net.minecraft.block

public class LiquidBlock

extends Block implements Bucketable

All mapped superinterfaces:

ItemLike, Bucketable

bfl
net.minecraft.unmapped.C_13709197
net.minecraft.block.LiquidBlock
net.minecraft.block.BlockFlowingFluid

Field summary

Modifier and TypeField
public static final IntegerProperty
a
f_64120905
LEVEL
field_176367_b
protected final FlowingFluid
b
f_65099143
liquid
field_204517_c
private final Map<BlockState, VoxelShape>
c
f_04997016
shapes
field_196481_b

Constructor summary

ModifierConstructor
protected (FlowingFluid liquid, Block$Properties properties)

Method summary

Modifier and TypeMethod
public void
b(bkt arg0, axs arg1, ej arg2, Random arg3)
m_89544961(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3)
randomTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196265_a(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a_(bkt arg0, axg arg1, ej arg2)
m_10735716(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
propagatesSkyLight(BlockState arg0, BlockView arg1, BlockPos arg2)
func_200123_i(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(bkt arg0, axg arg1, ej arg2, caw arg3)
m_93785535(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_37308260 arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public FluidState
h(bkt arg0)
m_41172137(C_15815210 arg0)
getFluidState(BlockState arg0)
func_204507_t(IBlockState arg0)
public boolean
a(bkt arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
public boolean
d(bkt arg0)
m_73649196(C_15815210 arg0)
canRayTrace(BlockState arg0)
func_200293_a(IBlockState arg0)
public VoxelShape
a(bkt arg0, axg arg1, ej arg2)
m_29383112(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public RenderType
c(bkt arg0)
m_43136364(C_15815210 arg0)
getRenderType(BlockState arg0)
func_149645_b(IBlockState arg0)
public ItemLike
a(bkt arg0, axs arg1, ej arg2, int arg3)
m_78174230(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, int arg3)
getDropItem(BlockState arg0, World arg1, BlockPos arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
public int
a(axw arg0)
m_79518977(C_46108969 arg0)
getTickRate(WorldView arg0)
func_149738_a(IWorldReaderBase arg0)
public void
a(bkt arg0, axs arg1, ej arg2, bkt arg3)
m_69334720(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_15815210 arg3)
onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public BlockState
a(bkt arg0, ep arg1, bkt arg2, axt arg3, ej arg4, ej arg5)
m_05745985(C_15815210 arg0, C_28786548 arg1, C_15815210 arg2, C_49764715 arg3, C_32594356 arg4, C_32594356 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public void
a(bkt arg0, axs arg1, ej arg2, bcj arg3, ej arg4)
m_91032811(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_81592558 arg3, C_32594356 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public boolean
a(axs arg0, ej arg1, bkt arg2)
m_49034384(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
checkSpreadCollisions(World world, BlockPos pos, BlockState state)
func_204515_c(World arg0, BlockPos arg1, IBlockState arg2)
protected void
a(axt arg0, ej arg1)
m_77303283(C_49764715 arg0, C_32594356 arg1)
fizz(WorldAccess world, BlockPos pos)
func_180688_d(IWorld arg0, BlockPos arg1)
protected void
a(bkv$a<bcj, bkt> arg0)
m_74806612(C_06229646$C_74484636<C_81592558, C_15815210> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public FaceShape
a(axg arg0, bkt arg1, ej arg2, ep arg3)
m_19944446(C_56864221 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public Fluid
a(axt arg0, ej arg1, bkt arg2)
m_26932205(C_49764715 arg0, C_32594356 arg1, C_15815210 arg2)
takeLiquid(WorldAccess arg0, BlockPos arg1, BlockState arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(bkt arg0, bkt arg1, ep arg2)
m_95670435(C_15815210 arg0, C_15815210 arg1, C_28786548 arg2)
shouldNotRender(BlockState arg0, BlockState arg1, Direction arg2)
func_200122_a(IBlockState arg0, IBlockState arg1, EnumFacing arg2)