net.minecraft.entity.vehicle

public class BoatEntity

extends Entity

All mapped superinterfaces:

Nameable, CommandSource

axo
net.minecraft.class_1690
net.minecraft.entity.vehicle.BoatEntity
net.minecraft.entity.item.BoatEntity
net.minecraft.entity.item.BoatEntity

Field summary

Modifier and TypeField
private static final DataAttribute<Integer>
b
field_7688
DAMAGE_WOBBLE_TICKS
field_184460_a
TIME_SINCE_HIT
private static final DataAttribute<Integer>
c
field_7707
DAMAGE_WOBBLE_SIDE
field_184462_b
FORWARD_DIRECTION
private static final DataAttribute<Float>
d
field_7705
DAMAGE_WOBBLE_STRENGTH
field_184464_c
DAMAGE_TAKEN
private static final DataAttribute<Integer>
e
field_7698
BOAT_TYPE
field_184466_d
BOAT_TYPE
private static final DataAttribute<Boolean>
f
field_7687
LEFT_PADDLE_MOVING
field_199704_e
field_199704_e
private static final DataAttribute<Boolean>
g
field_7713
RIGHT_PADDLE_MOVING
field_199705_f
field_199705_f
private static final DataAttribute<Integer>
ar
field_7691
BUBBLE_WOBBLE_TICKS
field_203064_g
ROCKING_TICKS
private final float[]
as
field_7704
paddlePhases
field_184470_f
paddlePositions
private float
at
field_7692
velocityDecay
field_184472_g
momentum
private float
au
field_7706
ticksUnderwater
field_184474_h
outOfControlTicks
private float
av
field_7690
yawVelocity
field_184475_as
deltaRotation
private int
aw
field_7708
lerpSteps
field_184476_at
lerpSteps
private double
ax
field_7686
lerpPitch
field_70281_h
lerpX
private double
ay
field_7700
lerpX
field_184477_av
lerpY
private double
az
field_7685
lerpYaw
field_184478_aw
lerpZ
private double
aA
field_7699
lerpY
field_70273_g
lerpYaw
private double
aB
field_7684
lerpZ
field_184479_ay
lerpPitch
private boolean
aC
field_7710
inputDown
field_184480_az
leftInputDown
private boolean
aD
field_7695
inputRight
field_184459_aA
rightInputDown
private boolean
aE
field_7709
inputUp
field_184461_aB
forwardInputDown
private boolean
aF
field_7693
inputLeft
field_184463_aC
backInputDown
private double
aG
field_7697
waterLevel
field_184465_aD
waterLevel
private float
aH
field_7714
nearbySlipperiness
field_184467_aE
boatGlide
private BoatEntity$Status
aI
field_7702
location
field_184469_aF
status
private BoatEntity$Status
aJ
field_7701
lastLocation
field_184471_aG
previousStatus
private double
aK
field_7696
fallVelocity
field_184473_aH
lastYd
private boolean
aL
field_7689
onBubbleColumnSurface
field_203059_aM
rocking
private boolean
aM
field_7703
bubbleColumnIsDrag
field_203060_aN
field_203060_aN
private float
aN
field_7712
bubbleWobbleStrength
field_203061_aO
rockingIntensity
private float
aO
field_7694
bubbleWobble
field_203062_aP
rockingAngle
private float
aP
field_7711
lastBubbleWobble
field_203063_aQ
prevRockingAngle

Constructor summary

ModifierConstructor
public (EntityType<? extends BoatEntity> arg0, World arg1)
public (World world, double x, double y, double z)

Method summary

Modifier and TypeMethod
protected boolean
ao()
method_5658()
makesSteps()
func_70041_e_()
canTriggerWalking()
protected void
u_()
method_5693()
registerSyncedData()
func_70088_a()
registerData()
public Box
j(aii arg0)
method_5708(class_1297 arg0)
getCollisionAgainstShape(Entity arg0)
func_70114_g(Entity arg0)
getCollisionBox(Entity arg0)
public Box
ap()
method_5827()
getCollisionShape()
func_70046_E()
getCollisionBoundingBox()
public boolean
aH()
method_5810()
isPushable()
func_70104_M()
canBePushed()
public double
aO()
method_5621()
getMountHeight()
func_70042_X()
getMountedYOffset()
public boolean
a(ahr arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
public void
j(boolean arg0)
method_5700(boolean arg0)
onBubbleColumnSurfaceCollision(boolean arg0)
func_203002_i(boolean arg0)
onEnterBubbleColumnWithAirAbove(boolean arg0)
public void
i(aii arg0)
method_5697(class_1297 arg0)
push(Entity arg0)
func_70108_f(Entity arg0)
applyEntityCollision(Entity arg0)
public Item
f()
method_7557()
asItem()
func_184455_j()
getItemBoat()
public boolean
aG()
method_5863()
hasCollision()
func_70067_L()
canBeCollidedWith()
public Direction
bI()
method_5755()
getMovementDirection()
func_184172_bi()
getAdjustedHorizontalFacing()
public void
h()
method_5773()
tick()
func_70071_h_()
tick()
private void
q()
method_7550()
handleBubbleColumn()
func_203057_r()
updateRocking()
protected SoundEvent
i()
method_7537()
getPaddleSoundEvent()
func_193047_k()
getPaddleSound()
private void
r()
method_7555()
updatePositionAndRotation()
func_184447_s()
tickLerp()
public void
a(boolean arg0, boolean arg1)
method_7538(boolean arg0, boolean arg1)
setPaddleMovings(boolean leftMoving, boolean rightMoving)
func_184445_a(boolean arg0, boolean arg1)
setPaddleState(boolean left, boolean right)
private BoatEntity$Status
s()
method_7552()
checkLocation()
func_184449_t()
getBoatStatus()
public float
k()
method_7544()
getWaterHeightBelow()
func_184451_k()
getWaterLevelAbove()
public float
l()
method_7548()
getNearbySlipperiness()
func_184441_l()
getBoatGlide()
private boolean
u()
method_7545()
checkBoatInWater()
func_184446_u()
checkInWater()
private BoatEntity$Status
v()
method_7532()
getUnderwaterLocation()
func_184444_v()
getUnderwaterStatus()
private void
w()
method_7534()
updateVelocity()
func_184450_w()
updateMotion()
private void
z()
method_7549()
updatePaddles()
func_184443_x()
controlBoat()
public void
k(aii arg0)
method_5865(class_1297 arg0)
updateRiderPositon(Entity arg0)
func_184232_k(Entity arg0)
updatePassenger(Entity arg0)
protected void
a(aii arg0)
method_7546(class_1297 arg0)
copyEntityData(Entity rider)
func_184454_a(Entity arg0)
applyYawToEntity(Entity entityToUpdate)
protected void
b(ib arg0)
method_5652(class_2487 arg0)
writeCustomNbt(NbtCompound arg0)
func_213281_b(CompoundNBT arg0)
writeAdditional(CompoundNBT arg0)
protected void
a(ib arg0)
method_5749(class_2487 arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
public boolean
b(avy arg0, ahc arg1)
method_5688(class_1657 arg0, class_1268 arg1)
interact(PlayerEntity arg0, InteractionHand arg1)
func_184230_a(PlayerEntity arg0, Hand arg1)
processInitialInteract(PlayerEntity arg0, Hand arg1)
protected void
a(double arg0, boolean arg1, bvk arg2, ev arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
func_184231_a(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
updateFallState(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
public boolean
a(int arg0)
method_7556(int arg0)
getPaddleState(int side)
func_184457_a(int arg0)
getPaddleState(int side)
public void
a(float arg0)
method_7542(float arg0)
setDamage(float damage)
func_70266_a(float arg0)
setDamageTaken(float damageTaken)
public float
m()
method_7554()
getDamage()
func_70271_g()
getDamageTaken()
public void
b(int arg0)
method_7553(int arg0)
setDamagedTimer(int ticks)
func_70265_b(int arg0)
setTimeSinceHit(int timeSinceHit)
public int
n()
method_7533()
getDamagedTimer()
func_70268_h()
getTimeSinceHit()
private void
d(int arg0)
method_7531(int arg0)
setBubbleWobbleTicks(int wobbleTicks)
func_203055_e(int arg0)
setRockingTicks(int arg0)
private int
A()
method_7539()
getBubbleWobbleTicks()
func_203058_B()
getRockingTicks()
public void
c(int arg0)
method_7540(int arg0)
setDamagedSwingDirection(int dir)
func_70269_c(int arg0)
setForwardDirection(int forwardDirection)
public int
o()
method_7543()
getDamagedSwingDirection()
func_70267_i()
getForwardDirection()
public void
a(axo$b arg0)
method_7541(class_1690$class_1692 arg0)
setType(BoatEntity$Type type)
func_184458_a(BoatEntity$Type arg0)
setBoatType(BoatEntity$Type boatType)
public BoatEntity$Type
p()
method_7536()
getType()
func_184453_r()
getBoatType()
protected boolean
q(aii arg0)
method_5818(class_1297 arg0)
canAddPassenger(Entity arg0)
func_184219_q(Entity arg0)
canFitPassenger(Entity arg0)
public Entity
bU()
method_5642()
getControllingPassenger()
func_184179_bs()
getControllingPassenger()
public Packet<?>
N()
method_18002()
m_00781305()
func_213297_N()
createSpawnPacket()
public void
aX()
method_5879()
animateDamage()
func_70057_ab()
performHurtAnimation()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
method_5759(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
lerpPositionAndAngles(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
setPositionAndRotationDirect(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
public float
a(int arg0, float arg1)
method_7551(int arg0, float arg1)
interpolatePaddlePhase(int paddle, float tickDelta)
func_184448_a(int arg0, float arg1)
getRowingTime(int side, float limbSwing)
public void
l(aii arg0)
method_5644(class_1297 arg0)
onPassengerLookAround(Entity arg0)
func_184190_l(Entity arg0)
applyOrientationToEntity(Entity arg0)
public float
b(float arg0)
method_7547(float arg0)
interpolateBubbleWobble(float tickDelta)
func_203056_b(float arg0)
getRockingAngle(float partialTicks)
public void
a(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
method_7535(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
setInput(boolean left, boolean right, boolean up, boolean down)
func_184442_a(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
updateInputs(boolean arg0, boolean arg1, boolean arg2, boolean arg3)