net.minecraft.world.gen.structure

public class VillagePieces$Well

extends VillagePieces$VillagePiece

bxh$q
net.minecraft.class_39$class_56
net.minecraft.world.gen.structure.VillagePieces$Well
net.minecraft.world.gen.feature.structure.VillagePieces$Well
net.minecraft.world.gen.feature.structure.VillagePieces$Well

Constructor summary

ModifierConstructor
public ()
public (VillagePieces$Start startPiece, int generationDepth, Random random, int x, int z)

Method summary

Modifier and TypeMethod
public void
a(bxb arg0, List<bxb> arg1, Random arg2)
method_54(class_34 arg0, List<class_34> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
buildComponent(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public boolean
a(axz arg0, Random arg1, bwf arg2, axm arg3)
method_58(class_3598 arg0, Random arg1, class_1251 arg2, class_1146 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)