net.minecraft.world.gen.structure

public class VillagePieces$Road

extends VillagePieces$RoadPiece

bxh$l
net.minecraft.class_39$class_51
net.minecraft.world.gen.structure.VillagePieces$Road
net.minecraft.world.gen.feature.structure.VillagePieces$Path
net.minecraft.world.gen.feature.structure.VillagePieces$Path

Field summary

Modifier and TypeField
private int
a
field_99
length
field_74934_a
length

Constructor summary

ModifierConstructor
public ()
public (VillagePieces$Start startPiece, int generationDepth, Random random, StructureBox bounds, Direction facing)

Method summary

Modifier and TypeMethod
protected void
a(gy arg0)
method_5528(class_322 arg0)
writeNbt(NbtCompound arg0)
func_143012_a(NBTTagCompound arg0)
writeAdditional(NBTTagCompound arg0)
protected void
a(gy arg0, bxm arg1)
method_5530(class_322 arg0, class_3998 arg1)
readNbt(NbtCompound arg0, StructureManager arg1)
func_143011_b(NBTTagCompound arg0, TemplateManager arg1)
readAdditional(NBTTagCompound arg0, TemplateManager arg1)
public void
a(bxb arg0, List<bxb> arg1, Random arg2)
method_54(class_34 arg0, List<class_34> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
buildComponent(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static StructureBox
a(bxh$k arg0, List<bxb> arg1, Random arg2, int arg3, int arg4, int arg5, eq arg6)
method_106(class_39$class_50 arg0, List<class_34> arg1, Random arg2, int arg3, int arg4, int arg5, class_1354 arg6)
findSize(VillagePieces$Start startPiece, List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing)
func_175848_a(VillagePieces$Start arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, int arg5, EnumFacing arg6)
findPieceBox(VillagePieces$Start start, List<StructurePiece> arg1, Random rand, int arg3, int arg4, int arg5, EnumFacing facing)
public boolean
a(axz arg0, Random arg1, bwf arg2, axm arg3)
method_58(class_3598 arg0, Random arg1, class_1251 arg2, class_1146 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)