net.minecraft.world.gen.structure

public class StrongholdPieces$FiveWayCrossing

extends StrongholdPieces$StrongholdPiece

cij$c
net.minecraft.class_3421$class_3424
net.minecraft.world.gen.structure.StrongholdPieces$FiveWayCrossing
net.minecraft.world.gen.feature.structure.StrongholdPieces$Crossing
net.minecraft.world.gen.feature.structure.StrongholdPieces$Crossing

Field summary

Modifier and TypeField
private final boolean
a
field_15273
leftLow
field_74996_b
field_74996_b
private final boolean
b
field_15272
leftHigh
field_74997_c
field_74997_c
private final boolean
c
field_15271
rightLow
field_74995_d
field_74995_d
private final boolean
e
field_15270
rightHigh
field_74999_h
field_74999_h

Constructor summary

ModifierConstructor
public (int generationDepth, Random random, StructureBox bounds, Direction facing)
public (StructureManager arg0, NbtCompound arg1)

Method summary

Modifier and TypeMethod
protected void
a(ib arg0)
method_14943(class_2487 arg0)
writeNbt(NbtCompound arg0)
func_143011_b(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
public void
a(cim arg0, List<cim> arg1, Random arg2)
method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
buildComponent(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static StrongholdPieces$FiveWayCrossing
a(List<cim> arg0, Random arg1, int arg2, int arg3, int arg4, fa arg5, int arg6)
method_14858(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5, int arg6)
of(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth)
func_175866_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
createPiece(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
public boolean
a(bhj arg0, Random arg1, cht arg2, bgu arg3)
method_14931(class_1936 arg0, Random arg1, class_3341 arg2, class_1923 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)