net.minecraft.block

public class CommandBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

ItemLike, BlockEntityProvider

bnf
net.minecraft.class_2288
net.minecraft.block.CommandBlock
net.minecraft.block.CommandBlockBlock
net.minecraft.block.CommandBlockBlock

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
c
field_10792
LOGGER
field_193388_c
LOGGER
public static final DirectionProperty
a
field_10791
FACING
field_185564_a
FACING
public static final BooleanProperty
b
field_10793
CONDITIONAL
field_185565_b
CONDITIONAL

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public BlockEntity
a(bgs arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
public void
a(bvk arg0, bhi arg1, ev arg2, bmm arg3, ev arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
public void
b(bvk arg0, bhi arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
private void
a(bvk arg0, bhi arg1, ev arg2, bgo arg3, boolean arg4)
method_9780(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1918 arg3, boolean arg4)
run(BlockState state, World world, BlockPos pos, CommandExecutor executor, boolean runCommand)
func_193387_a(BlockState arg0, World arg1, BlockPos arg2, CommandBlockLogic arg3, boolean arg4)
execute(BlockState arg0, World arg1, BlockPos arg2, CommandBlockLogic arg3, boolean arg4)
public int
a(bhl arg0)
method_9563(class_1941 arg0)
getTickRate(WorldView arg0)
func_149738_a(IWorldReader arg0)
tickRate(IWorldReader arg0)
public boolean
a(bvk arg0, bhi arg1, ev arg2, avy arg3, ahc arg4, crt arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
onBlockActivated(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
public boolean
b(bvk arg0)
method_9498(class_2680 arg0)
isAnalogSignalSource(BlockState arg0)
func_149740_M(BlockState arg0)
hasComparatorInputOverride(BlockState arg0)
public int
a(bvk arg0, bhi arg1, ev arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(BlockState arg0, World arg1, BlockPos arg2)
public void
a(bhi arg0, ev arg1, bvk arg2, air arg3, bcb arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
public RenderType
c(bvk arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
getRenderType(BlockState arg0)
public BlockState
a(bvk arg0, bqx arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
rotate(BlockState arg0, Rotation arg1)
public BlockState
a(bvk arg0, bpx arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
mirror(BlockState arg0, Mirror arg1)
protected void
a(bvl$a<bmm, bvk> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public BlockState
a(baf arg0)
method_9605(class_1750 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
private static void
a(bhi arg0, ev arg1, fa arg2)
method_9779(class_1937 arg0, class_2338 arg1, class_2350 arg2)
runChain(World world, BlockPos pos, Direction dir)
func_193386_c(World arg0, BlockPos arg1, Direction arg2)
executeChain(World arg0, BlockPos arg1, Direction arg2)