| public VoxelShape | | a(bvk arg0, bgs arg1, ev arg2, csc arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) | | getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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| public int | |
| public boolean | | T_() | | method_9538() | | canRespawnIn() | | func_181623_g() | | canSpawnInBlock() |
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| public BlockState | | a(bvk arg0, fa arg1, bvk arg2, bhj arg3, ev arg4, ev arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
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| public boolean | | a(bvk arg0, bhl arg1, ev arg2) | | method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2) | | canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2) |
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| public void | | b(bvk arg0, bhi arg1, ev arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public void | | a(bvk arg0, bhi arg1, ev arg2, aii arg3) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) |
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| protected void | | a(bhi arg0, ev arg1, bvk arg2, int arg3) | | method_9433(class_1937 arg0, class_2338 arg1, class_2680 arg2, int arg3) | | updateOutputState(World world, BlockPos pos, BlockState state, int signal) | | func_180666_a(World arg0, BlockPos arg1, BlockState arg2, int arg3) | | updateState(World worldIn, BlockPos pos, BlockState state, int oldRedstoneStrength) |
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| protected abstract void | |
| protected abstract void | |
| public void | | a(bvk arg0, bhi arg1, ev arg2, bvk arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) |
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| protected void | |
| public int | | a(bvk arg0, bgs arg1, ev arg2, fa arg3) | | method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getSignal(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) | | getWeakPower(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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| public int | | b(bvk arg0, bgs arg1, ev arg2, fa arg3) | | method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getDirectSignal(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) | | getStrongPower(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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| public boolean | |
| public PistonMoveBehavior | |
| protected abstract int | |
| protected abstract int | |
| protected abstract BlockState | |