net.minecraft.world.gen.structure

public class MineshaftPieces$Corridor

extends MineshaftPieces$MineshaftPiece

cia$a
net.minecraft.class_3353$class_3354
net.minecraft.world.gen.structure.MineshaftPieces$Corridor
net.minecraft.world.gen.feature.structure.MineshaftPieces$Corridor
net.minecraft.world.gen.feature.structure.MineshaftPieces$Corridor

Field summary

Modifier and TypeField
private final boolean
b
field_14416
hasRails
field_74958_a
hasRails
private final boolean
c
field_14415
hasCobwebs
field_74956_b
hasSpiders
private boolean
d
field_14414
hasSpiderSpawner
field_74957_c
spawnerPlaced
private final int
e
field_14413
sections
field_74955_d
sectionCount

Constructor summary

ModifierConstructor
public (StructureManager arg0, NbtCompound arg1)
public (int depth, Random random, StructureBox bounds, Direction facing, MineshaftStructure$Variant variant)

Method summary

Modifier and TypeMethod
protected void
a(ib arg0)
method_14943(class_2487 arg0)
writeNbt(NbtCompound arg0)
func_143011_b(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
public static StructureBox
a(List<cim> arg0, Random arg1, int arg2, int arg3, int arg4, fa arg5)
method_14714(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5)
findSize(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing)
func_175814_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5)
findCorridorSize(List<StructurePiece> arg0, Random rand, int x, int y, int z, Direction facing)
public void
a(cim arg0, List<cim> arg1, Random arg2)
method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
buildComponent(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
protected boolean
a(bhj arg0, cht arg1, Random arg2, int arg3, int arg4, int arg5, qs arg6)
method_14915(class_1936 arg0, class_3341 arg1, Random arg2, int arg3, int arg4, int arg5, class_2960 arg6)
placeChestWithLoot(WorldAccess arg0, StructureBox arg1, Random arg2, int arg3, int arg4, int arg5, Identifier arg6)
func_186167_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, ResourceLocation arg6)
generateChest(IWorld arg0, MutableBoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, ResourceLocation arg6)
public boolean
a(bhj arg0, Random arg1, cht arg2, bgu arg3)
method_14931(class_1936 arg0, Random arg1, class_3341 arg2, class_1923 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
private void
a(bhj arg0, cht arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
method_14713(class_1936 arg0, class_3341 arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
placeSupport(WorldAccess world, StructureBox bounds, int x, int minY, int maxY, int z, int y, Random random)
func_189921_a(IWorld arg0, MutableBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
placeSupport(IWorld arg0, MutableBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
private void
a(bhj arg0, cht arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
method_14715(class_1936 arg0, class_3341 arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
placeCobweb(WorldAccess world, StructureBox bounds, Random random, float threshold, int x, int y, int z)
func_189922_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
placeCobWeb(IWorld arg0, MutableBoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)