| protected void | |
| protected void | |
| protected void | | a(axz arg0, Random arg1, bwf arg2, bwx$p$a arg3, int arg4, int arg5, int arg6) | | method_41(class_3598 arg0, Random arg1, class_1251 arg2, class_11$class_31$class_32 arg3, int arg4, int arg5, int arg6) | | generateEntrance(WorldAccess world, Random random, StructureBox bounds, StrongholdPieces$StrongholdPiece$EntranceType type, int x, int y, int z) | | func_74990_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, StrongholdPieces$Stronghold$Door arg3, int arg4, int arg5, int arg6) | | placeDoor(IWorld worldIn, Random arg1, MutableBoundingBox arg2, StrongholdPieces$Stronghold$Door arg3, int arg4, int arg5, int arg6) |
|
| protected StrongholdPieces$StrongholdPiece$EntranceType | |
| protected StructurePiece | | a(bwx$m arg0, List<bxb> arg1, Random arg2, int arg3, int arg4) | | method_39(class_11$class_27 arg0, List<class_34> arg1, Random arg2, int arg3, int arg4) | | generatePieceForward(StrongholdPieces$Start startPiece, List<StructurePiece> pieces, Random random, int offset, int yOffset) | | func_74986_a(StrongholdPieces$Stairs2 arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4) | | getNextComponentNormal(StrongholdPieces$Stairs2 arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4) |
|
| protected StructurePiece | | b(bwx$m arg0, List<bxb> arg1, Random arg2, int arg3, int arg4) | | method_9265(class_11$class_27 arg0, List<class_34> arg1, Random arg2, int arg3, int arg4) | | generatePieceLeft(StrongholdPieces$Start startPiece, List<StructurePiece> pieces, Random random, int yOffset, int offset) | | func_74989_b(StrongholdPieces$Stairs2 arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4) | | getNextComponentX(StrongholdPieces$Stairs2 arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4) |
|
| protected StructurePiece | | c(bwx$m arg0, List<bxb> arg1, Random arg2, int arg3, int arg4) | | method_9266(class_11$class_27 arg0, List<class_34> arg1, Random arg2, int arg3, int arg4) | | generatePieceRight(StrongholdPieces$Start startPiece, List<StructurePiece> pieces, Random random, int yOffset, int offset) | | func_74987_c(StrongholdPieces$Stairs2 arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4) | | getNextComponentZ(StrongholdPieces$Stairs2 arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4) |
|
| protected static boolean | |