net.minecraft.entity.living

public abstract class LivingEntity

extends Entity

All mapped superinterfaces:

Nameable, CommandSource

air
net.minecraft.class_1309
net.minecraft.entity.living.LivingEntity
net.minecraft.entity.LivingEntity
net.minecraft.entity.LivingEntity

Field summary

Modifier and TypeField
private static final UUID
b
field_6237
SPRINTING_SPEED_MODIFIER_ID
field_110156_b
SPRINTING_SPEED_BOOST_ID
private static final AttributeModifier
c
field_6231
SPRINTING_SPEED_MODIFIER
field_110157_c
SPRINTING_SPEED_BOOST
protected static final DataAttribute<Byte>
ar
field_6257
LIVING_ENTITY_FLAGS
field_184621_as
LIVING_FLAGS
private static final DataAttribute<Float>
d
field_6247
HEALTH
field_184632_c
HEALTH
private static final DataAttribute<Integer>
e
field_6240
EFFECT_PARTICLES_COLOR
field_184633_f
POTION_EFFECTS
private static final DataAttribute<Boolean>
f
field_6214
EFFECT_PARTICLES_AMBIENT
field_184634_g
HIDE_PARTICLES
private static final DataAttribute<Integer>
g
field_6219
STUCK_ARROWS
field_184635_h
ARROW_COUNT_IN_ENTITY
private static final DataAttribute<Optional<BlockPos>>
bs
field_18073
f_26082167
field_213379_bs
BED_POSITION
protected static final EntityDimensions
as
field_18072
f_41643368
field_213377_as
SLEEPING_SIZE
private AbstractEntityAttributeContainer
bt
field_6260
attributes
field_110155_d
attributes
private final DamageTracker
bu
field_6256
damageTracker
field_94063_bt
combatTracker
private final Map<StatusEffect, StatusEffectInstance>
bv
field_6280
statusEffects
field_70713_bf
activePotionsMap
private final DefaultedList<ItemStack>
bw
field_6234
itemsInHands
field_184630_bs
handInventory
private final DefaultedList<ItemStack>
bx
field_6248
armor
field_184631_bt
armorArray
public boolean
at
field_6252
armSwinging
field_82175_bq
isSwingInProgress
public InteractionHand
au
field_6266
swingingArm
field_184622_au
swingingHand
public int
av
field_6279
armSwingingTicks
field_110158_av
swingProgressInt
public int
aw
field_6218
arrowDespawnTimer
field_70720_be
arrowHitTimer
public int
ax
field_6235
damagedTimer
field_70737_aN
hurtTime
public int
ay
field_6254
damagedTime
field_70738_aO
maxHurtTime
public float
az
field_6271
damagedSwingDir
field_70739_aP
attackedAtYaw
public int
aA
field_6213
deathTicks
field_70725_aQ
deathTime
public float
aB
field_6229
lastAttackAnimationProgress
field_70732_aI
prevSwingProgress
public float
aC
field_6251
attackAnimationProgress
field_70733_aJ
swingProgress
protected int
aD
field_6273
lastAttackedTicks
field_184617_aD
ticksSinceLastSwing
public float
aE
field_6211
lastWalkAnimationSpeed
field_184618_aE
prevLimbSwingAmount
public float
aF
field_6225
walkAnimationSpeed
field_70721_aZ
limbSwingAmount
public float
aG
field_6249
walkAnimationProgress
field_184619_aG
limbSwing
public final int
aH
field_6269
invulnerableTicks
field_70771_an
maxHurtResistantTime
public final float
aI
field_6244
f_26584770
field_70769_ao
randomUnused2
public final float
aJ
field_6262
f_75186175
field_70770_ap
randomUnused1
public float
aK
field_6283
bodyYaw
field_70761_aq
renderYawOffset
public float
aL
field_6220
lastBodyYaw
field_70760_ar
prevRenderYawOffset
public float
aM
field_6241
headYaw
field_70759_as
rotationYawHead
public float
aN
field_6259
lastHeadYaw
field_70758_at
prevRotationYawHead
public float
aO
field_6281
speedInAir
field_70747_aH
jumpMovementFactor
protected PlayerEntity
aP
field_6258
attackingPlayer
field_70717_bb
attackingPlayer
protected int
aQ
field_6238
playerHitTimer
field_70718_bc
recentlyHit
protected boolean
aR
field_6272
dead
field_70729_aU
dead
protected int
aS
field_6278
farFromPlayerTicks
field_70708_bq
idleTime
protected float
aT
field_6217
lastWalkProgress
field_70768_au
prevOnGroundSpeedFactor
protected float
aU
field_6233
walkProgress
field_110154_aX
onGroundSpeedFactor
protected float
aV
field_6255
totalWalkDistance
field_70764_aw
movedDistance
protected float
aW
field_6275
lastTotalWalkDistance
field_70763_ax
prevMovedDistance
protected float
aX
field_6215
rotationOffset
field_70741_aB
unused180
protected int
aY
field_6232
score
field_70744_aE
scoreValue
protected float
aZ
field_6253
lastDamageTaken
field_110153_bc
lastDamage
protected boolean
ba
field_6282
jumping
field_70703_bu
isJumping
public float
bb
field_6212
sidewaysSpeed
field_70702_br
moveStrafing
public float
bc
field_6227
verticalSpeed
field_70701_bs
moveVertical
public float
bd
field_6250
forwardSpeed
field_191988_bg
moveForward
public float
be
field_6267
rotationSpeed
field_70704_bt
randomYawVelocity
protected int
bf
field_6210
lerpSteps
field_70716_bi
newPosRotationIncrements
protected double
bg
field_6224
lerpX
field_184623_bh
interpTargetX
protected double
bh
field_6245
lerpY
field_184624_bi
interpTargetY
protected double
bi
field_6263
lerpZ
field_184625_bj
interpTargetZ
protected double
bj
field_6284
lerpYaw
field_184626_bk
interpTargetYaw
protected double
bk
field_6221
lerpPitch
field_70709_bj
interpTargetPitch
protected double
bl
field_6242
f_37357557
field_208001_bq
interpTargetHeadYaw
protected int
bm
field_6265
f_50629512
field_208002_br
interpTicksHead
private boolean
by
field_6285
effectsChanged
field_70752_e
potionsNeedUpdate
private LivingEntity
bz
field_6274
attacker
field_70755_b
revengeTarget
private int
bA
field_6230
lastAttackedTime
field_70756_c
revengeTimer
private LivingEntity
bB
field_6236
lastAttackedMob
field_110150_bn
lastAttackedEntity
private int
bC
field_6270
lastAttackTime
field_142016_bo
lastAttackedEntityTime
private float
bD
field_6287
speed
field_70746_aG
landMovementFactor
private int
bE
field_6228
jumpingCooldown
field_70773_bE
jumpTicks
private float
bF
field_6246
absorption
field_110151_bq
absorptionAmount
protected ItemStack
bn
field_6277
itemInUse
field_184627_bm
activeItemStack
protected int
bo
field_6222
itemInUseDuration
field_184628_bn
activeItemStackUseCount
protected int
bp
field_6239
flyingTicks
field_184629_bo
ticksElytraFlying
private BlockPos
bG
field_6268
pos
field_184620_bC
prevBlockpos
private DamageSource
bH
field_6276
lastDamageSource
field_189750_bF
lastDamageSource
private long
bI
field_6226
lastDamagedTime
field_189751_bG
lastDamageStamp
protected int
bq
field_6261
f_07017709
field_204807_bs
spinAttackDuration
private float
bJ
field_6243
swimAmount
field_205017_bL
swimAnimation
private float
bK
field_6264
lastSwimAmount
field_205018_bM
lastSwimAnimation
protected C_51222497<?>
br
field_18321
f_97351903
field_213378_br
brain

Constructor summary

ModifierConstructor
protected (EntityType<? extends LivingEntity> arg0, World arg1)

Method summary

Modifier and TypeMethod
public C_51222497<?>
cj()
method_18868()
m_14073201()
func_213375_cj()
getBrain()
protected C_51222497<?>
a(Dynamic<?> arg0)
method_18867(com.mojang.datafixers.Dynamic<?> arg0)
m_00351985(com.mojang.datafixers.Dynamic<?> arg0)
func_213364_a(com.mojang.datafixers.Dynamic<?> arg0)
createBrain(com.mojang.datafixers.Dynamic<?> arg0)
public void
V()
method_5768()
discard()
func_174812_G()
onKillCommand()
public boolean
a(aim<?> arg0)
method_5973(class_1299<?> arg0)
m_33497769(EntityType<?> arg0)
func_213358_a(EntityType<?> arg0)
canAttack(EntityType<?> typeIn)
protected void
u_()
method_5693()
registerSyncedData()
func_70088_a()
registerData()
protected void
ck()
method_6001()
initAttributes()
func_110147_ax()
registerAttributes()
protected void
a(double arg0, boolean arg1, bvk arg2, ev arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
func_184231_a(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
updateFallState(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
public boolean
cl()
method_6094()
canBreatheUnderwater()
func_70648_aU()
canBreatheUnderwater()
public void
aa()
method_5670()
baseTick()
func_70030_z()
baseTick()
protected void
b(ev arg0)
method_6126(class_2338 arg0)
applyMovementEffects(BlockPos pos)
func_184594_b(BlockPos arg0)
frostWalk(BlockPos pos)
public boolean
v_()
method_6109()
isBaby()
func_70631_g_()
isChild()
public float
cm()
method_17825()
m_46868282()
func_213355_cm()
getRenderScale()
public boolean
be()
method_5788()
isRideableUnderwater()
func_205710_ba()
canBeRiddenInWater()
protected void
cn()
method_6108()
tickPostDeath()
func_70609_aI()
onDeathUpdate()
protected boolean
co()
method_6054()
isGrownUp()
func_146066_aG()
canDropLoot()
protected int
k(int arg0)
method_6130(int arg0)
updateBreathUnderwater(int breath)
func_70682_h(int arg0)
decreaseAirSupply(int air)
protected int
l(int arg0)
method_6064(int arg0)
increaseBreath(int breath)
func_207300_l(int arg0)
determineNextAir(int currentAir)
protected int
d(avy arg0)
method_6110(class_1657 arg0)
getXpDrop(PlayerEntity playerEntity)
func_70693_a(PlayerEntity arg0)
getExperiencePoints(PlayerEntity player)
protected boolean
cp()
method_6071()
shouldDropXp()
func_70684_aJ()
isPlayer()
public Random
cq()
method_6051()
getRandom()
func_70681_au()
getRNG()
public LivingEntity
cr()
method_6065()
getAttacker()
func_70643_av()
getRevengeTarget()
public int
cs()
method_6117()
getLastAttackedTime()
func_142015_aE()
getRevengeTimer()
public void
a(air arg0)
method_6015(class_1309 arg0)
setAttacker(LivingEntity attacker)
func_70604_c(LivingEntity arg0)
setRevengeTarget(LivingEntity livingBase)
public LivingEntity
ct()
method_6052()
getLastAttackedMob()
func_110144_aD()
getLastAttackedEntity()
public int
cu()
method_6083()
getLastAttackTime()
func_142013_aG()
getLastAttackedEntityTime()
public void
z(aii arg0)
method_6114(class_1297 arg0)
setLastAttackedMob(Entity entity)
func_130011_c(Entity arg0)
setLastAttackedEntity(Entity entityIn)
public int
cv()
method_6131()
getDespawnTimer()
func_70654_ax()
getIdleTime()
public void
m(int arg0)
method_16826(int arg0)
m_43992679(int arg0)
func_213332_m(int arg0)
setIdleTime(int idleTimeIn)
protected void
b(bcb arg0)
method_6116(class_1799 arg0)
playEquipSound(ItemStack item)
func_184606_a_(ItemStack arg0)
playEquipSound(ItemStack stack)
public void
b(ib arg0)
method_5652(class_2487 arg0)
writeCustomNbt(NbtCompound arg0)
func_213281_b(CompoundNBT arg0)
writeAdditional(CompoundNBT arg0)
public void
a(ib arg0)
method_5749(class_2487 arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
protected void
cw()
method_6050()
tickStatusEffects()
func_70679_bo()
updatePotionEffects()
protected void
C()
method_6027()
updateVisibility()
func_175135_B()
updatePotionMetadata()
public double
A(aii arg0)
method_18390(class_1297 arg0)
m_92334041(Entity arg0)
func_213340_A(Entity arg0)
getVisibilityMultiplier(Entity lookingEntity)
public boolean
c(air arg0)
method_18395(class_1309 arg0)
m_86340949(LivingEntity arg0)
func_213336_c(LivingEntity arg0)
canAttack(LivingEntity target)
public boolean
a(air arg0, aqa arg1)
method_18391(class_1309 arg0, class_4051 arg1)
m_42581783(LivingEntity arg0, C_33411697 arg1)
func_213344_a(LivingEntity arg0, EntityPredicate arg1)
func_213344_a(LivingEntity arg0, EntityPredicate arg1)
public static boolean
c(Collection<aic> arg0)
method_6089(Collection<class_1293> arg0)
areAllEffectsAmbient(Collection<StatusEffectInstance> effects)
func_184593_a(Collection<EffectInstance> arg0)
areAllPotionsAmbient(Collection<EffectInstance> potionEffects)
protected void
cx()
method_6069()
clearEffectParticles()
func_175133_bi()
resetPotionEffectMetadata()
public boolean
cy()
method_6012()
clearStatusEffects()
func_195061_cb()
clearActivePotions()
public Collection<StatusEffectInstance>
cz()
method_6026()
getStatusEffects()
func_70651_bq()
getActivePotionEffects()
public Map<StatusEffect, StatusEffectInstance>
cA()
method_6088()
getEffects()
func_193076_bZ()
getActivePotionMap()
public boolean
a(aia arg0)
method_6059(class_1291 arg0)
hasStatusEffect(StatusEffect effect)
func_70644_a(Effect arg0)
isPotionActive(Effect potionIn)
public StatusEffectInstance
b(aia arg0)
method_6112(class_1291 arg0)
getEffectInstance(StatusEffect effect)
func_70660_b(Effect arg0)
getActivePotionEffect(Effect potionIn)
public boolean
c(aic arg0)
method_6092(class_1293 arg0)
addStatusEffect(StatusEffectInstance effect)
func_195064_c(EffectInstance arg0)
addPotionEffect(EffectInstance arg0)
public boolean
d(aic arg0)
method_6049(class_1293 arg0)
canHaveStatusEffect(StatusEffectInstance effect)
func_70687_e(EffectInstance arg0)
isPotionApplicable(EffectInstance potioneffectIn)
public boolean
cB()
method_5999()
isAffectedBySmite()
func_70662_br()
isEntityUndead()
public StatusEffectInstance
c(aia arg0)
method_6111(class_1291 arg0)
removeEffect(StatusEffect effect)
func_184596_c(Effect arg0)
removeActivePotionEffect(Effect potioneffectin)
public boolean
d(aia arg0)
method_6016(class_1291 arg0)
removeStatusEffect(StatusEffect arg0)
func_195063_d(Effect arg0)
removePotionEffect(Effect arg0)
protected void
a(aic arg0)
method_6020(class_1293 arg0)
onStatusEffectApplied(StatusEffectInstance instance)
func_70670_a(EffectInstance arg0)
onNewPotionEffect(EffectInstance id)
protected void
a(aic arg0, boolean arg1)
method_6009(class_1293 arg0, boolean arg1)
onStatusEffectUpgraded(StatusEffectInstance instance, boolean timerRanOut)
func_70695_b(EffectInstance arg0, boolean arg1)
onChangedPotionEffect(EffectInstance id, boolean arg1)
protected void
b(aic arg0)
method_6129(class_1293 arg0)
onStatusEffectRemoved(StatusEffectInstance effect)
func_70688_c(EffectInstance arg0)
onFinishedPotionEffect(EffectInstance effect)
public void
b(float arg0)
method_6025(float arg0)
heal(float amount)
func_70691_i(float arg0)
heal(float healAmount)
public float
cC()
method_6032()
getHealth()
func_110143_aJ()
getHealth()
public void
c(float arg0)
method_6033(float arg0)
setHealth(float amount)
func_70606_j(float arg0)
setHealth(float health)
public boolean
a(ahr arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
protected void
d(air arg0)
method_6090(class_1309 arg0)
blockWithShield(LivingEntity attacker)
func_190629_c(LivingEntity arg0)
blockUsingShield(LivingEntity arg0)
protected void
e(air arg0)
method_6060(class_1309 arg0)
m_41889401(LivingEntity arg0)
func_213371_e(LivingEntity arg0)
func_213371_e(LivingEntity arg0)
private boolean
f(ahr arg0)
method_6095(class_1282 arg0)
applyUndyingEffect(DamageSource source)
func_190628_d(DamageSource arg0)
checkTotemDeathProtection(DamageSource arg0)
public DamageSource
cD()
method_6081()
getLastDamageSource()
func_189748_bU()
getLastDamageSource()
protected void
c(ahr arg0)
method_6013(class_1282 arg0)
playHurtSound(DamageSource source)
func_184581_c(DamageSource arg0)
playHurtSound(DamageSource source)
private boolean
g(ahr arg0)
method_6061(class_1282 arg0)
bypassesShield(DamageSource source)
func_184583_d(DamageSource arg0)
canBlockDamageSource(DamageSource damageSourceIn)
public void
a(ahr arg0)
method_6078(class_1282 arg0)
die(DamageSource source)
func_70645_a(DamageSource arg0)
onDeath(DamageSource cause)
protected void
d(ahr arg0)
method_16080(class_1282 arg0)
m_72373583(DamageSource arg0)
func_213345_d(DamageSource arg0)
spawnDrops(DamageSource arg0)
protected void
cE()
method_16078()
m_36977034()
func_213337_cE()
dropInventory()
protected void
a(ahr arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource arg0, int arg1, boolean arg2)
func_213333_a(DamageSource arg0, int arg1, boolean arg2)
dropSpecialItems(DamageSource source, int looting, boolean recentlyHitIn)
public Identifier
cF()
method_5989()
m_74652536()
func_213346_cF()
func_213346_cF()
protected void
a(ahr arg0, boolean arg1)
method_16077(class_1282 arg0, boolean arg1)
m_59025459(DamageSource arg0, boolean arg1)
func_213354_a(DamageSource arg0, boolean arg1)
dropLoot(DamageSource arg0, boolean arg1)
protected LootContext$Builder
a(boolean arg0, ahr arg1)
method_16079(boolean arg0, class_1282 arg1)
m_92133372(boolean arg0, DamageSource arg1)
func_213363_a(boolean arg0, DamageSource arg1)
func_213363_a(boolean arg0, DamageSource arg1)
public void
a(aii arg0, float arg1, double arg2, double arg3)
method_6005(class_1297 arg0, float arg1, double arg2, double arg3)
applyKnockback(Entity entity, float amount, double velocityX, double velocityZ)
func_70653_a(Entity arg0, float arg1, double arg2, double arg3)
knockBack(Entity entityIn, float strength, double xRatio, double zRatio)
protected SoundEvent
e(ahr arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource damageSource)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource damageSourceIn)
protected SoundEvent
cG()
method_6002()
getDeathSound()
func_184615_bR()
getDeathSound()
protected SoundEvent
n(int arg0)
method_6041(int arg0)
getFallSound(int fallDistance)
func_184588_d(int arg0)
getFallSound(int heightIn)
protected SoundEvent
c(bcb arg0)
method_18807(class_1799 arg0)
m_47105887(ItemStack arg0)
func_213351_c(ItemStack arg0)
getDrinkSound(ItemStack arg0)
public SoundEvent
d(bcb arg0)
method_18869(class_1799 arg0)
m_45465396(ItemStack arg0)
func_213353_d(ItemStack arg0)
getEatSound(ItemStack itemStackIn)
public boolean
w_()
method_6101()
isClimbing()
func_70617_f_()
isOnLadder()
public BlockState
cH()
method_16212()
m_83221421()
func_213339_cH()
getBlockState()
private boolean
b(ev arg0, bvk arg1)
method_6077(class_2338 arg0, class_2680 arg1)
canClimbTrapdoor(BlockPos pos, BlockState state)
func_184604_a(BlockPos arg0, BlockState arg1)
canGoThroughtTrapDoorOnLadder(BlockPos pos, BlockState state)
public boolean
aK()
method_5805()
isAlive()
func_70089_S()
isAlive()
public void
b(float arg0, float arg1)
method_5747(float arg0, float arg1)
takeFallDamage(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
fall(float arg0, float arg1)
public int
cI()
method_6096()
getArmorProtection()
func_70658_aO()
getTotalArmorValue()
protected void
m(float arg0)
method_6105(float arg0)
damageArmor(float damage)
func_70675_k(float arg0)
damageArmor(float damage)
protected void
n(float arg0)
method_6056(float arg0)
damageShield(float damage)
func_184590_k(float arg0)
damageShield(float damage)
protected float
b(ahr arg0, float arg1)
method_6132(class_1282 arg0, float arg1)
getDamageAfterArmor(DamageSource source, float damage)
func_70655_b(DamageSource arg0, float arg1)
applyArmorCalculations(DamageSource source, float damage)
protected float
c(ahr arg0, float arg1)
method_6036(class_1282 arg0, float arg1)
getDamageAfterEffectsAndEnchantments(DamageSource source, float damage)
func_70672_c(DamageSource arg0, float arg1)
applyPotionDamageCalculations(DamageSource source, float damage)
protected void
d(ahr arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource source, float damage)
func_70665_d(DamageSource arg0, float arg1)
damageEntity(DamageSource damageSrc, float damageAmount)
public DamageTracker
cJ()
method_6066()
getDamageTracker()
func_110142_aN()
getCombatTracker()
public LivingEntity
cK()
method_6124()
getLastAttacker()
func_94060_bK()
getAttackingEntity()
public final float
cL()
method_6063()
getMaxHealth()
func_110138_aP()
getMaxHealth()
public final int
cM()
method_6022()
getStuckArrows()
func_85035_bI()
getArrowCountInEntity()
public final void
o(int arg0)
method_6097(int arg0)
setStuckArrows(int arrows)
func_85034_r(int arg0)
setArrowCountInEntity(int count)
private int
l()
method_6028()
getArmSwingDuration()
func_82166_i()
getArmSwingAnimationEnd()
public void
a(ahc arg0)
method_6104(class_1268 arg0)
swingArm(InteractionHand hand)
func_184609_a(Hand arg0)
swingArm(Hand hand)
protected void
ae()
method_5825()
voidTick()
func_70076_C()
outOfWorld()
protected void
cN()
method_6119()
updateArmSwing()
func_82168_bl()
updateArmSwingProgress()
public EntityAttributeInstance
a(ajh arg0)
method_5996(class_1320 arg0)
getAttribute(EntityAttribute attribute)
func_110148_a(IAttribute arg0)
getAttribute(IAttribute attribute)
public AbstractEntityAttributeContainer
cO()
method_6127()
getAttributes()
func_110140_aT()
getAttributes()
public MobType
cP()
method_6046()
getMobType()
func_70668_bt()
getCreatureAttribute()
public ItemStack
cQ()
method_6047()
getItemInMainHand()
func_184614_ca()
getHeldItemMainhand()
public ItemStack
cR()
method_6079()
getItemInOffHand()
func_184592_cb()
getHeldItemOffhand()
public ItemStack
b(ahc arg0)
method_5998(class_1268 arg0)
getItemInHand(InteractionHand hand)
func_184586_b(Hand arg0)
getHeldItem(Hand hand)
public void
a(ahc arg0, bcb arg1)
method_6122(class_1268 arg0, class_1799 arg1)
setItemInHand(InteractionHand hand, ItemStack item)
func_184611_a(Hand arg0, ItemStack arg1)
setHeldItem(Hand hand, ItemStack stack)
public boolean
a(ain arg0)
method_6084(class_1304 arg0)
isEquipmentSlotFilled(EquipmentSlot slot)
func_190630_a(EquipmentSlotType arg0)
hasItemInSlot(EquipmentSlotType arg0)
public abstract Iterable<ItemStack>
aZ()
method_5661()
getArmor()
func_184193_aE()
getArmorInventoryList()
public abstract ItemStack
b(ain arg0)
method_6118(class_1304 arg0)
getEquipment(EquipmentSlot slot)
func_184582_a(EquipmentSlotType arg0)
getItemStackFromSlot(EquipmentSlotType slotIn)
public abstract void
a(ain arg0, bcb arg1)
method_5673(class_1304 arg0, class_1799 arg1)
setEquipment(EquipmentSlot arg0, ItemStack arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setItemStackToSlot(EquipmentSlotType arg0, ItemStack arg1)
public float
cS()
method_18396()
m_13261009()
func_213343_cS()
func_213343_cS()
public void
f(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean arg0)
func_70031_b(boolean arg0)
setSprinting(boolean arg0)
protected float
cT()
method_6107()
getSoundVolume()
func_70599_aP()
getSoundVolume()
protected float
cU()
method_6017()
getSoundPitch()
func_70647_i()
getSoundPitch()
protected boolean
cV()
method_6062()
isDead()
func_70610_aX()
isMovementBlocked()
public void
i(aii arg0)
method_5697(class_1297 arg0)
push(Entity arg0)
func_70108_f(Entity arg0)
applyEntityCollision(Entity arg0)
public void
B(aii arg0)
method_6038(class_1297 arg0)
dismountRider(Entity entity)
func_110145_l(Entity arg0)
dismountEntity(Entity entityIn)
protected float
cW()
method_6106()
getJumpStrength()
func_175134_bD()
getJumpUpwardsMotion()
protected void
cX()
method_6043()
jump()
func_70664_aZ()
jump()
protected void
c(zb<cla> arg0)
method_6010(class_3494<class_3611> arg0)
m_74407200(Tag<Fluid> arg0)
func_180466_bG(Tag<Fluid> arg0)
handleFluidJump(Tag<Fluid> fluidTag)
protected float
cZ()
method_6120()
getBaseMovementSpeedMultiplier()
func_189749_co()
getWaterSlowDown()
public void
e(crx arg0)
method_6091(class_243 arg0)
moveRelative(Vec3d arg0)
func_213352_e(Vec3d arg0)
travel(Vec3d arg0)
private Vec3d
f(crx arg0)
method_18801(class_243 arg0)
m_19439509(Vec3d arg0)
func_213362_f(Vec3d arg0)
func_213362_f(Vec3d arg0)
private float
r(float arg0)
method_18802(float arg0)
m_70235197(float arg0)
func_213335_r(float arg0)
func_213335_r(float arg0)
public float
da()
method_6029()
getSpeed()
func_70689_ay()
getAIMoveSpeed()
public void
o(float arg0)
method_6125(float arg0)
setSpeed(float speed)
func_70659_e(float arg0)
setAIMoveSpeed(float speedIn)
public boolean
C(aii arg0)
method_6121(class_1297 arg0)
tryDamage(Entity target)
func_70652_k(Entity arg0)
attackEntityAsMob(Entity entityIn)
public void
h()
method_5773()
tick()
func_70071_h_()
tick()
protected float
e(float arg0, float arg1)
method_6031(float arg0, float arg1)
bodyMovement(float yaw, float movement)
func_110146_f(float arg0, float arg1)
updateDistance(float arg0, float arg1)
public void
k()
method_6007()
mobTick()
func_70636_d()
livingTick()
private void
n()
method_6053()
flyingTick()
func_184616_r()
updateElytra()
protected void
db()
method_6023()
serverTickAi()
func_70626_be()
updateEntityActionState()
protected void
dc()
method_6070()
pushAwayCollidingEntities()
func_85033_bc()
collideWithNearbyEntities()
protected void
a(crs arg0, crs arg1)
method_6035(class_238 arg0, class_238 arg1)
m_55810680(Box arg0, Box arg1)
func_204801_a(AxisAlignedBB arg0, AxisAlignedBB arg1)
updateSpinAttack(AxisAlignedBB arg0, AxisAlignedBB arg1)
protected void
D(aii arg0)
method_6087(class_1297 arg0)
pushAway(Entity entity)
func_82167_n(Entity arg0)
collideWithEntity(Entity entityIn)
protected void
f(air arg0)
method_5997(class_1309 arg0)
m_33985211(LivingEntity arg0)
func_204804_d(LivingEntity arg0)
spinAttack(LivingEntity arg0)
public void
p(int arg0)
method_6018(int arg0)
m_19218047(int arg0)
func_204803_n(int arg0)
startSpinAttack(int arg0)
public boolean
dd()
method_6123()
isDoingSpinAttack()
func_204805_cN()
isSpinAttacking()
public void
j()
method_5848()
stopRiding()
func_184210_p()
stopRiding()
public void
aM()
method_5842()
rideTick()
func_70098_U()
updateRidden()
public void
a_(boolean arg0)
method_6100(boolean arg0)
setJumping(boolean jumping)
func_70637_d(boolean arg0)
setJumping(boolean jumping)
public void
a(aii arg0, int arg1)
method_6103(class_1297 arg0, int arg1)
sendPickup(Entity entity, int count)
func_71001_a(Entity arg0, int arg1)
onItemPickup(Entity entityIn, int quantity)
public boolean
E(aii arg0)
method_6057(class_1297 arg0)
canSee(Entity entity)
func_70685_l(Entity arg0)
canEntityBeSeen(Entity entityIn)
public float
h(float arg0)
method_5705(float arg0)
getYaw(float arg0)
func_195046_g(float arg0)
getYaw(float arg0)
public boolean
de()
method_6034()
isLocallyControlled()
func_70613_aW()
isServerWorld()
public boolean
aG()
method_5863()
hasCollision()
func_70067_L()
canBeCollidedWith()
public boolean
aH()
method_5810()
isPushable()
func_70104_M()
canBePushed()
protected void
aF()
method_5785()
markDamaged()
func_70018_K()
markVelocityChanged()
public float
bq()
method_5791()
getHeadYaw()
func_70079_am()
getRotationYawHead()
public void
k(float arg0)
method_5847(float arg0)
setHeadYaw(float arg0)
func_70034_d(float arg0)
setRotationYawHead(float arg0)
public void
l(float arg0)
method_5636(float arg0)
setBodyYaw(float arg0)
func_181013_g(float arg0)
setRenderYawOffset(float arg0)
public float
df()
method_6067()
getAbsorption()
func_110139_bj()
getAbsorptionAmount()
public void
q(float arg0)
method_6073(float arg0)
setAbsorption(float absorption)
func_110149_m(float arg0)
setAbsorptionAmount(float amount)
public void
e()
method_6000()
endCombat()
func_152111_bt()
sendEnterCombat()
public void
f()
method_6044()
enterCombat()
func_152112_bu()
sendEndCombat()
protected void
dg()
method_6008()
markEffects()
func_175136_bO()
markPotionsDirty()
public abstract Arm
dh()
method_6068()
getMainArm()
func_184591_cq()
getPrimaryHand()
public boolean
di()
method_6115()
isUsingItem()
func_184587_cr()
isHandActive()
public InteractionHand
dj()
method_6058()
getActiveHand()
func_184600_cs()
getActiveHand()
protected void
dk()
method_6076()
tickUsingItem()
func_184608_ct()
updateActiveHand()
private void
o()
method_6072()
m_92607480()
func_205014_p()
updateSwimAnimation()
protected void
c(int arg0, boolean arg1)
method_6085(int arg0, boolean arg1)
m_93164879(int arg0, boolean arg1)
func_204802_c(int arg0, boolean arg1)
setLivingFlag(int key, boolean value)
public void
c(ahc arg0)
method_6019(class_1268 arg0)
setActiveHand(InteractionHand hand)
func_184598_c(Hand arg0)
setActiveHand(Hand hand)
public void
a(qh<?> arg0)
method_5674(class_2940<?> arg0)
onDataValueChanged(DataAttribute<?> arg0)
func_184206_a(DataParameter<?> arg0)
notifyDataManagerChange(DataParameter<?> arg0)
public void
a(ck$a arg0, crx arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(AnchorArgument$Anchor arg0, Vec3d arg1)
func_200602_a(EntityAnchorArgument$Type arg0, Vec3d arg1)
lookAt(EntityAnchorArgument$Type arg0, Vec3d arg1)
protected void
b(bcb arg0, int arg1)
method_6098(class_1799 arg0, int arg1)
addItemUseParticles(ItemStack itemInUse, int amount)
func_184584_a(ItemStack arg0, int arg1)
updateItemUse(ItemStack stack, int eatingParticleCount)
private void
a(bcb arg0, int arg1)
method_6037(class_1799 arg0, int arg1)
m_01059177(ItemStack arg0, int arg1)
func_195062_a(ItemStack arg0, int arg1)
addItemParticles(ItemStack stack, int count)
protected void
q()
method_6040()
consumeItem()
func_71036_o()
onItemUseFinish()
public ItemStack
dl()
method_6030()
getItemInUse()
func_184607_cu()
getActiveItemStack()
public int
dm()
method_6014()
getItemInUseDuration()
func_184605_cv()
getItemInUseCount()
public int
dn()
method_6048()
getTicksUsingItem()
func_184612_cw()
getItemInUseMaxCount()
public void
do()
method_6075()
stopUsingItem()
func_184597_cx()
stopActiveHand()
public void
dp()
method_6021()
clearItemInUse()
func_184602_cy()
resetActiveHand()
public boolean
dq()
method_6039()
isBlockingWithShield()
func_184585_cz()
isActiveItemStackBlocking()
public boolean
dr()
method_6128()
isFallFlying()
func_184613_cA()
isElytraFlying()
public boolean
bj()
method_20232()
m_00306336()
func_213314_bj()
func_213314_bj()
public boolean
a(double arg0, double arg1, double arg2, boolean arg3)
method_6082(double arg0, double arg1, double arg2, boolean arg3)
tryTeleport(double arg0, double arg1, double arg2, boolean arg3)
func_213373_a(double arg0, double arg1, double arg2, boolean arg3)
func_213373_a(double arg0, double arg1, double arg2, boolean arg3)
public boolean
dt()
method_6086()
isAffectedBySplashPotions()
func_184603_cC()
canBeHitWithPotion()
public boolean
du()
method_6102()
canAttack()
func_190631_cK()
attackable()
public boolean
e(bcb arg0)
method_18397(class_1799 arg0)
m_98611243(ItemStack arg0)
func_213365_e(ItemStack arg0)
func_213365_e(ItemStack arg0)
public Packet<?>
N()
method_18002()
m_00781305()
func_213297_N()
createSpawnPacket()
public EntityDimensions
a(ajb arg0)
method_18377(class_4050 arg0)
getDimensionsForPose(Pose arg0)
func_213305_a(Pose arg0)
getSize(Pose arg0)
public Optional<BlockPos>
dv()
method_18398()
getSleepingPos()
func_213374_dv()
getBedPosition()
public void
d(ev arg0)
method_18402(class_2338 arg0)
m_29785174(BlockPos arg0)
func_213369_d(BlockPos arg0)
setBedPosition(BlockPos arg0)
public void
dw()
method_18399()
m_75765239()
func_213372_dw()
clearBedPosition()
public boolean
dx()
method_6113()
isSleeping()
func_70608_bn()
isSleeping()
public void
e(ev arg0)
method_18403(class_2338 arg0)
startSleeping(BlockPos pos)
func_213342_e(BlockPos arg0)
startSleeping(BlockPos arg0)
private void
a(ev arg0)
method_18392(class_2338 arg0)
m_57357409(BlockPos arg0)
func_213370_a(BlockPos arg0)
func_213370_a(BlockPos arg0)
private boolean
p()
method_18406()
m_42736631()
func_213359_p()
isInValidBed()
public void
dy()
method_18400()
stopSleeping()
func_213366_dy()
wakeUp()
public boolean
aL()
method_5757()
isInWall()
func_70094_T()
isEntityInsideOpaqueBlock()
protected final float
a(ajb arg0, aij arg1)
method_18378(class_4050 arg0, class_4048 arg1)
m_42089492(Pose arg0, EntityDimensions arg1)
func_213316_a(Pose arg0, EntitySize arg1)
getEyeHeight(Pose arg0, EntitySize arg1)
protected float
b(ajb arg0, aij arg1)
method_18394(class_4050 arg0, class_4048 arg1)
m_86089714(Pose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
getStandingEyeHeight(Pose poseIn, EntitySize sizeIn)
public ItemStack
f(bcb arg0)
method_18808(class_1799 arg0)
m_73736534(ItemStack arg0)
func_213356_f(ItemStack arg0)
func_213356_f(ItemStack arg0)
public ItemStack
a(bhi arg0, bcb arg1)
method_18866(class_1937 arg0, class_1799 arg1)
m_96286136(World arg0, ItemStack arg1)
func_213357_a(World arg0, ItemStack arg1)
onFoodEaten(World arg0, ItemStack arg1)
private void
a(bcb arg0, bhi arg1, air arg2)
method_18865(class_1799 arg0, class_1937 arg1, class_1309 arg2)
m_56601334(ItemStack arg0, World arg1, LivingEntity arg2)
func_213349_a(ItemStack arg0, World arg1, LivingEntity arg2)
applyFoodEffects(ItemStack arg0, World arg1, LivingEntity arg2)
private static byte
d(ain arg0)
method_20237(class_1304 arg0)
m_66229982(EquipmentSlot arg0)
func_213350_d(EquipmentSlotType arg0)
func_213350_d(EquipmentSlotType arg0)
public void
c(ain arg0)
method_20235(class_1304 arg0)
m_74654843(EquipmentSlot arg0)
func_213361_c(EquipmentSlotType arg0)
sendBreakAnimation(EquipmentSlotType arg0)
public void
d(ahc arg0)
method_20236(class_1268 arg0)
m_93838015(InteractionHand arg0)
func_213334_d(Hand arg0)
sendBreakAnimation(Hand arg0)
public float
a(float arg0)
method_6024(float arg0)
getSwimAmount(float tickDelta)
func_205015_b(float arg0)
getSwimAnimation(float partialTicks)
private void
g(bcb arg0)
method_6045(class_1799 arg0)
onBrokenItem(ItemStack item)
func_70669_a(ItemStack arg0)
renderBrokenItemStack(ItemStack stack)
public void
aX()
method_5879()
animateDamage()
func_70057_ab()
performHurtAnimation()
public void
a(byte arg0)
method_5711(byte arg0)
doEvent(byte arg0)
func_70103_a(byte arg0)
handleStatusUpdate(byte arg0)
public boolean
bG()
method_5733()
shouldShowNameTag()
func_94059_bO()
getAlwaysRenderNameTagForRender()
protected void
cY()
method_6093()
knockDownwards()
func_203010_cG()
handleFluidSneak()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
method_5759(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
lerpPositionAndAngles(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
setPositionAndRotationDirect(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
public void
a(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float arg0, int arg1)
func_208000_a(float arg0, int arg1)
setHeadRotation(float arg0, int arg1)
public float
p(float arg0)
method_6055(float arg0)
getAttackAnimationProgress(float tickDelta)
func_70678_g(float arg0)
getSwingProgress(float partialTickTime)
public int
ds()
method_6003()
getFlyingTicks()
func_184599_cB()
getTicksElytraFlying()
public void
a(ev arg0, boolean arg1)
method_6006(class_2338 arg0, boolean arg1)
setRecordPlayingNearby(BlockPos pos, boolean party)
func_191987_a(BlockPos arg0, boolean arg1)
setPartying(BlockPos pos, boolean isPartying)
public Direction
dz()
method_18401()
m_27021470()
func_213376_dz()
func_213376_dz()