net.minecraft.world

public abstract class World

implements BlockBiomeView, WorldAccess, AutoCloseable

bhi
net.minecraft.class_1937
net.minecraft.world.World
net.minecraft.world.World
net.minecraft.world.World

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
e
field_9224
LOGGER
field_195596_d
field_195596_d
private static final Direction[]
a
field_9233
DIRECTIONS
field_200007_a
field_200007_a
public final List<BlockEntity>
f
field_9231
blockEntities
field_147482_g
field_147482_g
public final List<BlockEntity>
g
field_9246
tickingBlockEntities
field_175730_i
field_175730_i
protected final List<BlockEntity>
h
field_9241
pendingBlockEntities
field_147484_a
field_147484_a
protected final List<BlockEntity>
i
field_18139
blockEntitiesToUnload
field_147483_b
field_147483_b
private final long
b
field_9245
cloudColor
field_73001_c
field_73001_c
private final Thread
c
field_17086
thread
field_217407_c
field_217407_c
private int
d
field_9226
ambientDarkness
field_73008_k
field_73008_k
protected int
j
field_9256
randomTickLCG
field_73005_l
field_73005_l
protected final int
k
field_9238
randomTickLCGIncrement
field_73006_m
field_73006_m
protected float
l
field_9253
prevRain
field_73003_n
field_73003_n
protected float
m
field_9235
rain
field_73004_o
field_73004_o
protected float
n
field_9251
prevThunder
field_73018_p
field_73018_p
protected float
o
field_9234
thunder
field_73017_q
field_73017_q
private int
v
field_9242
lightningCooldown
field_73016_r
field_73016_r
public final Random
p
field_9229
random
field_73012_v
field_73012_v
public final Dimension
q
field_9247
dimension
field_73011_w
field_73011_w
protected final ChunkSource
r
field_9248
chunkSource
field_73020_y
field_73020_y
protected final WorldData
s
field_9232
data
field_72986_A
field_72986_A
private final Profiler
w
field_16316
profiler
field_72984_F
field_72984_F
public final boolean
t
field_9236
isClient
field_72995_K
field_72995_K
protected boolean
u
field_9249
isTickingBlockEntities
field_147481_N
field_147481_N
private final WorldBorder
x
field_9223
worldBorder
field_175728_M
field_175728_M

Constructor summary

ModifierConstructor
protected (WorldData data, DimensionType dimension, BiFunction<World, Dimension, ChunkSource> chunkSource, Profiler profiler, boolean isClient)

Method summary

Modifier and TypeMethod
public Biome
c(ev arg0)
method_8310(class_2338 arg0)
getBiome(BlockPos arg0)
func_180494_b(BlockPos arg0)
getBiome(BlockPos arg0)
public boolean
e()
method_8608()
isClient()
func_201670_d()
isRemote()
public MinecraftServer
p()
method_8503()
getServer()
func_73046_m()
getServer()
public BlockState
i(ev arg0)
method_8495(class_2338 arg0)
getTopBlockState(BlockPos pos)
func_184141_c(BlockPos arg0)
getGroundAboveSeaLevel(BlockPos pos)
public static boolean
j(ev arg0)
method_8558(class_2338 arg0)
contains(BlockPos pos)
func_175701_a(BlockPos arg0)
isValid(BlockPos arg0)
public static boolean
k(ev arg0)
method_8518(class_2338 arg0)
isOutsideWorldHeight(BlockPos pos)
func_189509_E(BlockPos arg0)
isOutsideBuildHeight(BlockPos arg0)
public static boolean
b(int arg0)
method_8476(int arg0)
isOutsideWorldHeight(int y)
func_217405_b(int arg0)
func_217405_b(int arg0)
public WorldChunk
l(ev arg0)
method_8500(class_2338 arg0)
getChunk(BlockPos pos)
func_175726_f(BlockPos arg0)
getChunk(BlockPos pos)
public WorldChunk
c(int arg0, int arg1)
method_8497(int arg0, int arg1)
getChunkAt(int chunkX, int chunkZ)
func_212866_a_(int arg0, int arg1)
func_212866_a_(int arg0, int arg1)
public ChunkAccess
a(int arg0, int arg1, bxd arg2, boolean arg3)
method_8402(int arg0, int arg1, class_2806 arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
func_217353_a(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
func_217353_a(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
public boolean
a(ev arg0, bvk arg1, int arg2)
method_8652(class_2338 arg0, class_2680 arg1, int arg2)
setBlockState(BlockPos arg0, BlockState arg1, int arg2)
func_180501_a(BlockPos arg0, BlockState arg1, int arg2)
setBlockState(BlockPos arg0, BlockState arg1, int arg2)
public void
a(ev arg0, bvk arg1, bvk arg2)
method_19282(class_2338 arg0, class_2680 arg1, class_2680 arg2)
onBlockStateChanged(BlockPos pos, BlockState oldState, BlockState newState)
func_217393_a(BlockPos arg0, BlockState arg1, BlockState arg2)
func_217393_a(BlockPos arg0, BlockState arg1, BlockState arg2)
public boolean
a(ev arg0, boolean arg1)
method_8650(class_2338 arg0, boolean arg1)
removeBlock(BlockPos arg0, boolean arg1)
func_217377_a(BlockPos arg0, boolean arg1)
func_217377_a(BlockPos arg0, boolean arg1)
public boolean
b(ev arg0, boolean arg1)
method_8651(class_2338 arg0, boolean arg1)
breakBlock(BlockPos arg0, boolean arg1)
func_175655_b(BlockPos arg0, boolean arg1)
destroyBlock(BlockPos arg0, boolean arg1)
public boolean
a(ev arg0, bvk arg1)
method_8501(class_2338 arg0, class_2680 arg1)
setBlockState(BlockPos pos, BlockState state)
func_175656_a(BlockPos arg0, BlockState arg1)
setBlockState(BlockPos pos, BlockState state)
public abstract void
a(ev arg0, bvk arg1, bvk arg2, int arg3)
method_8413(class_2338 arg0, class_2680 arg1, class_2680 arg2, int arg3)
notifyBlockChanged(BlockPos pos, BlockState oldState, BlockState newState, int flags)
func_184138_a(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
notifyBlockUpdate(BlockPos pos, BlockState oldState, BlockState newState, int flags)
public void
a(ev arg0, bmm arg1)
method_8408(class_2338 arg0, class_2248 arg1)
onBlockChanged(BlockPos arg0, Block arg1)
func_195592_c(BlockPos arg0, Block arg1)
notifyNeighbors(BlockPos arg0, Block arg1)
public void
m(ev arg0)
method_16109(class_2338 arg0)
m_22276279(BlockPos arg0)
func_217396_m(BlockPos arg0)
func_217396_m(BlockPos arg0)
public void
b(ev arg0, bmm arg1)
method_8452(class_2338 arg0, class_2248 arg1)
updateNeighbors(BlockPos pos, Block block)
func_195593_d(BlockPos arg0, Block arg1)
notifyNeighborsOfStateChange(BlockPos pos, Block blockIn)
public void
a(ev arg0, bmm arg1, fa arg2)
method_8508(class_2338 arg0, class_2248 arg1, class_2350 arg2)
updateNeighborsExcept(BlockPos pos, Block block, Direction dir)
func_175695_a(BlockPos arg0, Block arg1, Direction arg2)
notifyNeighborsOfStateExcept(BlockPos pos, Block blockType, Direction skipSide)
public void
a(ev arg0, bmm arg1, ev arg2)
method_8492(class_2338 arg0, class_2248 arg1, class_2338 arg2)
neighborChanged(BlockPos pos, Block neighborBlock, BlockPos neighborPos)
func_190524_a(BlockPos arg0, Block arg1, BlockPos arg2)
neighborChanged(BlockPos pos, Block blockIn, BlockPos fromPos)
public int
a_(ev arg0, int arg1)
method_8624(class_2338 arg0, int arg1)
getLight(BlockPos arg0, int arg1)
func_201669_a(BlockPos arg0, int arg1)
getLightSubtracted(BlockPos arg0, int arg1)
public int
a(byr$a arg0, int arg1, int arg2)
method_8589(class_2902$class_2903 arg0, int arg1, int arg2)
getHeight(HeightMap$Type arg0, int arg1, int arg2)
func_201676_a(Heightmap$Type arg0, int arg1, int arg2)
getHeight(Heightmap$Type arg0, int arg1, int arg2)
public int
a(bhr arg0, ev arg1)
method_8314(class_1944 arg0, class_2338 arg1)
getLight(LightType arg0, BlockPos arg1)
func_175642_b(LightType arg0, BlockPos arg1)
getLightFor(LightType arg0, BlockPos arg1)
public BlockState
e_(ev arg0)
method_8320(class_2338 arg0)
getBlockState(BlockPos arg0)
func_180495_p(BlockPos arg0)
getBlockState(BlockPos arg0)
public FluidState
b(ev arg0)
method_8316(class_2338 arg0)
getFluidState(BlockPos arg0)
func_204610_c(BlockPos arg0)
getFluidState(BlockPos arg0)
public boolean
J()
method_8530()
isSunny()
func_72935_r()
isDaytime()
public void
a(avy arg0, ev arg1, yj arg2, yl arg3, float arg4, float arg5)
method_8396(class_1657 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
func_184133_a(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public abstract void
a(avy arg0, double arg1, double arg2, double arg3, yj arg4, yl arg5, float arg6, float arg7)
method_8465(class_1657 arg0, double arg1, double arg2, double arg3, class_3414 arg4, class_3419 arg5, float arg6, float arg7)
playSound(PlayerEntity source, double x, double y, double z, SoundEvent sound, SoundCategory category, float volume, float pitch)
func_184148_a(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
playSound(PlayerEntity pitch, double x, double y, double z, SoundEvent soundIn, SoundCategory category, float arg6, float arg7)
public abstract void
a(avy arg0, aii arg1, yj arg2, yl arg3, float arg4, float arg5)
method_8449(class_1657 arg0, class_1297 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSound(PlayerEntity source, Entity target, SoundEvent sound, SoundCategory category, float volume, float pitch)
func_217384_a(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
func_217384_a(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public void
a(double arg0, double arg1, double arg2, yj arg3, yl arg4, float arg5, float arg6, boolean arg7)
method_8486(double arg0, double arg1, double arg2, class_3414 arg3, class_3419 arg4, float arg5, float arg6, boolean arg7)
playSound(double x, double y, double z, SoundEvent sound, SoundCategory category, float volume, float pitch, boolean ignoreDistance)
func_184134_a(double arg0, double arg1, double arg2, SoundEvent arg3, SoundCategory arg4, float arg5, float arg6, boolean arg7)
playSound(double distanceDelay, double y, double z, SoundEvent soundIn, SoundCategory category, float volume, float arg6, boolean arg7)
public void
a(gd arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
b(gd arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8494(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addGlobalParticle(ParticleOptions options, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195589_b(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addOptionalParticle(IParticleData particleData, double x, double y, double z, double xSpeed, double arg5, double arg6)
public void
b(gd arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_17452(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addGlobalParticle(ParticleOptions options, boolean arg1, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_217404_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_217404_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
public float
b(float arg0)
method_8442(float arg0)
getSunAngle(float tickDelta)
func_72929_e(float arg0)
getCelestialAngleRadians(float partialTicks)
public boolean
a(btn arg0)
method_8438(class_2586 arg0)
addBlockEntity(BlockEntity blockEntity)
func_175700_a(TileEntity arg0)
addTileEntity(TileEntity tile)
public void
a(Collection<btn> arg0)
method_8447(Collection<class_2586> arg0)
loadEntities(Collection<BlockEntity> entities)
func_147448_a(Collection<TileEntity> arg0)
addTileEntities(Collection<TileEntity> tileEntityCollection)
public void
K()
method_18471()
tickBlockEntities()
func_217391_K()
func_217391_K()
public void
a(Consumer<aii> arg0, aii arg1)
method_18472(Consumer<class_1297> arg0, class_1297 arg1)
guardEntityTick(Consumer<Entity> ticker, Entity entity)
func_217390_a(Consumer<Entity> arg0, Entity arg1)
func_217390_a(Consumer<Entity> arg0, Entity arg1)
public boolean
a(crs arg0)
method_8534(class_238 arg0)
containsNonAir(Box bounds)
func_72829_c(AxisAlignedBB arg0)
checkBlockCollision(AxisAlignedBB bb)
public boolean
b(crs arg0)
method_8425(class_238 arg0)
containsFireSource(Box bounds)
func_147470_e(AxisAlignedBB arg0)
isFlammableWithin(AxisAlignedBB bb)
public boolean
a(crs arg0, clf arg1)
method_8422(class_238 arg0, class_3614 arg1)
containsMaterial(Box bounds, Material material)
func_72875_a(AxisAlignedBB arg0, Material arg1)
isMaterialInBB(AxisAlignedBB bb, Material materialIn)
public Explosion
a(aii arg0, double arg1, double arg2, double arg3, float arg4, bhb$a arg5)
method_8437(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, class_1927$class_4179 arg5)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$C_95624445 arg5)
func_217385_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$Mode arg5)
func_217385_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$Mode arg5)
public Explosion
a(aii arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, bhb$a arg6)
method_8537(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, class_1927$class_4179 arg6)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$C_95624445 arg6)
func_217398_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$Mode arg6)
func_217398_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$Mode arg6)
public Explosion
a(aii arg0, ahr arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, bhb$a arg7)
method_8454(class_1297 arg0, class_1282 arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, class_1927$class_4179 arg7)
explode(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$C_95624445 arg7)
func_217401_a(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$Mode arg7)
func_217401_a(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$Mode arg7)
public boolean
a(avy arg0, ev arg1, fa arg2)
method_8506(class_1657 arg0, class_2338 arg1, class_2350 arg2)
extinguishFire(PlayerEntity player, BlockPos pos, Direction face)
func_175719_a(PlayerEntity arg0, BlockPos arg1, Direction arg2)
extinguishFire(PlayerEntity player, BlockPos pos, Direction side)
public BlockEntity
d(ev arg0)
method_8321(class_2338 arg0)
getBlockEntity(BlockPos arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPos arg0)
private BlockEntity
B(ev arg0)
method_8426(class_2338 arg0)
getPendingBlockEntity(BlockPos pos)
func_189508_F(BlockPos arg0)
getPendingTileEntityAt(BlockPos pos)
public void
a(ev arg0, btn arg1)
method_8526(class_2338 arg0, class_2586 arg1)
setBlockEntity(BlockPos pos, BlockEntity blockEntity)
func_175690_a(BlockPos arg0, TileEntity arg1)
setTileEntity(BlockPos pos, TileEntity tileEntityIn)
public void
n(ev arg0)
method_8544(class_2338 arg0)
removeBlockEntity(BlockPos pos)
func_175713_t(BlockPos arg0)
removeTileEntity(BlockPos pos)
public boolean
o(ev arg0)
method_8477(class_2338 arg0)
isLoaded(BlockPos pos)
func_195588_v(BlockPos arg0)
isBlockPresent(BlockPos pos)
public boolean
a(ev arg0, aii arg1)
method_8515(class_2338 arg0, class_1297 arg1)
isSolidBlockingCube(BlockPos pos, Entity entity)
func_217400_a(BlockPos arg0, Entity arg1)
func_217400_a(BlockPos arg0, Entity arg1)
public void
M()
method_8533()
calculateAmbientDarkness()
func_72966_v()
calculateInitialSkylight()
public void
a(boolean arg0, boolean arg1)
method_8424(boolean arg0, boolean arg1)
setAllowedMobSpawns(boolean spawnMonsters, boolean spawnAnimals)
func_72891_a(boolean arg0, boolean arg1)
setAllowedSpawnTypes(boolean hostile, boolean peaceful)
protected void
N()
method_8543()
initWeather()
func_72947_a()
calculateInitialWeather()
public void
close()
close()
public ChunkStatus
O()
method_20311()
getChunkStatusForCollisions()
func_217342_O()
func_217342_O()
public List<Entity>
a(aii arg0, crs arg1, Predicate<? super aii> arg2)
method_8333(class_1297 arg0, class_238 arg1, Predicate<? super class_1297> arg2)
getEntities(Entity arg0, Box arg1, Predicate<? super Entity> arg2)
func_175674_a(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
getEntitiesInAABBexcluding(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
public List<Entity>
a(aim<?> arg0, crs arg1, Predicate<? super aii> arg2)
method_18023(class_1299<?> arg0, class_238 arg1, Predicate<? super class_1297> arg2)
getEntities(EntityType<?> type, Box bounds, Predicate<? super Entity> filter)
func_217394_a(EntityType<?> arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
func_217394_a(EntityType<?> arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, crs arg1, Predicate<? super T> arg2)
method_8390(Class<? extends T> arg0, class_238 arg1, Predicate<? super T> arg2)
getEntities(Class<? extends T> arg0, Box arg1, Predicate<? super T> arg2)
func_175647_a(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
getEntitiesWithinAABB(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
public abstract Entity
a(int arg0)
method_8469(int arg0)
getEntity(int networkId)
func_73045_a(int arg0)
getEntityByID(int id)
public void
b(ev arg0, btn arg1)
method_8524(class_2338 arg0, class_2586 arg1)
notifyBlockEntityChanged(BlockPos pos, BlockEntity blockEntity)
func_175646_b(BlockPos arg0, TileEntity arg1)
markChunkDirty(BlockPos pos, TileEntity unusedTileEntity)
public int
i()
method_8615()
getSeaLevel()
func_181545_F()
getSeaLevel()
public World
m_()
method_8410()
getWorld()
func_201672_e()
getWorld()
public WorldGeneratorType
P()
method_8527()
getGeneratorType()
func_175624_G()
getWorldType()
public int
p(ev arg0)
method_8488(class_2338 arg0)
getDirectNeighborSignal(BlockPos pos)
func_175676_y(BlockPos arg0)
getStrongPower(BlockPos pos)
public boolean
a(ev arg0, fa arg1)
method_8459(class_2338 arg0, class_2350 arg1)
hasSignal(BlockPos pos, Direction dir)
func_175709_b(BlockPos arg0, Direction arg1)
isSidePowered(BlockPos pos, Direction side)
public int
b(ev arg0, fa arg1)
method_8499(class_2338 arg0, class_2350 arg1)
getSignal(BlockPos pos, Direction dir)
func_175651_c(BlockPos arg0, Direction arg1)
getRedstonePower(BlockPos pos, Direction facing)
public boolean
q(ev arg0)
method_8479(class_2338 arg0)
hasNeighborSignal(BlockPos pos)
func_175640_z(BlockPos arg0)
isBlockPowered(BlockPos pos)
public int
r(ev arg0)
method_8482(class_2338 arg0)
getNeighborSignal(BlockPos pos)
func_175687_A(BlockPos arg0)
getRedstonePowerFromNeighbors(BlockPos pos)
public void
a(long arg0)
method_8516(long arg0)
setTime(long time)
func_82738_a(long arg0)
setGameTime(long worldTime)
public long
n_()
method_8412()
getSeed()
func_72905_C()
getSeed()
public long
R()
method_8510()
getTime()
func_82737_E()
getGameTime()
public long
S()
method_8532()
getTimeOfDay()
func_72820_D()
getDayTime()
public void
b(long arg0)
method_8435(long arg0)
setTimeOfDay(long time)
func_72877_b(long arg0)
setDayTime(long time)
protected void
a()
method_8560()
tickTime()
func_217389_a()
func_217389_a()
public BlockPos
o_()
method_8395()
getSpawnPoint()
func_175694_M()
getSpawnPoint()
public void
a_(ev arg0)
method_8554(class_2338 arg0)
setSpawnPoint(BlockPos pos)
func_175652_B(BlockPos arg0)
setSpawnPoint(BlockPos pos)
public boolean
a(avy arg0, ev arg1)
method_8505(class_1657 arg0, class_2338 arg1)
canModify(PlayerEntity player, BlockPos pos)
func_175660_a(PlayerEntity arg0, BlockPos arg1)
isBlockModifiable(PlayerEntity player, BlockPos pos)
public void
a(aii arg0, byte arg1)
method_8421(class_1297 arg0, byte arg1)
doEntityEvent(Entity entity, byte event)
func_72960_a(Entity arg0, byte arg1)
setEntityState(Entity entityIn, byte state)
public ChunkSource
E()
method_8398()
getChunkSource()
func_72863_F()
getChunkProvider()
public void
a(ev arg0, bmm arg1, int arg2, int arg3)
method_8427(class_2338 arg0, class_2248 arg1, int arg2, int arg3)
addBlockEvent(BlockPos pos, Block block, int type, int data)
func_175641_c(BlockPos arg0, Block arg1, int arg2, int arg3)
addBlockEvent(BlockPos pos, Block blockIn, int eventID, int eventParam)
public WorldData
p_()
method_8401()
getData()
func_72912_H()
getWorldInfo()
public GameRules
T()
method_8450()
getGameRules()
func_82736_K()
getGameRules()
public float
f(float arg0)
method_8478(float arg0)
getThunder(float tickDelta)
func_72819_i(float arg0)
getThunderStrength(float delta)
public float
h(float arg0)
method_8430(float arg0)
getRain(float tickDelta)
func_72867_j(float arg0)
getRainStrength(float delta)
public boolean
U()
method_8546()
isThundering()
func_72911_I()
isThundering()
public boolean
V()
method_8419()
isRaining()
func_72896_J()
isRaining()
public boolean
s(ev arg0)
method_8520(class_2338 arg0)
isRaining(BlockPos pos)
func_175727_C(BlockPos arg0)
isRainingAt(BlockPos position)
public boolean
t(ev arg0)
method_8480(class_2338 arg0)
isHumid(BlockPos pos)
func_180502_D(BlockPos arg0)
isBlockinHighHumidity(BlockPos pos)
public abstract SavedMapData
a(String arg0)
method_17891(String arg0)
getMapData(String id)
func_217406_a(String arg0)
func_217406_a(String arg0)
public abstract void
a(cnx arg0)
method_17890(class_22 arg0)
setMapData(SavedMapData data)
func_217399_a(MapData arg0)
func_217399_a(MapData arg0)
public abstract int
y()
method_17889()
getNextMapId()
func_217395_y()
func_217395_y()
public void
b(int arg0, ev arg1, int arg2)
method_8474(int arg0, class_2338 arg1, int arg2)
doGlobalEvent(int type, BlockPos pos, int data)
func_175669_a(int arg0, BlockPos arg1, int arg2)
playBroadcastSound(int id, BlockPos pos, int data)
public int
W()
method_8456()
getDimensionHeight()
func_72940_L()
getActualHeight()
public CrashReportCategory
a(d arg0)
method_8538(class_128 arg0)
populateCrashReport(CrashReport report)
func_72914_a(CrashReport arg0)
fillCrashReport(CrashReport report)
public abstract void
a(int arg0, ev arg1, int arg2)
method_8517(int arg0, class_2338 arg1, int arg2)
updateBlockMiningProgress(int id, BlockPos pos, int progress)
func_175715_c(int arg0, BlockPos arg1, int arg2)
sendBlockBreakProgress(int breakerId, BlockPos pos, int progress)
public abstract Scoreboard
D()
method_8428()
getScoreboard()
func_96441_U()
getScoreboard()
public void
c(ev arg0, bmm arg1)
method_8455(class_2338 arg0, class_2248 arg1)
updateNeighborComparators(BlockPos pos, Block block)
func_175666_e(BlockPos arg0, Block arg1)
updateComparatorOutputLevel(BlockPos pos, Block blockIn)
public LocalDifficulty
e(ev arg0)
method_8404(class_2338 arg0)
getLocalDifficulty(BlockPos arg0)
func_175649_E(BlockPos arg0)
getDifficultyForLocation(BlockPos arg0)
public int
c()
method_8594()
getAmbientDarkness()
func_175657_ab()
getSkylightSubtracted()
public void
c(int arg0)
method_8509(int arg0)
setLightningCooldown(int ticks)
func_175702_c(int arg0)
setLastLightningBolt(int lastLightningBoltIn)
public WorldBorder
q_()
method_8621()
getWorldBorder()
func_175723_af()
getWorldBorder()
public void
a(ka<?> arg0)
method_8522(class_2596<?> arg0)
sendPacketToServer(Packet<?> packet)
func_184135_a(IPacket<?> arg0)
sendPacketToServer(IPacket<?> packetIn)
public BlockPos
a(String arg0, ev arg1, int arg2, boolean arg3)
method_8487(String arg0, class_2338 arg1, int arg2, boolean arg3)
findNearestStructure(String name, BlockPos pos, int count, boolean reference)
func_211157_a(String arg0, BlockPos arg1, int arg2, boolean arg3)
findNearestStructure(String name, BlockPos pos, int radius, boolean arg3)
public Dimension
r_()
method_8597()
getDimension()
func_201675_m()
getDimension()
public Random
k()
method_8409()
getRandom()
func_201674_k()
getRandom()
public boolean
a(ev arg0, Predicate<bvk> arg1)
method_16358(class_2338 arg0, Predicate<class_2680> arg1)
checkBlockState(BlockPos arg0, Predicate<BlockState> arg1)
func_217375_a(BlockPos arg0, Predicate<BlockState> arg1)
func_217375_a(BlockPos arg0, Predicate<BlockState> arg1)
public abstract CraftingManager
s()
method_8433()
getCraftingManager()
func_199532_z()
getRecipeManager()
public abstract TagManager
t()
method_8514()
getTagManager()
func_205772_D()
getTags()
public BlockPos
a(int arg0, int arg1, int arg2, int arg3)
method_8536(int arg0, int arg1, int arg2, int arg3)
m_55996492(int arg0, int arg1, int arg2, int arg3)
func_217383_a(int arg0, int arg1, int arg2, int arg3)
func_217383_a(int arg0, int arg1, int arg2, int arg3)
public boolean
u()
method_8458()
m_20316284()
func_217402_u()
func_217402_u()
public Profiler
Z()
method_16107()
getProfiler()
func_217381_Z()
func_217381_Z()
public BlockPos
a(byr$a arg0, ev arg1)
method_8598(class_2902$class_2903 arg0, class_2338 arg1)
getHeight(HeightMap$Type arg0, BlockPos arg1)
func_205770_a(Heightmap$Type arg0, BlockPos arg1)
getHeight(Heightmap$Type arg0, BlockPos arg1)
public void
j_()
method_8513()
resetSpawnPoint()
func_72974_f()
setInitialSpawnLocation()
public void
a(gd arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_8466(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleOptions options, boolean ignoreDistance, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195590_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(IParticleData ySpeed, boolean forceAlwaysRender, double x, double y, double z, double xSpeed, double arg6, double arg7)
public float
a(float arg0)
method_8453(float arg0)
calculateAmbientLight(float tickDelta)
func_72971_b(float arg0)
getSunBrightness(float partialTicks)
public Vec3d
a(ev arg0, float arg1)
method_8548(class_2338 arg0, float arg1)
getSkyColor(BlockPos pos, float tickDelta)
func_217382_a(BlockPos arg0, float arg1)
func_217382_a(BlockPos arg0, float arg1)
public Vec3d
c(float arg0)
method_8423(float arg0)
getCloudColor(float tickDelta)
func_72824_f(float arg0)
getCloudColour(float partialTicks)
public Vec3d
d(float arg0)
method_8464(float arg0)
getFogColor(float tickDelta)
func_72948_g(float arg0)
getFogColor(float partialTicks)
public float
e(float arg0)
method_8550(float arg0)
getStarBrightness(float tickDelta)
func_72880_h(float arg0)
getStarBrightness(float partialTicks)
public BlockState
a(crs arg0, bmm arg1)
method_8475(class_238 arg0, class_2248 arg1)
containsBlock(Box bounds, Block block)
func_203067_a(AxisAlignedBB arg0, Block arg1)
findBlockstateInArea(AxisAlignedBB area, Block blockIn)
public String
L()
method_8457()
getChunkSourceDebugInfo()
func_72827_u()
getProviderName()
public void
Q()
method_8525()
disconnect()
func_72882_A()
sendQuittingDisconnectingPacket()
public void
g(float arg0)
method_8496(float arg0)
setThunder(float thunder)
func_147442_i(float arg0)
setThunderStrength(float strength)
public void
i(float arg0)
method_8519(float arg0)
setRain(float rain)
func_72894_k(float arg0)
setRainStrength(float strength)
public double
X()
method_8540()
getHorizonHeight()
func_72919_O()
getHorizon()
public void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, ib arg6)
method_8547(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, class_2487 arg6)
addFireworksParticle(double x, double y, double z, double velocityX, double velocityY, double velocityZ, NbtCompound nbt)
func_92088_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, CompoundNBT arg6)
makeFireworks(double motionZ, double y, double z, double motionX, double motionY, double arg5, CompoundNBT arg6)
public int
Y()
method_8529()
getLightningCooldown()
func_175658_ac()
getLastLightningBolt()