net.minecraft.server.world

public class ServerWorld

extends World

All mapped superinterfaces:

ExtendedBlockView, BlockView, IWorld, EntityView, ViewableWorld, ModifiableTestableWorld, TestableWorld, ModifiableWorld

vi
net.minecraft.class_3218
net.minecraft.server.world.ServerWorld
net.minecraft.server.world.ServerWorld
net.minecraft.world.ServerWorld
net.minecraft.world.ServerWorld

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
v
field_13952
LOGGER
LOGGER
field_147491_a
LOGGER
private final List<Entity>
w
field_17913
globalEntities
f_05126744
field_217497_w
globalEntities
private final it.unimi.dsi.fastutil.ints.Int2ObjectMap<Entity>
x
field_17915
entitiesById
f_56247673
field_217498_x
entitiesById
private final Map<UUID, Entity>
y
field_13960
entitiesByUuid
entitiesByUuid
field_175741_N
entitiesByUuid
private final Queue<Entity>
z
field_18260
entitiesToLoad
f_60324745
field_217499_z
entitiesToAdd
private final List<ServerPlayerEntity>
A
field_18261
players
f_60048031
field_217491_A
players
boolean
a
field_18264
ticking
f_62588928
field_217492_a
tickingEntities
private final MinecraftServer
B
field_13959
server
server
field_73061_a
server
private final WorldSaveHandler
C
field_17709
worldSaveHandler
f_63102719
field_217493_C
saveHandler
public boolean
b
field_13957
savingDisabled
savingDisabled
field_73058_d
disableLevelSaving
private boolean
D
field_13955
allPlayersSleeping
allPlayersSleeping
field_73068_P
allPlayersSleeping
private int
E
field_13948
idleTimeout
idleTimeout
field_80004_Q
updateEntityTick
private final PortalForcer
F
field_13956
portalForcer
portalForcer
field_85177_Q
worldTeleporter
private final ServerTickScheduler<Block>
G
field_13949
blockTickScheduler
blockTicks
field_94579_S
pendingBlockTicks
private final ServerTickScheduler<Fluid>
H
field_13951
fluidTickScheduler
fluidTicks
field_205342_P
pendingFluidTicks
private final Set<EntityNavigation>
I
field_18262
entityNavigations
f_52300162
field_217495_I
navigations
protected final RaidManager
c
field_18811
raidManager
raidManager
field_217494_c
raids
protected final ZombieSiegeManager
d
field_13958
siegeManager
villageSiege
field_175740_d
villageSiege
private final it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet<BlockAction>
J
field_13950
pendingBlockActions
blockEvents
field_147490_S
blockEventQueue
private boolean
K
field_13953
insideTick
ticking
field_211159_Q
insideTick
private final WanderingTraderManager
L
field_18263
wanderingTraderManager
f_28192797
field_217496_L
wanderingTraderSpawner

Constructor summary

ModifierConstructor
public (MinecraftServer arg0, Executor arg1, WorldSaveHandler arg2, LevelProperties arg3, DimensionType arg4, Profiler arg5, WorldGenerationProgressListener arg6)

Method summary

Modifier and TypeMethod
public void
a(BooleanSupplier arg0)
method_18765(BooleanSupplier arg0)
tick(BooleanSupplier arg0)
tick(BooleanSupplier hasTimeLeft)
func_72835_b(BooleanSupplier arg0)
tick(BooleanSupplier hasTimeLeft)
public void
a(bxo arg0, int arg1)
method_18203(class_2818 arg0, int arg1)
tickChunk(WorldChunk arg0, int arg1)
m_16299344(WorldChunk arg0, int arg1)
func_217441_a(Chunk arg0, int arg1)
tickEnvironment(Chunk chunkIn, int randomTickSpeed)
protected BlockPos
a(ev arg0)
method_18210(class_2338 arg0)
method_18210(BlockPos arg0)
m_94028793(BlockPos arg0)
func_175736_a(BlockPos arg0)
adjustPosToNearbyEntity(BlockPos pos)
public boolean
b()
method_14177()
isInsideTick()
isTicking()
func_211158_j_()
isInsideTick()
public void
i_()
method_8448()
updatePlayersSleeping()
m_82212843()
func_72854_c()
updateAllPlayersSleepingFlag()
public ServerScoreboard
d()
method_14170()
method_14170()
getScoreboard()
func_96441_U()
getScoreboard()
private void
ad()
method_14195()
resetWeather()
clearWeather()
func_73051_P()
resetRainAndThunder()
public void
f()
method_14197()
resetIdleTimeout()
resetIdleTimeout()
func_82742_i()
resetUpdateEntityTick()
private void
a(bic<cle> arg0)
method_14171(class_1954<class_3611> arg0)
tickFluid(ScheduledTick<Fluid> arg0)
tickFluid(ScheduledTick<Fluid> tick)
func_205339_a(NextTickListEntry<Fluid> arg0)
tickFluid(NextTickListEntry<Fluid> fluidTickEntry)
private void
b(bic<bmq> arg0)
method_14189(class_1954<class_2248> arg0)
tickBlock(ScheduledTick<Block> arg0)
tickBlock(ScheduledTick<Block> tick)
func_205338_b(NextTickListEntry<Block> arg0)
tickBlock(NextTickListEntry<Block> blockTickEntry)
public void
a(ail arg0)
method_18762(class_1297 arg0)
tickEntity(Entity arg0)
m_58547405(Entity arg0)
func_217479_a(Entity arg0)
updateEntity(Entity entityIn)
public void
a(ail arg0, ail arg1)
method_18763(class_1297 arg0, class_1297 arg1)
method_18763(Entity arg0, Entity arg1)
m_86329836(Entity arg0, Entity arg1)
func_217459_a(Entity arg0, Entity arg1)
func_217459_a(Entity arg0, Entity arg1)
public void
b(ail arg0)
method_18767(class_1297 arg0)
checkChunk(Entity arg0)
m_06876852(Entity arg0)
func_217464_b(Entity arg0)
chunkCheck(Entity entityIn)
public boolean
a(awb arg0, ev arg1)
method_8505(class_1657 arg0, class_2338 arg1)
canPlayerModifyAt(PlayerEntity arg0, BlockPos arg1)
canModify(PlayerEntity arg0, BlockPos arg1)
func_175660_a(PlayerEntity arg0, BlockPos arg1)
isBlockModifiable(PlayerEntity arg0, BlockPos arg1)
public void
a(bhq arg0)
method_8414(class_1940 arg0)
init(LevelInfo arg0)
initSpawnPoint(WorldSettings settings)
func_73052_b(WorldSettings arg0)
createSpawnPosition(WorldSettings settings)
protected void
g()
method_14187()
placeBonusChest()
placeBonusChest()
func_73047_i()
createBonusChest()
public BlockPos
h()
method_14169()
getForcedSpawnPoint()
getForcedSpawnPoint()
func_180504_m()
getSpawnCoordinate()
public void
a(zw arg0, boolean arg1, boolean arg2)
method_14176(class_3536 arg0, boolean arg1, boolean arg2)
save(ProgressListener arg0, boolean arg1, boolean arg2)
save(ProgressListener arg0, boolean arg1, boolean arg2)
func_217445_a(IProgressUpdate arg0, boolean arg1, boolean arg2)
save(IProgressUpdate progress, boolean flush, boolean skipSave)
protected void
k_()
method_14188()
saveLevel()
saveData()
func_73042_a()
saveLevel()
public List<Entity>
a(aip<?> arg0, Predicate<? super ail> arg1)
method_18198(class_1299<?> arg0, Predicate<? super class_1297> arg1)
getEntities(EntityType<?> arg0, Predicate<? super Entity> arg1)
m_85886833(EntityType<?> arg0, Predicate<? super Entity> arg1)
func_217482_a(EntityType<?> arg0, Predicate<? super Entity> arg1)
getEntities(EntityType<?> arg0, Predicate<? super Entity> arg1)
public List<EnderDragonEntity>
j()
method_18776()
getAliveEnderDragons()
m_78138436()
func_217439_j()
getDragons()
public List<ServerPlayerEntity>
a(Predicate<? super vj> arg0)
method_18766(Predicate<? super class_3222> arg0)
getPlayers(Predicate<? super ServerPlayerEntity> arg0)
m_18156285(Predicate<? super ServerPlayerEntity> arg0)
func_217490_a(Predicate<? super ServerPlayerEntity> arg0)
getPlayers(Predicate<? super ServerPlayerEntity> arg0)
public ServerPlayerEntity
l_()
method_18779()
getRandomAlivePlayer()
m_08543066()
func_217472_l_()
getRandomPlayer()
public it.unimi.dsi.fastutil.objects.Object2IntMap<EntityCategory>
l()
method_18219()
getMobCountsByCategory()
m_19392405()
func_217450_l()
countEntities()
public boolean
c(ail arg0)
method_8649(class_1297 arg0)
spawnEntity(Entity arg0)
addEntity(Entity arg0)
func_217376_c(Entity arg0)
addEntity(Entity arg0)
public boolean
d(ail arg0)
method_18768(class_1297 arg0)
method_18768(Entity arg0)
m_24207135(Entity arg0)
func_217470_d(Entity arg0)
summonEntity(Entity entityIn)
public void
e(ail arg0)
method_18769(class_1297 arg0)
method_18769(Entity arg0)
m_20529987(Entity arg0)
func_217460_e(Entity arg0)
func_217460_e(Entity arg0)
public void
a(vj arg0)
method_18207(class_3222 arg0)
method_18207(ServerPlayerEntity arg0)
m_26606299(ServerPlayerEntity arg0)
func_217446_a(ServerPlayerEntity arg0)
func_217446_a(ServerPlayerEntity arg0)
public void
b(vj arg0)
method_18211(class_3222 arg0)
method_18211(ServerPlayerEntity arg0)
m_27906731(ServerPlayerEntity arg0)
func_217447_b(ServerPlayerEntity arg0)
func_217447_b(ServerPlayerEntity arg0)
public void
c(vj arg0)
method_18213(class_3222 arg0)
method_18213(ServerPlayerEntity arg0)
m_34648100(ServerPlayerEntity arg0)
func_217435_c(ServerPlayerEntity arg0)
addNewPlayer(ServerPlayerEntity player)
public void
d(vj arg0)
method_18215(class_3222 arg0)
respawnPlayer(ServerPlayerEntity arg0)
m_82603953(ServerPlayerEntity arg0)
func_217433_d(ServerPlayerEntity arg0)
addRespawnedPlayer(ServerPlayerEntity player)
private void
f(vj arg0)
method_18771(class_3222 arg0)
addPlayer(ServerPlayerEntity arg0)
m_55897226(ServerPlayerEntity arg0)
func_217448_f(ServerPlayerEntity arg0)
addPlayer(ServerPlayerEntity player)
private boolean
k(ail arg0)
method_14175(class_1297 arg0)
addEntity(Entity arg0)
canAddEntity(Entity entity)
func_72838_d(Entity arg0)
addEntity0(Entity entityIn)
public boolean
f(ail arg0)
method_18214(class_1297 arg0)
loadEntity(Entity arg0)
m_82460173(Entity arg0)
func_217440_f(Entity arg0)
addEntityIfNotDuplicate(Entity entityIn)
private boolean
l(ail arg0)
method_18777(class_1297 arg0)
checkUuid(Entity arg0)
m_37116560(Entity arg0)
func_217478_l(Entity arg0)
hasDuplicateEntity(Entity entityIn)
public void
a(bxo arg0)
method_18764(class_2818 arg0)
unloadEntities(WorldChunk arg0)
m_93850012(WorldChunk arg0)
func_217466_a(Chunk arg0)
onChunkUnloading(Chunk chunkIn)
public void
g(ail arg0)
method_18772(class_1297 arg0)
unloadEntity(Entity arg0)
m_72302328(Entity arg0)
func_217484_g(Entity arg0)
onEntityRemoved(Entity entityIn)
private void
m(ail arg0)
method_18778(class_1297 arg0)
loadEntityUnchecked(Entity arg0)
m_07366867(Entity arg0)
func_217465_m(Entity arg0)
onEntityAdded(Entity entityIn)
public void
h(ail arg0)
method_18774(class_1297 arg0)
removeEntity(Entity arg0)
m_70064051(Entity arg0)
func_217467_h(Entity arg0)
removeEntity(Entity entityIn)
private void
n(ail arg0)
method_18780(class_1297 arg0)
removeEntityFromChunk(Entity arg0)
m_36625092(Entity arg0)
func_217454_n(Entity arg0)
removeFromChunk(Entity entityIn)
public void
e(vj arg0)
method_18770(class_3222 arg0)
removePlayer(ServerPlayerEntity arg0)
m_84329225(ServerPlayerEntity arg0)
func_217434_e(ServerPlayerEntity arg0)
removePlayer(ServerPlayerEntity player)
public void
a(atp arg0)
method_8416(class_1538 arg0)
addLightning(LightningEntity arg0)
m_06673757(LightningBoltEntity arg0)
func_217468_a(LightningBoltEntity arg0)
addLightningBolt(LightningBoltEntity entityIn)
public void
a(int arg0, ev arg1, int arg2)
method_8517(int arg0, class_2338 arg1, int arg2)
setBlockBreakingProgress(int arg0, BlockPos arg1, int arg2)
updateBlockMiningProgress(int arg0, BlockPos arg1, int arg2)
func_175715_c(int arg0, BlockPos arg1, int arg2)
sendBlockBreakProgress(int arg0, BlockPos arg1, int arg2)
public void
a(awb arg0, double arg1, double arg2, double arg3, ym arg4, yo arg5, float arg6, float arg7)
method_8465(class_1657 arg0, double arg1, double arg2, double arg3, class_3414 arg4, class_3419 arg5, float arg6, float arg7)
playSound(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
playSound(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
func_184148_a(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
playSound(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
public void
a(awb arg0, ail arg1, ym arg2, yo arg3, float arg4, float arg5)
method_8449(class_1657 arg0, class_1297 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSoundFromEntity(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
func_217384_a(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playMovingSound(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public void
b(int arg0, ev arg1, int arg2)
method_8474(int arg0, class_2338 arg1, int arg2)
playGlobalEvent(int arg0, BlockPos arg1, int arg2)
doGlobalEvent(int arg0, BlockPos arg1, int arg2)
func_175669_a(int arg0, BlockPos arg1, int arg2)
playBroadcastSound(int arg0, BlockPos arg1, int arg2)
public void
a(awb arg0, int arg1, ev arg2, int arg3)
method_8444(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
playLevelEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
doWorldEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
func_217378_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
playEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
public void
a(ev arg0, bvo arg1, bvo arg2, int arg3)
method_8413(class_2338 arg0, class_2680 arg1, class_2680 arg2, int arg3)
updateListeners(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
notifyBlockChanged(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
func_184138_a(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
notifyBlockUpdate(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
public void
a(ail arg0, byte arg1)
method_8421(class_1297 arg0, byte arg1)
sendEntityStatus(Entity arg0, byte arg1)
doEntityEvent(Entity arg0, byte arg1)
func_72960_a(Entity arg0, byte arg1)
setEntityState(Entity arg0, byte arg1)
public ServerChunkManager
m()
method_14178()
method_14178()
getChunkSource()
func_72863_F()
getChunkProvider()
public Explosion
a(ail arg0, ahu arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, bhf$a arg7)
method_8454(class_1297 arg0, class_1282 arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, class_1927$class_4179 arg7)
createExplosion(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$DestructionType arg7)
explode(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$C_95624445 arg7)
func_217401_a(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$Mode arg7)
createExplosion(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$Mode arg7)
public void
a(ev arg0, bmq arg1, int arg2, int arg3)
method_8427(class_2338 arg0, class_2248 arg1, int arg2, int arg3)
addBlockAction(BlockPos arg0, Block arg1, int arg2, int arg3)
addBlockEvent(BlockPos arg0, Block arg1, int arg2, int arg3)
func_175641_c(BlockPos arg0, Block arg1, int arg2, int arg3)
addBlockEvent(BlockPos arg0, Block arg1, int arg2, int arg3)
private void
ae()
method_14192()
sendBlockActions()
doBlockEvents()
func_147488_Z()
sendQueuedBlockEvents()
private boolean
a(bgv arg0)
method_14174(class_1919 arg0)
method_14174(BlockAction arg0)
doBlockEvent(BlockEvent blockEvent)
func_147485_a(BlockEventData arg0)
fireBlockEvent(BlockEventData event)
public ServerTickScheduler<Block>
n()
method_14196()
method_14196()
getBlockTicks()
func_205220_G_()
getPendingBlockTicks()
public ServerTickScheduler<Fluid>
o()
method_14179()
method_14179()
getFluidTicks()
func_205219_F_()
getPendingFluidTicks()
public MinecraftServer
p()
method_8503()
getServer()
getServer()
func_73046_m()
getServer()
public PortalForcer
q()
method_14173()
getPortalForcer()
getPortalForcer()
func_85176_s()
getDefaultTeleporter()
public StructureManager
r()
method_14183()
getStructureManager()
getStructureManager()
func_184163_y()
getStructureTemplateManager()
public <T extends ParticleEffect> int
a(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
method_14199(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
spawnParticles(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(T type, double x, double y, double z, int count, double velocityX, double velocityY, double velocityZ, double velocityScale)
func_195598_a(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
spawnParticle(T yOffset, double posX, double posY, double posZ, int particleCount, double xOffset, double arg6, double arg7, double arg8)
public <T extends ParticleEffect> boolean
a(vj arg0, T arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
method_14166(class_3222 arg0, T arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
spawnParticles(ServerPlayerEntity arg0, T arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
addParticle(ServerPlayerEntity player, T options, boolean ignoreDistance, double x, double y, double z, int count, double velocityX, double velocityY, double velocityZ, double velocityScale)
func_195600_a(ServerPlayerEntity arg0, T arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
spawnParticle(ServerPlayerEntity xOffset, T type, boolean longDistance, double posX, double posY, double posZ, int arg6, double arg7, double arg8, double arg9, double arg10)
private boolean
a(vj arg0, boolean arg1, double arg2, double arg3, double arg4, kb<?> arg5)
method_14191(class_3222 arg0, boolean arg1, double arg2, double arg3, double arg4, class_2596<?> arg5)
sendToPlayerIfNearby(ServerPlayerEntity arg0, boolean arg1, double arg2, double arg3, double arg4, Packet<?> arg5)
sendParticlePacket(ServerPlayerEntity player, boolean ignoreDistance, double x, double y, double z, Packet<?> packet)
func_195601_a(ServerPlayerEntity arg0, boolean arg1, double arg2, double arg3, double arg4, IPacket<?> arg5)
sendPacketWithinDistance(ServerPlayerEntity player, boolean longDistance, double posX, double posY, double posZ, IPacket<?> packet)
public Entity
a(int arg0)
method_8469(int arg0)
getEntityById(int arg0)
getEntity(int arg0)
func_73045_a(int arg0)
getEntityByID(int arg0)
public Entity
a(UUID arg0)
method_14190(UUID arg0)
getEntity(UUID arg0)
getEntity(UUID uuid)
func_217461_a(UUID arg0)
getEntityByUuid(UUID arg0)
public BlockPos
a(String arg0, ev arg1, int arg2, boolean arg3)
method_8487(String arg0, class_2338 arg1, int arg2, boolean arg3)
locateStructure(String arg0, BlockPos arg1, int arg2, boolean arg3)
findNearestStructure(String arg0, BlockPos arg1, int arg2, boolean arg3)
func_211157_a(String arg0, BlockPos arg1, int arg2, boolean arg3)
findNearestStructure(String arg0, BlockPos arg1, int arg2, boolean arg3)
public RecipeManager
s()
method_8433()
getRecipeManager()
getCraftingManager()
func_199532_z()
getRecipeManager()
public RegistryTagManager
t()
method_8514()
getTagManager()
getTagManager()
func_205772_D()
getTags()
public void
a(long arg0)
method_8516(long arg0)
setTime(long arg0)
setTime(long arg0)
func_82738_a(long arg0)
setGameTime(long arg0)
public boolean
u()
method_8458()
isSavingDisabled()
m_20316284()
func_217402_u()
isSaveDisabled()
public void
v()
method_8468()
checkSessionLock()
m_75538572()
func_217437_v()
checkSessionLock()
public WorldSaveHandler
w()
method_17982()
getSaveHandler()
m_73575718()
func_217485_w()
getSaveHandler()
public PersistentStateManager
x()
method_17983()
getPersistentStateManager()
m_56962503()
func_217481_x()
getSavedData()
public MapState
a(String arg0)
method_17891(String arg0)
getMapState(String arg0)
getMapData(String arg0)
func_217406_a(String arg0)
getMapData(String arg0)
public void
a(cob arg0)
method_17890(class_22 arg0)
putMapState(MapState arg0)
setMapData(SavedMapData arg0)
func_217399_a(MapData arg0)
registerMapData(MapData arg0)
public int
y()
method_17889()
getNextMapId()
getNextMapId()
func_217395_y()
getNextMapId()
public void
a_(ev arg0)
method_8554(class_2338 arg0)
setSpawnPos(BlockPos arg0)
setSpawnPoint(BlockPos arg0)
func_175652_B(BlockPos arg0)
setSpawnPoint(BlockPos arg0)
public it.unimi.dsi.fastutil.longs.LongSet
z()
method_17984()
getForcedChunks()
m_52868788()
func_217469_z()
getForcedChunks()
public boolean
a(int arg0, int arg1, boolean arg2)
method_17988(int arg0, int arg1, boolean arg2)
setChunkForced(int arg0, int arg1, boolean arg2)
m_91561475(int arg0, int arg1, boolean arg2)
func_217458_b(int arg0, int arg1, boolean arg2)
forceChunk(int chunkX, int chunkZ, boolean add)
public List<ServerPlayerEntity>
A()
method_18456()
getPlayers()
getPlayers()
func_217369_A()
getPlayers()
public void
a(ev arg0, bvo arg1, bvo arg2)
method_19282(class_2338 arg0, class_2680 arg1, class_2680 arg2)
onBlockChanged(BlockPos arg0, BlockState arg1, BlockState arg2)
onBlockStateChanged(BlockPos arg0, BlockState arg1, BlockState arg2)
func_217393_a(BlockPos arg0, BlockState arg1, BlockState arg2)
onBlockStateChange(BlockPos arg0, BlockState arg1, BlockState arg2)
public PointOfInterestStorage
B()
method_19494()
getPointOfInterestStorage()
m_57890485()
func_217443_B()
getPointOfInterestManager()
public boolean
b_(ev arg0)
method_19500(class_2338 arg0)
isNearOccupiedPointOfInterest(BlockPos arg0)
m_26091050(BlockPos arg0)
func_217483_b_(BlockPos arg0)
func_217483_b_(BlockPos arg0)
public boolean
a(fo arg0)
method_20588(class_4076 arg0)
isNearOccupiedPointOfInterest(ChunkSectionPos arg0)
m_53569817(SectionPos arg0)
func_222887_a(SectionPos arg0)
func_222887_a(SectionPos arg0)
public boolean
a(ev arg0, int arg1)
method_19497(class_2338 arg0, int arg1)
isNearOccupiedPointOfInterest(BlockPos arg0, int arg1)
m_50707307(BlockPos arg0, int arg1)
func_217471_a(BlockPos arg0, int arg1)
func_217471_a(BlockPos arg0, int arg1)
public int
b(fo arg0)
method_19498(class_4076 arg0)
getOccupiedPointOfInterestDistance(ChunkSectionPos arg0)
m_33207607(SectionPos arg0)
func_217486_a(SectionPos arg0)
func_217486_a(SectionPos arg0)
public RaidManager
C()
method_19495()
getRaidManager()
getRaidManager()
func_217452_C()
getRaids()
public Raid
c_(ev arg0)
method_19502(class_2338 arg0)
getRaidAt(BlockPos arg0)
findRaid(BlockPos pos)
func_217475_c_(BlockPos arg0)
findRaid(BlockPos pos)
public boolean
d_(ev arg0)
method_19503(class_2338 arg0)
hasRaidAt(BlockPos arg0)
hasRaid(BlockPos arg0)
func_217455_d_(BlockPos arg0)
hasRaid(BlockPos pos)
public void
a(aqh arg0, ail arg1, ajf arg2)
method_19496(class_4151 arg0, class_1297 arg1, class_4094 arg2)
handleInteraction(EntityInteraction arg0, Entity arg1, InteractionObserver arg2)
m_13262732(C_29700699 arg0, Entity arg1, C_34806117 arg2)
func_217489_a(IReputationType arg0, Entity arg1, IReputationTracking arg2)
updateReputation(IReputationType type, Entity target, IReputationTracking host)
public void
j_()
method_8513()
setDefaultSpawnClient()
resetSpawnPoint()
func_72974_f()
setInitialSpawnLocation()