net.minecraft.world.gen.structure

public class StrongholdPieces$SpiralStaircase

extends StrongholdPieces$StrongholdPiece

cij$l
net.minecraft.class_3421$class_3433
net.minecraft.world.gen.structure.StrongholdPieces$SpiralStaircase
net.minecraft.world.gen.feature.structure.StrongholdPieces$Stairs
net.minecraft.world.gen.feature.structure.StrongholdPieces$Stairs

Field summary

Modifier and TypeField
private final boolean
a
field_15281
isSource
field_75024_a
field_75024_a

Constructor summary

ModifierConstructor
public (StructurePieceType arg0, int arg1, Random arg2, int arg3, int arg4)
public (int generationDepth, Random random, StructureBox bounds, Direction facing)
public (StructurePieceType arg0, NbtCompound arg1)
public (StructureManager arg0, NbtCompound arg1)

Method summary

Modifier and TypeMethod
protected void
a(ib arg0)
method_14943(class_2487 arg0)
writeNbt(NbtCompound arg0)
func_143011_b(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
public void
a(cim arg0, List<cim> arg1, Random arg2)
method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
buildComponent(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static StrongholdPieces$SpiralStaircase
a(List<cim> arg0, Random arg1, int arg2, int arg3, int arg4, fa arg5, int arg6)
method_14866(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5, int arg6)
of(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth)
func_175863_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
createPiece(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
public boolean
a(bhj arg0, Random arg1, cht arg2, bgu arg3)
method_14931(class_1936 arg0, Random arg1, class_3341 arg2, class_1923 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)