net.minecraft.entity.living.player

public abstract class PlayerEntity

extends LivingEntity

All mapped superinterfaces:

Nameable, CommandSource

aoc
net.minecraft.unmapped.C_40996800
net.minecraft.entity.living.player.PlayerEntity
net.minecraft.entity.player.EntityPlayer

Field summary

Modifier and TypeField
private static final DataAttribute<Float>
a
f_67425643
ABSORPTION_AMOUNT
field_184829_a
private static final DataAttribute<Integer>
b
f_09918625
SCORE
field_184830_b
protected static final DataAttribute<Byte>
bx
f_69786946
MODEL_PARTS
field_184827_bp
protected static final DataAttribute<Byte>
by
f_84225417
MAIN_ARM
field_184828_bq
protected static final DataAttribute<NbtCompound>
bz
f_78826824
LEFT_SHOULDER_DATA
field_192032_bt
protected static final DataAttribute<NbtCompound>
bA
f_50006972
RIGHT_SHOULDER_DATA
field_192033_bu
public PlayerInventory
bB
f_29439708
inventory
field_71071_by
protected EnderChestInventory
bC
f_49453325
enderchest
field_71078_a
public InventoryMenu
bD
f_67740326
playerMenu
field_71069_bz
public InventoryMenu
bE
f_25936683
menu
field_71070_bA
protected HungerManager
bF
f_26908852
hungerManager
field_71100_bB
protected int
bG
f_46991204
pressedJumpTwiceTimer
field_71101_bC
public float
bH
f_50213638
lastBob
field_71107_bF
public float
bI
f_03780072
bob
field_71109_bG
public int
bJ
f_27073169
xpCooldown
field_71090_bL
public double
bK
f_99890177
lastCapeX
field_71091_bM
public double
bL
f_62909408
lastCapeY
field_71096_bN
public double
bM
f_49011524
lastCapeZ
field_71097_bO
public double
bN
f_22466577
capeX
field_71094_bP
public double
bO
f_60272612
capeY
field_71095_bQ
public double
bP
f_22361063
capeZ
field_71085_bR
protected boolean
bQ
f_97437136
sleeping
field_71083_bS
public BlockPos
bR
f_54902628
sleepingPos
field_71081_bT
private int
c
f_27495505
sleepingTime
field_71076_b
public float
bS
f_13087244
sleepingCameraOffsetX
field_71079_bU
public float
bT
f_80041900
sleepingCameraOffsetZ
field_71089_bV
private boolean
d
f_48541506
f_48541506
field_203042_d
protected boolean
bU
f_04994348
isSubmergedInWater
field_204230_bP
private BlockPos
e
f_02110938
spawnPoint
field_71077_c
private boolean
f
f_92053306
respawnForced
field_82248_d
public PlayerAbilities
bV
f_77844715
abilities
field_71075_bZ
public int
bW
f_48390255
xpLevel
field_71068_ca
public int
bX
f_53417378
xp
field_71067_cb
public float
bY
f_61630801
xpProgress
field_71106_cc
protected int
bZ
f_79736870
enchantmentTableSeed
field_175152_f
protected float
ca
f_76552083
flyingSpeed
field_71102_ce
private int
g
f_48502539
lastXpSoundTime
field_82249_h
private final GameProfile
h
f_59008391
profile
field_146106_i
private ItemStack
cd
f_09156837
lastItemInMainHand
field_184831_bT
private final ItemCooldownManager
ce
f_88524971
itemCooldownManager
field_184832_bU
public FishingBobberEntity
cb
f_99754174
fishingBobber
field_71104_cf
public float
cF
f_06156077
sleepingCameraOffsetY
field_71082_cx
private boolean
cc
f_74930701
reducedDebugInfo
field_175153_bG

Constructor summary

ModifierConstructor
public (World world, GameProfile profile)

Method summary

Modifier and TypeMethod
protected void
bZ()
m_64422344()
initAttributes()
func_110147_ax()
protected void
x_()
m_19615596()
registerSyncedData()
func_70088_a()
public void
R_()
m_24884718()
tick()
func_70071_h_()
protected boolean
dg()
m_17464143()
updateWaterSubmersion()
func_204229_de()
private void
l()
m_20173385()
updateTurtleHelmet()
func_203041_m()
protected ItemCooldownManager
g()
m_93133519()
createCooldownManager()
func_184815_l()
private void
n()
m_89205834()
m_89205834()
func_203040_o()
private void
o()
m_18262152()
updateCapeAngles()
func_184820_o()
protected void
dh()
m_55551557()
updatePlayerPose()
func_184808_cD()
public int
X()
m_42142027()
getMaxNetherPortalTime()
func_82145_z()
protected SoundEvent
ad()
m_07022682()
getSwimSound()
func_184184_Z()
protected SoundEvent
ae()
m_10944370()
getSplashSound()
func_184181_aa()
protected SoundEvent
af()
m_58365821()
getHighSpeedSplashSound()
func_204208_ah()
public int
aQ()
m_99842441()
getPortalCooldown()
func_82147_ab()
public void
a(wh arg0, float arg1, float arg2)
m_78335131(C_13152511 arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
public SoundCategory
bV()
m_14397826()
getSoundCategory()
func_184176_by()
protected int
bW()
m_64412446()
getImmuneToFireTime()
func_190531_bD()
protected boolean
cF()
m_10356437()
isDead()
func_70610_aX()
protected void
w_()
m_13107648()
closeMenu()
func_71053_j()
public void
aH()
m_96965405()
rideTick()
func_70098_U()
protected void
cM()
m_86516838()
serverTickAi()
func_70626_be()
public void
k()
m_11642923()
mobTick()
func_70636_d()
private void
j(gy arg0)
m_54057824(C_74087615 arg0)
playShoulderAmbientSound(NbtCompound shoulderData)
func_192028_j(NBTTagCompound arg0)
private void
c(aeo arg0)
m_84879541(C_42232651 arg0)
onEntityCollision(Entity entity)
func_71044_o(Entity arg0)
public int
di()
m_54244469()
getScore()
func_71037_bA()
public void
q(int arg0)
m_83917266(int arg0)
setScore(int score)
func_85040_s(int arg0)
public void
r(int arg0)
m_06688930(int arg0)
addToScore(int amount)
func_85039_t(int arg0)
public void
a(adx arg0)
m_21437816(C_83334639 arg0)
die(DamageSource arg0)
func_70645_a(DamageSource arg0)
protected void
dj()
m_64758092()
vanishCursedItems()
func_190776_cN()
protected SoundEvent
d(adx arg0)
m_52063198(C_83334639 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
protected SoundEvent
cs()
m_64027168()
getDeathSound()
func_184615_bR()
public ItemEntity
a(boolean arg0)
m_15592321(boolean arg0)
dropItem(boolean whole)
func_71040_bB(boolean arg0)
public ItemEntity
a(ata arg0, boolean arg1)
m_78441799(C_88708284 arg0, boolean arg1)
dropItem(ItemStack item, boolean dead)
func_71019_a(ItemStack arg0, boolean arg1)
public ItemEntity
a(ata arg0, boolean arg1, boolean arg2)
m_90783905(C_88708284 arg0, boolean arg1, boolean arg2)
dropItem(ItemStack item, boolean velocityFromPlayerDirection, boolean thrownByPlayer)
func_146097_a(ItemStack arg0, boolean arg1, boolean arg2)
protected ItemStack
a(ami arg0)
m_84892609(C_06774341 arg0)
spawnItem(ItemEntity item)
func_184816_a(EntityItem arg0)
public float
b(bkt arg0)
m_53120244(C_15815210 arg0)
getMiningSpeed(BlockState state)
func_184813_a(IBlockState arg0)
public boolean
c(bkt arg0)
m_32006461(C_15815210 arg0)
canMineBlock(BlockState state)
func_184823_b(IBlockState arg0)
public void
a(gy arg0)
m_30953923(C_74087615 arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(NBTTagCompound arg0)
public void
b(gy arg0)
m_61937125(C_74087615 arg0)
writeCustomNbt(NbtCompound arg0)
func_70014_b(NBTTagCompound arg0)
public boolean
a(adx arg0, float arg1)
m_40469716(C_83334639 arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
protected void
c(aex arg0)
m_23822878(C_74425583 arg0)
blockWithShield(LivingEntity arg0)
func_190629_c(EntityLivingBase arg0)
public boolean
a(aoc arg0)
m_49379374(C_40996800 arg0)
canAttack(PlayerEntity player)
func_96122_a(EntityPlayer arg0)
protected void
m(float arg0)
m_70918421(float arg0)
damageArmor(float arg0)
func_70675_k(float arg0)
protected void
n(float arg0)
m_99243237(float arg0)
damageShield(float arg0)
func_184590_k(float arg0)
public float
dk()
m_01652129()
getArmorEquippedRatio()
func_82243_bO()
protected void
d(adx arg0, float arg1)
m_38176589(C_83334639 arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
public void
a(bjt arg0)
m_86879811(C_22460678 arg0)
openSignEditor(SignBlockEntity sign)
func_175141_a(TileEntitySign arg0)
public void
a(axd arg0)
m_00028522(C_72641285 arg0)
openCommandBlockMinecartMenu(CommandExecutor commandBlock)
func_184809_a(CommandBlockBaseLogic arg0)
public void
a(bjd arg0)
m_51658860(C_43788474 arg0)
openCommandBlockMenu(CommandBlockBlockEntity commandBlock)
func_184824_a(TileEntityCommandBlock arg0)
public void
a(bjw arg0)
m_18245263(C_20878371 arg0)
openStructureBlockMenu(StructureBlockEntity structureBlock)
func_189807_a(TileEntityStructure arg0)
public void
a(awz arg0)
m_83573048(C_87535732 arg0)
openTraderMenu(Trader trader)
func_180472_a(IMerchant arg0)
public void
a(adb arg0)
m_28772528(C_43616774 arg0)
openChestMenu(Inventory inventory)
func_71007_a(IInventory arg0)
public void
a(akk arg0, adb arg1)
m_13945913(C_44722841 arg0, C_43616774 arg1)
openHorseMenu(HorseBaseEntity horse, Inventory inventory)
func_184826_a(AbstractHorse arg0, IInventory arg1)
public void
a(adi arg0)
m_41975485(C_60870475 arg0)
openMenu(MenuProvider menuProvider)
func_180468_a(IInteractionObject arg0)
public void
a(ata arg0, adh arg1)
m_16086802(C_88708284 arg0, C_31276856 arg1)
openEditBookScreen(ItemStack book, InteractionHand hand)
func_184814_a(ItemStack arg0, EnumHand arg1)
public InteractionResult
a(aeo arg0, adh arg1)
m_30359932(C_42232651 arg0, C_31276856 arg1)
interact(Entity target, InteractionHand hand)
func_190775_a(Entity arg0, EnumHand arg1)
public double
aI()
m_03779218()
getRideHeight()
func_70033_W()
public void
S_()
m_91988068()
stopRiding()
func_184210_p()
public void
f(aeo arg0)
m_09197368(C_42232651 arg0)
attack(Entity target)
func_71059_n(Entity arg0)
protected void
d(aex arg0)
m_33985211(C_74425583 arg0)
m_33985211(LivingEntity arg0)
func_204804_d(EntityLivingBase arg0)
public void
p(boolean arg0)
m_67398133(boolean arg0)
disableShield(boolean always)
func_190777_m(boolean arg0)
public void
a(aeo arg0)
m_68627031(C_42232651 arg0)
addCritParticles(Entity entity)
func_71009_b(Entity arg0)
public void
b(aeo arg0)
m_13534601(C_42232651 arg0)
addEnchantedCritParticles(Entity entity)
func_71047_c(Entity arg0)
public void
dl()
m_95442067()
doSweepAttackEffect()
func_184810_cG()
public void
V()
m_96197347()
remove()
func_70106_y()
public boolean
aG()
m_64566061()
isInWall()
func_70094_T()
public boolean
dn()
m_53361337()
isLocal()
func_175144_cb()
public GameProfile
do()
m_37763343()
getGameProfile()
func_146103_bH()
public PlayerEntity$SleepAllowedStatus
a(ej arg0)
m_13232381(C_32594356 arg0)
trySleep(BlockPos pos)
func_180469_a(BlockPos arg0)
private boolean
a(ej arg0, ep arg1)
m_21622450(C_32594356 arg0, C_28786548 arg1)
isBedWithinRange(BlockPos pos, Direction facing)
func_190774_a(BlockPos arg0, EnumFacing arg1)
private void
a(ep arg0)
m_50163403(C_28786548 arg0)
setSleepingCameraOffset(Direction facing)
func_175139_a(EnumFacing arg0)
public void
a(boolean arg0, boolean arg1, boolean arg2)
m_04784886(boolean arg0, boolean arg1, boolean arg2)
wakeUp(boolean resetSleepTimer, boolean updateAllPlayersSleeping, boolean setSpawnPoint)
func_70999_a(boolean arg0, boolean arg1, boolean arg2)
private boolean
p()
m_29153887()
checkSleepingPosition()
func_175143_p()
public static BlockPos
a(axg arg0, ej arg1, boolean arg2)
m_31813235(C_56864221 arg0, C_32594356 arg1, boolean arg2)
loadSpawnPoint(BlockView arg0, BlockPos arg1, boolean arg2)
func_180467_a(IBlockReader arg0, BlockPos arg1, boolean arg2)
public boolean
cL()
m_18110524()
isSleeping()
func_70608_bn()
public boolean
dq()
m_97192646()
isSleepingLongEnough()
func_71026_bH()
public void
a(ij arg0, boolean arg1)
m_83523863(C_95231345 arg0, boolean arg1)
addMessage(Text message, boolean actionBar)
func_146105_b(ITextComponent arg0, boolean arg1)
public BlockPos
ds()
m_76929452()
getSpawnPoint()
func_180470_cg()
public boolean
dt()
m_63533266()
isRespawnForced()
func_82245_bX()
public void
b(ej arg0, boolean arg1)
m_81233683(C_32594356 arg0, boolean arg1)
setSpawnPoint(BlockPos pos, boolean respawnForced)
func_180473_a(BlockPos arg0, boolean arg1)
public void
a(pc arg0)
m_10786517(C_22168528 arg0)
incrementStat(Identifier key)
func_195066_a(ResourceLocation arg0)
public void
a(pc arg0, int arg1)
m_40193032(C_22168528 arg0, int arg1)
incrementStat(Identifier key, int amount)
func_195067_a(ResourceLocation arg0, int arg1)
public void
b(wo<?> arg0)
m_54509024(C_62649600<?> arg0)
incrementStat(Stat<?> stat)
func_71029_a(StatBase<?> arg0)
public void
a(wo<?> arg0, int arg1)
m_04336590(C_62649600<?> arg0, int arg1)
incrementStat(Stat<?> stat, int amount)
func_71064_a(StatBase<?> arg0, int arg1)
public void
a(wo<?> arg0)
m_65643980(C_62649600<?> arg0)
clearStat(Stat<?> stat)
func_175145_a(StatBase<?> arg0)
public int
a(Collection<avg> arg0)
m_58873704(Collection<C_30892219> arg0)
unlockRecipes(Collection<Recipe> recipes)
func_195065_a(Collection<IRecipe> arg0)
public void
a(pc[] arg0)
m_75055544(C_22168528[] arg0)
unlockRecipes(Identifier[] ids)
func_193102_a(ResourceLocation[] arg0)
public int
b(Collection<avg> arg0)
m_08762827(Collection<C_30892219> arg0)
lockRecipes(Collection<Recipe> recipes)
func_195069_b(Collection<IRecipe> arg0)
public void
cH()
m_47773948()
jump()
func_70664_aZ()
public void
a(float arg0, float arg1, float arg2)
m_52468627(float arg0, float arg1, float arg2)
moveRelative(float arg0, float arg1, float arg2)
func_191986_a(float arg0, float arg1, float arg2)
public void
as()
m_77619981()
updateSwimming()
func_205343_av()
protected boolean
f(ej arg0)
m_79612879(C_32594356 arg0)
doesNotSuffocate(BlockPos pos)
func_207402_f(BlockPos arg0)
protected boolean
g(ej arg0)
m_62748406(C_32594356 arg0)
shouldSuffocate(BlockPos pos)
func_207401_g(BlockPos arg0)
public float
cK()
m_77759738()
getSpeed()
func_70689_ay()
public void
k(double arg0, double arg1, double arg2)
m_78178389(double arg0, double arg1, double arg2)
tickNonRidingMovementRelatedStats(double x, double y, double z)
func_71000_j(double arg0, double arg1, double arg2)
private void
l(double arg0, double arg1, double arg2)
m_62997662(double arg0, double arg1, double arg2)
tickRidingRelatedStats(double x, double y, double z)
func_71015_k(double arg0, double arg1, double arg2)
public void
c(float arg0, float arg1)
m_43538800(float arg0, float arg1)
takeFallDamage(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
protected void
au()
m_77131355()
doSplashEffect()
func_71061_d_()
protected SoundEvent
n(int arg0)
m_07059408(int arg0)
getFallSound(int arg0)
func_184588_d(int arg0)
public void
b(aex arg0)
m_66456445(C_74425583 arg0)
onKill(LivingEntity arg0)
func_70074_a(EntityLivingBase arg0)
public void
bh()
m_93037320()
onCobwebCollision()
func_70110_aj()
public void
e(int arg0)
m_42285773(int arg0)
increaseXp(int levels)
func_195068_e(int arg0)
public int
du()
m_26436727()
getEnchantingSeed()
func_175138_ci()
public void
a(ata arg0, int arg1)
m_75332671(C_88708284 arg0, int arg1)
applyEnchantmentCosts(ItemStack enchantedItem, int experienceLevels)
func_192024_a(ItemStack arg0, int arg1)
public void
c(int arg0)
m_31032778(int arg0)
addXp(int levels)
func_82242_a(int arg0)
public int
dv()
m_85751587()
getNextLevelExperience()
func_71050_bK()
public void
a(float arg0)
m_60677266(float arg0)
addFatigue(float amount)
func_71020_j(float arg0)
public HungerManager
dw()
m_78327552()
getHungerManager()
func_71024_bL()
public boolean
q(boolean arg0)
m_78403411(boolean arg0)
canEat(boolean ignoreHunger)
func_71043_e(boolean arg0)
public boolean
dx()
m_77726682()
needsHealing()
func_70996_bM()
public boolean
dy()
m_21240230()
canModifyWorld()
func_175142_cm()
public boolean
a(ej arg0, ep arg1, ata arg2)
m_99627833(C_32594356 arg0, C_28786548 arg1, C_88708284 arg2)
canUseItemOn(BlockPos pos, Direction face, ItemStack itemInHand)
func_175151_a(BlockPos arg0, EnumFacing arg1, ItemStack arg2)
protected int
b(aoc arg0)
m_58781969(C_40996800 arg0)
getXpDrop(PlayerEntity arg0)
func_70693_a(EntityPlayer arg0)
protected boolean
cd()
m_54138372()
shouldDropXp()
func_70684_aJ()
protected boolean
ak()
m_24660344()
makesSteps()
func_70041_e_()
public void
r()
m_11118191()
syncAbilities()
func_71016_p()
public void
a(axp arg0)
m_51816941(C_36868821 arg0)
setGameMode(GameMode gameMode)
func_71033_a(GameType arg0)
public Text
N_()
m_98997855()
getName()
func_200200_C_()
public EnderChestInventory
dz()
m_94068239()
getEnderChestInventory()
func_71005_bN()
public ItemStack
b(aet arg0)
m_92665564(C_76008501 arg0)
getEquipment(EquipmentSlot arg0)
func_184582_a(EntityEquipmentSlot arg0)
public void
a(aet arg0, ata arg1)
m_37260269(C_76008501 arg0, C_88708284 arg1)
setEquipment(EquipmentSlot arg0, ItemStack arg1)
func_184201_a(EntityEquipmentSlot arg0, ItemStack arg1)
public boolean
d(ata arg0)
m_51608351(C_88708284 arg0)
addItem(ItemStack item)
func_191521_c(ItemStack arg0)
public Iterable<ItemStack>
aS()
m_39309954()
getItemsInHands()
func_184214_aD()
public Iterable<ItemStack>
aT()
m_68061280()
getArmor()
func_184193_aE()
public boolean
g(gy arg0)
m_38011235(C_74087615 arg0)
placeOnShoulder(NbtCompound data)
func_192027_g(NBTTagCompound arg0)
protected void
dA()
m_92835557()
dropShoulderEntities()
func_192030_dh()
private void
k(gy arg0)
m_05194863(C_74087615 arg0)
dropShoulderEntity(NbtCompound arg0)
func_192026_k(NBTTagCompound arg0)
public abstract boolean
t()
m_13836848()
isSpectator()
func_175149_v()
public boolean
bb()
m_25069079()
isSwimming()
func_203007_ba()
public abstract boolean
u()
m_67158799()
isCreative()
func_184812_l_()
public boolean
bw()
m_90057437()
hasLiquidCollision()
func_96092_aw()
public Scoreboard
dB()
m_73078432()
getScoreboard()
func_96123_co()
public Text
O()
m_33641726()
getDisplayName()
func_145748_c_()
public Text
dC()
m_16017134()
getDisplayNameWithUuid()
func_208017_dF()
private Text
c(ij arg0)
m_02314333(C_95231345 arg0)
m_02314333(Text arg0)
func_208016_c(ITextComponent arg0)
public String
bv()
m_16358365()
getScoreboardName()
func_195047_I_()
public float
bF()
m_75246573()
getEyeHeight()
func_70047_e()
public void
q(float arg0)
m_47703696(float arg0)
setAbsorption(float arg0)
func_110149_m(float arg0)
public float
cQ()
m_25185826()
getAbsorption()
func_110139_bj()
public static UUID
a(GameProfile arg0)
m_18695985(com.mojang.authlib.GameProfile arg0)
getUuid(com.mojang.authlib.GameProfile profile)
func_146094_a(com.mojang.authlib.GameProfile arg0)
public static UUID
c(String arg0)
m_69411679(String arg0)
getUuidForOffline(String name)
func_175147_b(String arg0)
public boolean
a(adm arg0)
m_63750566(C_95019667 arg0)
canUnlockInventory(InventoryLock lock)
func_175146_a(LockCode arg0)
public boolean
c(int arg0, ata arg1)
m_36252398(int arg0, C_88708284 arg1)
replaceItem(int arg0, ItemStack arg1)
func_174820_d(int arg0, ItemStack arg1)
public Arm
cS()
m_82780045()
getMainArm()
func_184591_cq()
public void
a(aew arg0)
m_91860332(C_88672107 arg0)
setMainArm(Arm arm)
func_184819_a(EnumHandSide arg0)
public NbtCompound
dE()
m_83688716()
getLeftShoulderData()
func_192023_dk()
protected void
h(gy arg0)
m_49201564(C_74087615 arg0)
setLeftShoulderData(NbtCompound data)
func_192029_h(NBTTagCompound arg0)
public NbtCompound
dF()
m_23384613()
getRightShoulderData()
func_192025_dl()
protected void
i(gy arg0)
m_77602392(C_74087615 arg0)
setRightShoulderData(NbtCompound data)
func_192031_i(NBTTagCompound arg0)
public float
dG()
m_16491628()
getAttackSpeed()
func_184818_cX()
public float
r(float arg0)
m_26671515(float arg0)
getAttackTime(float delta)
func_184825_o(float arg0)
public void
dH()
m_92842745()
resetLastAttackedTicks()
func_184821_cY()
public ItemCooldownManager
dI()
m_36012846()
getItemCooldownManager()
func_184811_cZ()
public void
i(aeo arg0)
m_43697435(C_42232651 arg0)
push(Entity arg0)
func_70108_f(Entity arg0)
public float
dJ()
m_12402623()
getLuck()
func_184817_da()
public boolean
dK()
m_58920087()
canUseMasterBlocks()
func_195070_dx()
public void
a(byte arg0)
m_48967522(byte arg0)
doEvent(byte arg0)
func_70103_a(byte arg0)
public void
U()
m_44455199()
resetPos()
func_70065_x()
public void
dm()
m_74340941()
respawn()
func_71004_bE()
public float
dp()
m_91255764()
getSleepingCameraAngle()
func_71051_bG()
public int
dr()
m_68672003()
getSleepingTime()
func_71060_bI()
public boolean
bz()
m_65738693()
shouldShowNameTag()
func_94059_bO()
public boolean
e(aoc arg0)
m_92789396(C_40996800 arg0)
isInvisibleTo(PlayerEntity arg0)
func_98034_c(EntityPlayer arg0)
public boolean
a(aod arg0)
m_05104748(C_88812351 arg0)
isModelPartVisible(PlayerModelPart part)
func_175148_a(EnumPlayerModelParts arg0)
public boolean
dD()
m_27409739()
hasReducedDebugInfo()
func_175140_cp()
public void
r(boolean arg0)
m_85256993(boolean arg0)
setReducedDebugInfo(boolean reducedDebugInfo)
func_175150_k(boolean arg0)