net.minecraft.block

public abstract class AbstractPressurePlateBlock

extends Block

All mapped superinterfaces:

ItemConvertible

bmh
net.minecraft.class_2231
net.minecraft.block.AbstractPressurePlateBlock
net.minecraft.block.AbstractPressurePlateBlock
net.minecraft.block.AbstractPressurePlateBlock
net.minecraft.block.AbstractPressurePlateBlock

Field summary

Modifier and TypeField
protected static final VoxelShape
a
field_9942
PRESSED_SHAPE
PRESSED_SHAPE
field_185509_a
PRESSED_AABB
protected static final VoxelShape
b
field_9943
DEFAULT_SHAPE
UNPRESSED_SHAPE
field_185510_b
UNPRESSED_AABB
protected static final Box
c
field_9941
BOX
COLLISION_SHAPE
field_185511_c
PRESSURE_AABB

Constructor summary

ModifierConstructor
protected (Block$Settings arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public int
a(bhp arg0)
method_9563(class_1941 arg0)
getTickRate(ViewableWorld arg0)
getTickRate(WorldView arg0)
func_149738_a(IWorldReader arg0)
tickRate(IWorldReader arg0)
public boolean
S_()
method_9538()
canMobSpawnInside()
canRespawnIn()
func_181623_g()
canSpawnInBlock()
public BlockState
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(bvo arg0, bhp arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, ViewableWorld arg1, BlockPos arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
a(bvo arg0, bhm arg1, ev arg2, ail arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
protected void
a(bhm arg0, ev arg1, bvo arg2, int arg3)
method_9433(class_1937 arg0, class_2338 arg1, class_2680 arg2, int arg3)
updatePlateState(World arg0, BlockPos arg1, BlockState arg2, int arg3)
updateOutputState(World world, BlockPos pos, BlockState state, int signal)
func_180666_a(World arg0, BlockPos arg1, BlockState arg2, int arg3)
updateState(World worldIn, BlockPos pos, BlockState state, int oldRedstoneStrength)
protected abstract void
a(bhn arg0, ev arg1)
method_9436(class_1936 arg0, class_2338 arg1)
playPressSound(IWorld arg0, BlockPos arg1)
playPressSound(WorldAccess world, BlockPos pos)
func_185507_b(IWorld arg0, BlockPos arg1)
playClickOnSound(IWorld worldIn, BlockPos pos)
protected abstract void
b(bhn arg0, ev arg1)
method_9438(class_1936 arg0, class_2338 arg1)
playDepressSound(IWorld arg0, BlockPos arg1)
playUnpressSound(WorldAccess world, BlockPos pos)
func_185508_c(IWorld arg0, BlockPos arg1)
playClickOffSound(IWorld worldIn, BlockPos pos)
public void
a(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected void
a(bhm arg0, ev arg1)
method_9437(class_1937 arg0, class_2338 arg1)
updateNeighbors(World arg0, BlockPos arg1)
updateNeighbors(World world, BlockPos pos)
func_176578_d(World arg0, BlockPos arg1)
updateNeighbors(World worldIn, BlockPos pos)
public int
a(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
getSignal(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
getWeakPower(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public int
b(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
getDirectSignal(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
getStrongPower(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
h(bvo arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
isSignalSource(BlockState arg0)
func_149744_f(BlockState arg0)
canProvidePower(BlockState arg0)
public PistonBehavior
i(bvo arg0)
method_9527(class_2680 arg0)
getPistonBehavior(BlockState arg0)
getPistonMoveBehavior(BlockState arg0)
func_149656_h(BlockState arg0)
getPushReaction(BlockState arg0)
protected abstract int
b(bhm arg0, ev arg1)
method_9434(class_1937 arg0, class_2338 arg1)
getRedstoneOutput(World arg0, BlockPos arg1)
calculateOutputSignal(World world, BlockPos pos)
func_180669_e(World arg0, BlockPos arg1)
computeRedstoneStrength(World worldIn, BlockPos pos)
protected abstract int
j(bvo arg0)
method_9435(class_2680 arg0)
getRedstoneOutput(BlockState arg0)
getOutputSignal(BlockState state)
func_176576_e(BlockState arg0)
getRedstoneStrength(BlockState state)
protected abstract BlockState
a(bvo arg0, int arg1)
method_9432(class_2680 arg0, int arg1)
setRedstoneOutput(BlockState arg0, int arg1)
setOutputSignal(BlockState state, int signal)
func_176575_a(BlockState arg0, int arg1)
setRedstoneStrength(BlockState state, int strength)