net.minecraft.world.gen.chunk

public class NetherChunkGenerator

extends AbstractChunkGenerator<NetherGeneratorSettings>

All mapped superinterfaces:

ChunkGenerator

bok
net.minecraft.unmapped.C_99454192
net.minecraft.world.gen.chunk.NetherChunkGenerator
net.minecraft.world.gen.ChunkGeneratorNether

Field summary

Modifier and TypeField
protected static final BlockState
f
f_48228366
AIR
field_185940_a
protected static final BlockState
g
f_86769145
NETHERRACK
field_185941_b
protected static final BlockState
h
f_37253703
LAVA
field_185943_d
private final PerlinNoise
i
f_31638802
maxLimitPerlinNoise
field_185957_u
private final PerlinNoise
j
f_99590197
minLimitPerlinNoise
field_185958_v
private final PerlinNoise
k
f_60912591
perlinNoise1
field_185959_w
private final PerlinNoise
l
f_66280529
lavaLakeNoise
field_73177_m
private final PerlinNoise
m
f_66319712
scaleNoise
field_185946_g
private final PerlinNoise
n
f_98467888
depthNoise
field_185947_h
private final NetherGeneratorSettings
o
f_19228500
settings
field_202107_q
private final BlockState
p
f_25871815
defaultBlock
field_205474_p
private final BlockState
q
f_55393801
defaultLiquid
field_205604_n

Constructor summary

ModifierConstructor
public (World world, BiomeSource biomeSource, NetherGeneratorSettings settings)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, bmo arg2)
m_10480678(int arg0, int arg1, C_66993538 arg2)
buildTerrain(int chunkX, int chunkZ, ChunkAccess chunk)
func_185936_a(int arg0, int arg1, IChunk arg2)
protected void
a(bmo arg0, Random arg1)
m_24098949(C_66993538 arg0, Random arg1)
placeBedrock(ChunkAccess arg0, Random arg1)
func_205472_a(IChunk arg0, Random arg1)
public double[]
a(int arg0, int arg1)
m_00697703(int arg0, int arg1)
getSurfaceNoise(int arg0, int arg1)
func_205473_a(int arg0, int arg1)
public void
a(bmo arg0)
m_98587515(C_66993538 arg0)
generate(ChunkAccess arg0)
func_202088_a(IChunk arg0)
private double[]
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
m_00584852(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
generateHeightMap(int x, int y, int z, int sizeX, int sizeY, int sizeZ)
func_202104_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
public void
b(th arg0)
m_31974134(C_21501024 arg0)
populate(WorldGenRegion arg0)
func_202093_c(WorldGenRegion arg0)
public List<Biome$SpawnEntry>
a(aez arg0, ej arg1)
m_07648116(C_70943525 arg0, C_32594356 arg1)
getSpawnEntries(MobCategory arg0, BlockPos arg1)
func_177458_a(EnumCreatureType arg0, BlockPos arg1)
public int
a(axs arg0, boolean arg1, boolean arg2)
m_24100391(C_64041439 arg0, boolean arg1, boolean arg2)
tickSpawners(World arg0, boolean arg1, boolean arg2)
func_203222_a(World arg0, boolean arg1, boolean arg2)
public NetherGeneratorSettings
f()
m_66758134()
getSettings()
func_201496_a_()
public int
d()
m_91293047()
getSpawnHeight()
func_205470_d()
public int
e()
m_00454496()
getGenerationDepth()
func_207511_e()