| public boolean | | a(axz arg0, bmy<? extends bom> arg1, Random arg2, el arg3, C arg4) | | method_17343(class_3598 arg0, class_2744<? extends class_3798> arg1, Random arg2, class_2552 arg3, C arg4) | | place(WorldAccess arg0, ChunkGenerator<? extends ChunkGeneratorSettings> arg1, Random arg2, BlockPos arg3, C arg4) | | func_212245_a(IWorld arg0, IChunkGenerator<? extends IChunkGenSettings> arg1, Random arg2, BlockPos arg3, C arg4) | | place(IWorld arg0, IChunkGenerator<? extends IChunkGenSettings> arg1, Random arg2, BlockPos arg3, C arg4) |
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| protected StructureStart | |
| public boolean | |
| public boolean | |
| public BlockPos | | a(axy arg0, bmy<? extends bom> arg1, el arg2, int arg3, boolean arg4) | | method_17425(class_1150 arg0, class_2744<? extends class_3798> arg1, class_2552 arg2, int arg3, boolean arg4) | | findNearestPosition(World world, ChunkGenerator<? extends ChunkGeneratorSettings> generator, BlockPos pos, int attempts, boolean reference) | | func_211405_a(World arg0, IChunkGenerator<? extends IChunkGenSettings> arg1, BlockPos arg2, int arg3, boolean arg4) | | findNearest(World worldIn, IChunkGenerator<? extends IChunkGenSettings> chunkGenerator, BlockPos pos, int radius, boolean arg4) |
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| private List<StructureStart> | | a(axz arg0, int arg1, int arg2) | | method_17427(class_3598 arg0, int arg1, int arg2) | | getStructureReferences(WorldAccess world, int chunkX, int chunkZ) | | func_202371_a(IWorld arg0, int arg1, int arg2) | | getStarts(IWorld worldIn, int x, int z) |
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| private StructureStart | | a(axz arg0, bmy<? extends bom> arg1, boz arg2, long arg3) | | method_17429(class_3598 arg0, class_2744<? extends class_3798> arg1, class_3812 arg2, long arg3) | | getStructureFromReference(WorldAccess world, ChunkGenerator<? extends ChunkGeneratorSettings> generator, WorldGenRandom random, long reference) | | func_202373_a(IWorld arg0, IChunkGenerator<? extends IChunkGenSettings> arg1, SharedSeedRandom arg2, long arg3) | | getStructureStart(IWorld worldIn, IChunkGenerator<? extends IChunkGenSettings> generator, SharedSeedRandom rand, long packedChunkPos) |
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| protected ChunkPos | | a(bmy<?> arg0, Random arg1, int arg2, int arg3, int arg4, int arg5) | | method_17432(class_2744<?> arg0, Random arg1, int arg2, int arg3, int arg4, int arg5) | | getPotentialFeatureChunkPos(ChunkGenerator<?> generator, Random random, int chunkX, int chunkZ, int offsetX, int offsetZ) | | func_211744_a(IChunkGenerator<?> arg0, Random arg1, int arg2, int arg3, int arg4, int arg5) | | getStartPositionForPosition(IChunkGenerator<?> chunkGenerator, Random random, int x, int z, int spacingOffsetsX, int spacingOffsetsZ) |
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| protected abstract boolean | | a(bmy<?> arg0, Random arg1, int arg2, int arg3) | | method_17431(class_2744<?> arg0, Random arg1, int arg2, int arg3) | | isFeatureChunk(ChunkGenerator<?> generator, Random world, int chunkX, int chunkZ) | | func_202372_a(IChunkGenerator<?> arg0, Random arg1, int arg2, int arg3) | | hasStartAt(IChunkGenerator<?> chunkGen, Random rand, int chunkPosX, int chunkPosZ) |
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| protected abstract boolean | |
| protected abstract StructureStart | | a(axz arg0, bmy<?> arg1, boz arg2, int arg3, int arg4) | | method_17428(class_3598 arg0, class_2744<?> arg1, class_3812 arg2, int arg3, int arg4) | | createStructure(WorldAccess world, ChunkGenerator<?> generator, WorldGenRandom random, int chunkX, int chunkZ) | | func_202369_a(IWorld arg0, IChunkGenerator<?> arg1, SharedSeedRandom arg2, int arg3, int arg4) | | makeStart(IWorld worldIn, IChunkGenerator<?> generator, SharedSeedRandom random, int x, int z) |
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| protected abstract String | | a() | | method_17423() | | getName() | | func_143025_a() | | getStructureName() |
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| public abstract int | | b() | | method_17433() | | getLookupRange() | | func_202367_b() | | getSize() |
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