net.minecraft.block

public class ChestBlock

extends BlockWithBlockEntity implements WaterLoggable

All mapped superinterfaces:

ItemLike, BlockEntityProvider, WaterLoggable, Bucketable, LiquidContainer

bnb
net.minecraft.class_2281
net.minecraft.block.ChestBlock
net.minecraft.block.ChestBlock
net.minecraft.block.ChestBlock

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_10768
FACING
field_176459_a
field_176459_a
public static final EnumProperty<ChestType>
b
field_10770
TYPE
field_196314_b
field_196314_b
public static final BooleanProperty
c
field_10772
WATERLOGGED
field_204511_c
field_204511_c
protected static final VoxelShape
d
field_10767
NORTH_SHAPE
field_196316_c
field_196316_c
protected static final VoxelShape
e
field_10771
SOUTH_SHAPE
field_196317_y
field_196317_y
protected static final VoxelShape
f
field_10773
WEST_SHAPE
field_196318_z
field_196318_z
protected static final VoxelShape
g
field_10769
EAST_SHAPE
field_196313_A
field_196313_A
protected static final VoxelShape
h
field_10774
SHAPE
field_196315_B
field_196315_B
private static final ChestBlock$C_12874710<Inventory>
i
field_17356
f_60499640
field_220109_i
field_220109_i
private static final ChestBlock$C_12874710<NamedMenuProvider>
j
field_17357
f_78459436
field_220110_j
field_220110_j

Constructor summary

ModifierConstructor
protected (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public RenderType
c(bvk arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
getRenderType(BlockState arg0)
public BlockState
a(bvk arg0, fa arg1, bvk arg2, bhj arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public VoxelShape
a(bvk arg0, bgs arg1, ev arg2, csc arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public static Direction
j(bvk arg0)
method_9758(class_2680 arg0)
getConnectedDirection(BlockState state)
func_196311_i(BlockState arg0)
getDirectionToAttached(BlockState state)
public BlockState
a(baf arg0)
method_9605(class_1750 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public FluidState
g(bvk arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
func_204507_t(BlockState arg0)
getFluidState(BlockState arg0)
private Direction
a(baf arg0, fa arg1)
method_9753(class_1750 arg0, class_2350 arg1)
getFacingForConnectedChestPlacement(BlockPlaceContext ctx, Direction face)
func_196312_a(BlockItemUseContext arg0, Direction arg1)
getDirectionToAttach(BlockItemUseContext arg0, Direction arg1)
public void
a(bhi arg0, ev arg1, bvk arg2, air arg3, bcb arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
public void
a(bvk arg0, bhi arg1, ev arg2, bvk arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public boolean
a(bvk arg0, bhi arg1, ev arg2, avy arg3, ahc arg4, crt arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
protected Stat<Identifier>
d()
method_9755()
getChestsOpenedStat()
func_196310_d()
getOpenStat()
public static <T> T
a(bvk arg0, bhj arg1, ev arg2, boolean arg3, bnb$a<T> arg4)
method_17459(class_2680 arg0, class_1936 arg1, class_2338 arg2, boolean arg3, class_2281$class_3923<T> arg4)
m_44099384(BlockState arg0, WorldAccess arg1, BlockPos arg2, boolean arg3, ChestBlock$C_12874710<T> arg4)
func_220106_a(BlockState arg0, IWorld arg1, BlockPos arg2, boolean arg3, ChestBlock$InventoryFactory<T> arg4)
func_220106_a(BlockState arg0, IWorld arg1, BlockPos arg2, boolean arg3, ChestBlock$InventoryFactory<T> arg4)
public static Inventory
a(bvk arg0, bhi arg1, ev arg2, boolean arg3)
method_17458(class_2680 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
m_59853095(BlockState arg0, World arg1, BlockPos arg2, boolean arg3)
func_220105_a(BlockState arg0, World arg1, BlockPos arg2, boolean arg3)
func_220105_a(BlockState arg0, World arg1, BlockPos arg2, boolean arg3)
public NamedMenuProvider
b(bvk arg0, bhi arg1, ev arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getMenuProvider(BlockState arg0, World arg1, BlockPos arg2)
func_220052_b(BlockState arg0, World arg1, BlockPos arg2)
func_220052_b(BlockState arg0, World arg1, BlockPos arg2)
public BlockEntity
a(bgs arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
private static boolean
a(bhj arg0, ev arg1)
method_9756(class_1936 arg0, class_2338 arg1)
isLocked(WorldAccess arg0, BlockPos arg1)
func_220108_a(IWorld arg0, BlockPos arg1)
func_220108_a(IWorld arg0, BlockPos arg1)
private static boolean
a(bgs arg0, ev arg1)
method_9757(class_1922 arg0, class_2338 arg1)
isLockedByBlock(BlockView arg0, BlockPos world)
func_176456_n(IBlockReader arg0, BlockPos arg1)
isBelowSolidBlock(IBlockReader arg0, BlockPos worldIn)
private static boolean
b(bhj arg0, ev arg1)
method_9754(class_1936 arg0, class_2338 arg1)
isLockedByOcelot(WorldAccess arg0, BlockPos arg1)
func_220107_b(IWorld arg0, BlockPos arg1)
func_220107_b(IWorld arg0, BlockPos arg1)
public boolean
b(bvk arg0)
method_9498(class_2680 arg0)
isAnalogSignalSource(BlockState arg0)
func_149740_M(BlockState arg0)
hasComparatorInputOverride(BlockState arg0)
public int
a(bvk arg0, bhi arg1, ev arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(BlockState arg0, World arg1, BlockPos arg2)
public BlockState
a(bvk arg0, bqx arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
rotate(BlockState arg0, Rotation arg1)
public BlockState
a(bvk arg0, bpx arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
mirror(BlockState arg0, Mirror arg1)
protected void
a(bvl$a<bmm, bvk> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public boolean
a(bvk arg0, bgs arg1, ev arg2, cnj arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public boolean
d(bvk arg0)
method_9589(class_2680 arg0)
hasCustomMiningProgress(BlockState arg0)
func_190946_v(BlockState arg0)
hasCustomBreakingProgress(BlockState arg0)