net.minecraft.advancement.criterion

class NetherTravelCriterion$Handler

bl$a
net.minecraft.class_2108$class_2109
net.minecraft.advancement.criterion.NetherTravelCriterion$Handler
net.minecraft.advancement.criterion.NetherTravelTrigger$PlayerListeners
net.minecraft.advancements.criterion.NetherTravelTrigger$Listeners
net.minecraft.advancements.criterion.NetherTravelTrigger$Listeners

Field summary

Modifier and TypeField
private final PlayerAdvancementTracker
a
field_9720
manager
player
field_193485_a
playerAdvancements
private final Set<Criterion$ConditionsContainer<NetherTravelCriterion$Conditions>>
b
field_9719
conditions
listeners
field_193486_b
listeners

Constructor summary

ModifierConstructor
public (PlayerAdvancementTracker player)

Method summary

Modifier and TypeMethod
public boolean
a()
method_9082()
isEmpty()
isEmpty()
func_193482_a()
isEmpty()
public void
a(x$a<bl$b> arg0)
method_9081(class_179$class_180<class_2108$class_2110> arg0)
addCondition(Criterion$ConditionsContainer<NetherTravelCriterion$Conditions> arg0)
add(CriterionTrigger$Listener<NetherTravelTrigger$Instance> listener)
func_193484_a(ICriterionTrigger$Listener<NetherTravelTrigger$Instance> arg0)
add(ICriterionTrigger$Listener<NetherTravelTrigger$Instance> listener)
public void
b(x$a<bl$b> arg0)
method_9083(class_179$class_180<class_2108$class_2110> arg0)
removeCondition(Criterion$ConditionsContainer<NetherTravelCriterion$Conditions> arg0)
remove(CriterionTrigger$Listener<NetherTravelTrigger$Instance> listener)
func_193481_b(ICriterionTrigger$Listener<NetherTravelTrigger$Instance> arg0)
remove(ICriterionTrigger$Listener<NetherTravelTrigger$Instance> listener)
public void
a(vi arg0, csb arg1, double arg2, double arg3, double arg4)
method_9084(class_3218 arg0, class_243 arg1, double arg2, double arg3, double arg4)
handle(ServerWorld arg0, Vec3d arg1, double arg2, double arg3, double arg4)
run(ServerWorld world, Vec3d startPos, double x, double y, double z)
func_193483_a(ServerWorld arg0, Vec3d arg1, double arg2, double arg3, double arg4)
trigger(ServerWorld world, Vec3d enteredNetherPosition, double x, double y, double z)