| public boolean | |
| public FaceShape | | a(axg arg0, bkt arg1, ej arg2, ep arg3) | | m_19944446(C_56864221 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3) | | getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3) | | func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) |
|
| public BlockState | |
| public boolean | | a(bkt arg0, axs arg1, ej arg2, aoc arg3, adh arg4, ep arg5, float arg6, float arg7, float arg8) | | m_39069644(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_40996800 arg3, C_31276856 arg4, C_28786548 arg5, float arg6, float arg7, float arg8) | | use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| public VoxelShape | |
| protected void | |
| public void | | a(axs arg0, ej arg1, bkt arg2, bkt arg3) | | m_11631982(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_15815210 arg3) | | land(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3) | | func_176502_a_(World arg0, BlockPos arg1, IBlockState arg2, IBlockState arg3) |
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| public void | |
| public static BlockState | |
| public BlockState | |
| protected void | |
| public boolean | | a(bkt arg0, axg arg1, ej arg2, caw arg3) | | m_93785535(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_37308260 arg3) | | canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3) | | func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
|