| private static VoxelShape[] | | a(csr arg0, csr arg1, csr arg2, csr arg3, csr arg4) | | method_10672(class_265 arg0, class_265 arg1, class_265 arg2, class_265 arg3, class_265 arg4) | | makeShapes(VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast) | | func_199779_a(VoxelShape arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4) | | makeShapes(VoxelShape slabShape, VoxelShape nwCorner, VoxelShape neCorner, VoxelShape swCorner, VoxelShape seCorner) |
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| private static VoxelShape | | a(int arg0, csr arg1, csr arg2, csr arg3, csr arg4, csr arg5) | | method_10671(int arg0, class_265 arg1, class_265 arg2, class_265 arg3, class_265 arg4, class_265 arg5) | | makeShape(int index, VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast) | | func_199781_a(int arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4, VoxelShape arg5) | | combineShapes(int bitfield, VoxelShape slabShape, VoxelShape nwCorner, VoxelShape neCorner, VoxelShape swCorner, VoxelShape seCorner) |
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| public boolean | |
| public VoxelShape | | a(bvk arg0, bgs arg1, ev arg2, csc arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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| private int | |
| public void | | a(bvk arg0, bhi arg1, ev arg2, avy arg3) | | method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | startMining(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | func_196270_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | onBlockClicked(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) |
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| public void | | a(bhj arg0, ev arg1, bvk arg2) | | method_9585(class_1936 arg0, class_2338 arg1, class_2680 arg2) | | onBroken(WorldAccess arg0, BlockPos arg1, BlockState arg2) | | func_176206_d(IWorld arg0, BlockPos arg1, BlockState arg2) | | onPlayerDestroy(IWorld arg0, BlockPos arg1, BlockState arg2) |
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| public float | | j() | | method_9520() | | getBlastResistance() | | func_149638_a() | | getExplosionResistance() |
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| public BlockLayer | | c() | | method_9551() | | getRenderLayer() | | func_180664_k() | | getRenderLayer() |
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| public int | |
| public void | | b(bvk arg0, bhi arg1, ev arg2, bvk arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) |
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| public void | | a(bvk arg0, bhi arg1, ev arg2, bvk arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) |
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| public void | | a(bhi arg0, ev arg1, aii arg2) | | method_9591(class_1937 arg0, class_2338 arg1, class_1297 arg2) | | onSteppedOn(World arg0, BlockPos arg1, Entity arg2) | | func_176199_a(World arg0, BlockPos arg1, Entity arg2) | | onEntityWalk(World arg0, BlockPos arg1, Entity arg2) |
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| public void | | b(bvk arg0, bhi arg1, ev arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public boolean | | a(bvk arg0, bhi arg1, ev arg2, avy arg3, ahc arg4, crt arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5) | | func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) |
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| public void | | a(bhi arg0, ev arg1, bhb arg2) | | method_9586(class_1937 arg0, class_2338 arg1, class_1927 arg2) | | onExploded(World arg0, BlockPos arg1, Explosion arg2) | | func_180652_a(World arg0, BlockPos arg1, Explosion arg2) | | onExplosionDestroy(World arg0, BlockPos arg1, Explosion arg2) |
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| public BlockState | |
| public BlockState | | a(bvk arg0, fa arg1, bvk arg2, bhj arg3, ev arg4, ev arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
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| private static StairShape | | m(bvk arg0, bgs arg1, ev arg2) | | method_10675(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getStairShape(BlockState state, BlockView world, BlockPos pos) | | func_208064_n(BlockState arg0, IBlockReader arg1, BlockPos arg2) | | getShapeProperty(BlockState state, IBlockReader worldIn, BlockPos pos) |
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| private static boolean | | e(bvk arg0, bgs arg1, ev arg2, fa arg3) | | method_10678(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | isStairSameHalfSameFacing(BlockState state, BlockView world, BlockPos pos, Direction facing) | | func_185704_d(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) | | isDifferentStairs(BlockState state, IBlockReader worldIn, BlockPos pos, Direction face) |
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| public static boolean | |
| public BlockState | |
| public BlockState | |
| protected void | |
| public FluidState | |
| public boolean | | a(bvk arg0, bgs arg1, ev arg2, cnj arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) | | allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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| public void | | a(bvk arg0, bhi arg1, ev arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | animateTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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