net.minecraft.block

public class FallingBlock

extends Block

All mapped superinterfaces:

ItemConvertible

bon
net.minecraft.class_2346
net.minecraft.block.FallingBlock
net.minecraft.block.FallingBlock
net.minecraft.block.FallingBlock
net.minecraft.block.FallingBlock

Constructor summary

ModifierConstructor
public (Block$Settings arg0)

Method summary

Modifier and TypeMethod
public void
b(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public BlockState
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
private void
b(bhm arg0, ev arg1)
method_10131(class_1937 arg0, class_2338 arg1)
tryStartFalling(World arg0, BlockPos arg1)
tryFall(World world, BlockPos pos)
func_176503_e(World arg0, BlockPos arg1)
checkFallable(World worldIn, BlockPos pos)
protected void
a(atr arg0)
method_10132(class_1540 arg0)
configureFallingBlockEntity(FallingBlockEntity arg0)
beforeStartFalling(FallingBlockEntity fallingBlockEntity)
func_149829_a(FallingBlockEntity arg0)
onStartFalling(FallingBlockEntity fallingEntity)
public int
a(bhp arg0)
method_9563(class_1941 arg0)
getTickRate(ViewableWorld arg0)
getTickRate(WorldView arg0)
func_149738_a(IWorldReader arg0)
tickRate(IWorldReader arg0)
public static boolean
j(bvo arg0)
method_10128(class_2680 arg0)
canFallThrough(BlockState arg0)
canFallThrough(BlockState state)
func_185759_i(BlockState arg0)
canFallThrough(BlockState state)
public void
a(bhm arg0, ev arg1, bvo arg2, bvo arg3)
method_10127(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3)
onLanding(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3)
land(World world, BlockPos pos, BlockState state, BlockState replaced)
func_176502_a_(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3)
onEndFalling(World worldIn, BlockPos pos, BlockState fallingState, BlockState hitState)
public void
a(bhm arg0, ev arg1)
method_10129(class_1937 arg0, class_2338 arg1)
onDestroyedOnLanding(World arg0, BlockPos arg1)
pop(World world, BlockPos pos)
func_190974_b(World arg0, BlockPos arg1)
onBroken(World worldIn, BlockPos pos)
public void
a(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
animateTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public int
q(bvo arg0)
method_10130(class_2680 arg0)
getColor(BlockState arg0)
getParticleColor(BlockState state)
func_189876_x(BlockState arg0)
getDustColor(BlockState state)