net.minecraft.block

public class FarmlandBlock

extends Block

All mapped superinterfaces:

ItemConvertible

boo
net.minecraft.class_2344
net.minecraft.block.FarmlandBlock
net.minecraft.block.FarmlandBlock
net.minecraft.block.FarmlandBlock
net.minecraft.block.FarmlandBlock

Field summary

Modifier and TypeField
public static final IntProperty
a
field_11009
MOISTURE
MOISTURE
field_176531_a
MOISTURE
protected static final VoxelShape
b
field_11010
SHAPE
SHAPE
field_196432_b
SHAPE

Constructor summary

ModifierConstructor
protected (Block$Settings arg0)

Method summary

Modifier and TypeMethod
public BlockState
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(bvo arg0, bhp arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, ViewableWorld arg1, BlockPos arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2)
public BlockState
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public boolean
n(bvo arg0)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
isCube(BlockState arg0)
func_220074_n(BlockState arg0)
func_220074_n(BlockState arg0)
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
a(bhm arg0, ev arg1, ail arg2, float arg3)
method_9554(class_1937 arg0, class_2338 arg1, class_1297 arg2, float arg3)
onLandedUpon(World arg0, BlockPos arg1, Entity arg2, float arg3)
onFallenOn(World arg0, BlockPos arg1, Entity arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
onFallenUpon(World arg0, BlockPos arg1, Entity arg2, float arg3)
public static void
d(bvo arg0, bhm arg1, ev arg2)
method_10125(class_2680 arg0, class_1937 arg1, class_2338 arg2)
setToDirt(BlockState arg0, World arg1, BlockPos arg2)
setDirt(BlockState state, World world, BlockPos pos)
func_199610_d(BlockState arg0, World arg1, BlockPos arg2)
turnToDirt(BlockState state, World worldIn, BlockPos pos)
private static boolean
a(bgw arg0, ev arg1)
method_10124(class_1922 arg0, class_2338 arg1)
hasCrop(BlockView arg0, BlockPos arg1)
isUnderCrop(BlockView world, BlockPos pos)
func_176529_d(IBlockReader arg0, BlockPos arg1)
hasCrops(IBlockReader worldIn, BlockPos pos)
private static boolean
a(bhp arg0, ev arg1)
method_10126(class_1941 arg0, class_2338 arg1)
isWaterNearby(ViewableWorld arg0, BlockPos arg1)
isNearWater(WorldView world, BlockPos pos)
func_176530_e(IWorldReader arg0, BlockPos arg1)
hasWater(IWorldReader worldIn, BlockPos pos)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public boolean
a(bvo arg0, bgw arg1, ev arg2, cnn arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)