arg0, class_1251 arg1, Random arg2, int arg3, int arg4, int arg5, class_1653 arg6)
placeChestWithLoot(WorldAccess arg0, StructureBox arg1, Random arg2, int arg3, int arg4, int arg5, Identifier arg6)
func_186167_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, ResourceLocation arg6)
generateChest(IWorld arg0, MutableBoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, ResourceLocation arg6)
public boolean
a(axz arg0, Random arg1, bwf arg2, axm arg3)
method_58(class_3598 arg0, Random arg1, class_1251 arg2, class_1146 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
private void
a(axz arg0, bwf arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
method_13371(class_3598 arg0, class_1251 arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
placeSupport(WorldAccess world, StructureBox bounds, int x, int minY, int maxY, int z, int y, Random random)
func_189921_a(IWorld arg0, MutableBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
placeSupport(IWorld arg0, MutableBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
private void
a(axz arg0, bwf arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
method_13372(class_3598 arg0, class_1251 arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
placeCobweb(WorldAccess world, StructureBox bounds, Random random, float threshold, int x, int y, int z)
func_189922_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
placeCobWeb(IWorld arg0, MutableBoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)