net.minecraft.world.biome

public abstract class Biome

bif
net.minecraft.class_1959
net.minecraft.world.biome.Biome
net.minecraft.world.biome.Biome
net.minecraft.world.biome.Biome

Field summary

Modifier and TypeField
public static final org.apache.logging.log4j.Logger
a
field_9330
LOGGER
field_150586_aC
LOGGER
public static final Set<Biome>
b
field_9323
f_39737410
field_201870_ab
BIOMES
public static final Id2ObjectBiMap<Biome>
c
field_9328
MUTATED_BIOMES
field_185373_j
MUTATION_TO_BASE_ID_MAP
protected static final PerlinSimplexNoise
d
field_9335
TEMPERATURE_NOISE
field_150605_ac
TEMPERATURE_NOISE
public static final PerlinSimplexNoise
e
field_9324
FOLIAGE_NOISE
field_180281_af
INFO_NOISE
protected String
f
field_9331
key
field_205405_aL
translationKey
protected final float
g
field_9343
depth
field_76748_D
depth
protected final float
h
field_9341
scale
field_76749_E
scale
protected final float
i
field_9339
temperature
field_76750_F
temperature
protected final float
j
field_9338
downfall
field_76751_G
downfall
protected final int
k
field_9342
waterColor
field_76759_H
waterColor
protected final int
l
field_9340
waterFogColor
field_204275_aE
waterFogColor
protected final String
m
field_9332
parent
field_185364_H
parent
protected final ConfiguredSurfaceBuilder<?>
n
field_9336
surfaceBuilder
field_201875_ar
surfaceBuilder
protected final Biome$BiomeCategory
o
field_9329
biomeCategory
field_201877_au
category
protected final Biome$Precipitation
p
field_9327
precipitation
field_201878_av
precipitation
protected final Map<GenerationStep$Carving, List<ConfiguredWorldCarver<?>>>
q
field_9333
carvers
field_201871_ag
carvers
protected final Map<GenerationStep$Decoration, List<C_62232938<?>>>
r
field_9326
features
field_201872_ah
features
protected final List<C_62232938<?>>
s
field_9334
flowers
field_201873_ai
flowers
protected final Map<StructureFeature<?>, Configuration>
t
field_9337
structureConfigs
field_201874_aj
structures
private final Map<MobCategory, List<Biome$SpawnEntry>>
u
field_9325
spawnEntries
field_201880_ax
spawns

Constructor summary

ModifierConstructor
protected (Biome$Builder builder)

Method summary

Modifier and TypeMethod
public static Biome
a(bif arg0)
method_8716(class_1959 arg0)
getMutatedVariant(Biome biome)
func_185356_b(Biome arg0)
getMutationForBiome(Biome biome)
public static <C extends C_94348168> ConfiguredWorldCarver<C>
a(bzk<C> arg0, C arg1)
method_8714(class_2939<C> arg0, C arg1)
configureCarver(AbstractWorldCarver<C> arg0, C arg1)
func_203606_a(WorldCarver<C> arg0, C arg1)
createCarver(WorldCarver<C> carver, C config)
public static <F extends Configuration, D extends DecoratorConfiguration> C_62232938<?>
a(cbe<F> arg0, F arg1, cgv<D> arg2, D arg3)
method_8699(class_3031<F> arg0, F arg1, class_3284<D> arg2, D arg3)
configureFeature(Feature<F> arg0, F arg1, FeatureDecorator<D> arg2, D arg3)
func_222280_a(Feature<F> arg0, F arg1, Placement<D> arg2, D arg3)
createDecoratedFeature(Feature<F> featureIn, F config, Placement<D> placementIn, D placementConfig)
public boolean
a()
method_8723()
isMutated()
func_185363_b()
isMutation()
protected void
a(ait arg0, bif$e arg1)
method_8708(class_1311 arg0, class_1959$class_1964 arg1)
addSpawnEntry(MobCategory category, Biome$SpawnEntry entry)
func_201866_a(EntityClassification arg0, Biome$SpawnListEntry arg1)
addSpawn(EntityClassification type, Biome$SpawnListEntry spawnListEntry)
public List<Biome$SpawnEntry>
a(ait arg0)
method_8700(class_1311 arg0)
getSpawnEntries(MobCategory category)
func_76747_a(EntityClassification arg0)
getSpawns(EntityClassification creatureType)
public Biome$Precipitation
b()
method_8694()
getPrecipitation()
func_201851_b()
getPrecipitation()
public boolean
c()
method_8724()
isHumid()
func_76736_e()
isHighHumidity()
public float
d()
method_8690()
getAnimalSpawnChance()
func_76741_f()
getSpawningChance()
public float
c(ev arg0)
method_8707(class_2338 arg0)
getTemperature(BlockPos pos)
func_180626_a(BlockPos arg0)
getTemperature(BlockPos pos)
public boolean
a(bhl arg0, ev arg1)
method_8705(class_1941 arg0, class_2338 arg1)
isFreezing(WorldView world, BlockPos pos)
func_201848_a(IWorldReader arg0, BlockPos arg1)
doesWaterFreeze(IWorldReader worldIn, BlockPos pos)
public boolean
a(bhl arg0, ev arg1, boolean arg2)
method_8685(class_1941 arg0, class_2338 arg1, boolean arg2)
isFreezing(WorldView world, BlockPos pos, boolean requireSurroundedByWater)
func_201854_a(IWorldReader arg0, BlockPos arg1, boolean arg2)
doesWaterFreeze(IWorldReader worldIn, BlockPos water, boolean mustBeAtEdge)
public boolean
b(bhl arg0, ev arg1)
method_8696(class_1941 arg0, class_2338 arg1)
isSnowing(WorldView world, BlockPos pos)
func_201850_b(IWorldReader arg0, BlockPos arg1)
doesSnowGenerate(IWorldReader worldIn, BlockPos pos)
public void
a(byq$b arg0, cac<?> arg1)
method_8719(class_2893$class_2895 arg0, class_2975<?> arg1)
addFeature(GenerationStep$Decoration arg0, C_62232938<?> arg1)
func_203611_a(GenerationStage$Decoration arg0, ConfiguredFeature<?> arg1)
addFeature(GenerationStage$Decoration decorationStage, ConfiguredFeature<?> featureIn)
public <C extends C_94348168> void
a(byq$a arg0, bzf<C> arg1)
method_8691(class_2893$class_2894 arg0, class_2922<C> arg1)
addCarver(GenerationStep$Carving step, ConfiguredWorldCarver<C> carver)
func_203609_a(GenerationStage$Carving arg0, ConfiguredCarver<C> arg1)
addCarver(GenerationStage$Carving stage, ConfiguredCarver<C> carver)
public List<ConfiguredWorldCarver<?>>
a(byq$a arg0)
method_8717(class_2893$class_2894 arg0)
getCarvers(GenerationStep$Carving step)
func_203603_a(GenerationStage$Carving arg0)
getCarvers(GenerationStage$Carving stage)
public <C extends Configuration> void
a(cel<C> arg0, C arg1)
method_8710(class_3195<C> arg0, C arg1)
addStructure(StructureFeature<C> structure, C config)
func_201865_a(Structure<C> arg0, C arg1)
addStructure(Structure<C> structureIn, C config)
public <C extends Configuration> boolean
a(cel<C> arg0)
method_8684(class_3195<C> arg0)
hasStructure(StructureFeature<C> structure)
func_201858_a(Structure<C> arg0)
hasStructure(Structure<C> structureIn)
public <C extends Configuration> C
b(cel<C> arg0)
method_8706(class_3195<C> arg0)
getStructureConfig(StructureFeature<C> structure)
func_201857_b(Structure<C> arg0)
getStructureConfig(Structure<C> structureIn)
public List<C_62232938<?>>
e()
method_8718()
getFlowers()
func_201853_g()
getFlowers()
public List<C_62232938<?>>
a(byq$b arg0)
method_8721(class_2893$class_2895 arg0)
getFeatures(GenerationStep$Decoration step)
func_203607_a(GenerationStage$Decoration arg0)
getFeatures(GenerationStage$Decoration decorationStage)
public void
a(byq$b arg0, bwz<? extends bym> arg1, bhj arg2, long arg3, bzb arg4, ev arg5)
method_8702(class_2893$class_2895 arg0, class_2794<? extends class_2888> arg1, class_1936 arg2, long arg3, class_2919 arg4, class_2338 arg5)
placeFeatures(GenerationStep$Decoration arg0, AbstractChunkGenerator<? extends BaseChunkGeneratorSettings> arg1, WorldAccess arg2, long arg3, WorldGenRandom arg4, BlockPos arg5)
func_203608_a(GenerationStage$Decoration arg0, ChunkGenerator<? extends GenerationSettings> arg1, IWorld arg2, long arg3, SharedSeedRandom arg4, BlockPos arg5)
decorate(GenerationStage$Decoration stage, ChunkGenerator<? extends GenerationSettings> chunkGenerator, IWorld worldIn, long seed, SharedSeedRandom random, BlockPos pos)
public void
a(Random arg0, bwy arg1, int arg2, int arg3, int arg4, double arg5, bvk arg6, bvk arg7, int arg8, long arg9)
method_8703(Random arg0, class_2791 arg1, int arg2, int arg3, int arg4, double arg5, class_2680 arg6, class_2680 arg7, int arg8, long arg9)
buildSurfaces(Random random, ChunkAccess chunk, int x, int z, int surface, double noise, BlockState defaultBlock, BlockState defaultLiquid, int seaLevel, long seed)
func_206854_a(Random arg0, IChunk arg1, int arg2, int arg3, int arg4, double arg5, BlockState arg6, BlockState arg7, int arg8, long arg9)
buildSurface(Random seed, IChunk chunkIn, int x, int z, int startHeight, double noise, BlockState defaultBlock, BlockState defaultFluid, int arg8, long arg9)
public Biome$TemperatureCategory
f()
method_8704()
getTemperatureCategory()
func_150561_m()
getTempCategory()
public final float
g()
method_8695()
getDepth()
func_185355_j()
getDepth()
public final float
h()
method_8715()
getDownfall()
func_76727_i()
getDownfall()
public String
j()
method_8689()
getTranslationKey()
func_210773_k()
getTranslationKey()
public final float
k()
method_8686()
getScale()
func_185360_m()
getScale()
public final float
l()
method_8712()
getTemperature()
func_185353_n()
getDefaultTemperature()
public final int
m()
method_8687()
getWaterColor()
func_185361_o()
getWaterColor()
public final int
n()
method_8713()
getWaterFogColor()
func_204274_p()
getWaterFogColor()
public final Biome$BiomeCategory
o()
method_8688()
getBiomeCategory()
func_201856_r()
getCategory()
public ConfiguredSurfaceBuilder<?>
p()
method_8692()
getSurfaceBuilder()
func_205401_q()
getSurfaceBuilder()
public SurfaceBuilderConfiguration
q()
method_8722()
getSurfaceBuilderConfig()
func_203944_q()
getSurfaceBuilderConfig()
public String
r()
method_8725()
getParent()
func_205402_s()
getParent()
public int
a(float arg0)
method_8697(float arg0)
getSkyColor(float temperature)
func_76731_a(float arg0)
getSkyColorByTemp(float currentTemperature)
public int
b(ev arg0)
method_8711(class_2338 arg0)
getGrassColor(BlockPos pos)
func_180627_b(BlockPos arg0)
getGrassColor(BlockPos pos)
public int
a(ev arg0)
method_8698(class_2338 arg0)
getFoliageColor(BlockPos pos)
func_180625_c(BlockPos arg0)
getFoliageColor(BlockPos pos)
public Text
i()
method_8693()
getName()
func_205403_k()
getDisplayName()