| public void | | a(bvo arg0, bhm arg1, ev arg2, ail arg3) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) |
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| public void | | b(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) |
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| public void | | b(bvo arg0, bhm arg1, ev arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public FluidState | |
| public static void | | a(bhn arg0, ev arg1, boolean arg2) | | method_9657(class_1936 arg0, class_2338 arg1, boolean arg2) | | update(IWorld arg0, BlockPos arg1, boolean arg2) | | growColumn(WorldAccess world, BlockPos pos, boolean drag) | | func_203159_a(IWorld arg0, BlockPos arg1, boolean arg2) | | placeBubbleColumn(IWorld arg0, BlockPos arg1, boolean drag) |
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| public static boolean | |
| private static boolean | |
| public int | |
| public BlockState | | a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
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| public boolean | | a(bvo arg0, bhp arg1, ev arg2) | | method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, ViewableWorld arg1, BlockPos arg2) | | canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2) |
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| public VoxelShape | | a(bvo arg0, bgw arg1, ev arg2, csg arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3) | | getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) | | getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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| public BlockRenderLayer | | c() | | method_9551() | | getRenderLayer() | | getRenderLayer() | | func_180664_k() | | getRenderLayer() |
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| public BlockRenderType | |
| protected void | |
| public Fluid | | b(bhn arg0, ev arg1, bvo arg2) | | method_9700(class_1936 arg0, class_2338 arg1, class_2680 arg2) | | tryDrainFluid(IWorld arg0, BlockPos arg1, BlockState arg2) | | takeLiquid(WorldAccess arg0, BlockPos arg1, BlockState arg2) | | func_204508_a(IWorld arg0, BlockPos arg1, BlockState arg2) | | pickupFluid(IWorld arg0, BlockPos arg1, BlockState arg2) |
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| public void | | a(bvo arg0, bhm arg1, ev arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | animateTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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