| public BlockState | | a(bvk arg0, fa arg1, bvk arg2, bhj arg3, ev arg4, ev arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
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| public boolean | | a(bvk arg0, bhl arg1, ev arg2) | | method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2) | | canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2) |
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| public BlockState | |
| public boolean | |
| public VoxelShape | | a(bvk arg0, bgs arg1, ev arg2, csc arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) | | getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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| public void | | b(bvk arg0, bhi arg1, ev arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public void | | a(bhi arg0, ev arg1, aii arg2, float arg3) | | method_9554(class_1937 arg0, class_2338 arg1, class_1297 arg2, float arg3) | | onFallenOn(World arg0, BlockPos arg1, Entity arg2, float arg3) | | func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3) | | onFallenUpon(World arg0, BlockPos arg1, Entity arg2, float arg3) |
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| public static void | | d(bvk arg0, bhi arg1, ev arg2) | | method_10125(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | setDirt(BlockState state, World world, BlockPos pos) | | func_199610_d(BlockState arg0, World arg1, BlockPos arg2) | | turnToDirt(BlockState state, World worldIn, BlockPos pos) |
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| private static boolean | |
| private static boolean | |
| protected void | |
| public boolean | | a(bvk arg0, bgs arg1, ev arg2, cnj arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) | | allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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