net.minecraft.block

public class HorizontalConnectedBlock

extends Block implements Waterloggable

All mapped superinterfaces:

ItemConvertible, Waterloggable, FluidDrainable, FluidFillable

bnu
net.minecraft.class_2310
net.minecraft.block.HorizontalConnectedBlock
net.minecraft.block.PaneBlock
net.minecraft.block.FourWayBlock
net.minecraft.block.FourWayBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_10905
NORTH
NORTH
field_196409_a
NORTH
public static final BooleanProperty
b
field_10907
EAST
EAST
field_196411_b
EAST
public static final BooleanProperty
c
field_10904
SOUTH
SOUTH
field_196413_c
SOUTH
public static final BooleanProperty
d
field_10903
WEST
WEST
field_196414_y
WEST
public static final BooleanProperty
e
field_10900
WATERLOGGED
WATERLOGGED
field_204514_u
WATERLOGGED
protected static final Map<Direction, BooleanProperty>
f
field_10902
FACING_PROPERTIES
PROPERTIES_BY_DIRECTION
field_196415_z
FACING_TO_PROPERTY_MAP
protected final VoxelShape[]
g
field_10901
collisionShapes
shapes
field_196410_A
collisionShapes
protected final VoxelShape[]
h
field_10906
boundingShapes
collisionShapes
field_196412_B
shapes
private final it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>
i
field_19313
SHAPE_INDEX_CACHE
f_31407812
field_223008_i
field_223008_i

Constructor summary

ModifierConstructor
protected (float arg0, float arg1, float arg2, float arg3, float arg4, Block$Settings properties)

Method summary

Modifier and TypeMethod
protected VoxelShape[]
a(float arg0, float arg1, float arg2, float arg3, float arg4)
method_9984(float arg0, float arg1, float arg2, float arg3, float arg4)
createShapes(float arg0, float arg1, float arg2, float arg3, float arg4)
makeShapes(float arg0, float arg1, float arg2, float arg3, float arg4)
func_196408_a(float arg0, float arg1, float arg2, float arg3, float arg4)
makeShapes(float nodeWidth, float extensionWidth, float arg2, float arg3, float arg4)
public boolean
b(bvo arg0, bgw arg1, ev arg2)
method_9579(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isTranslucent(BlockState arg0, BlockView arg1, BlockPos arg2)
propagatesSkyLight(BlockState arg0, BlockView arg1, BlockPos arg2)
func_200123_i(BlockState arg0, IBlockReader arg1, BlockPos arg2)
propagatesSkylightDown(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
b(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getCollisionShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
private static int
a(fa arg0)
method_9985(class_2350 arg0)
getDirectionMask(Direction arg0)
getShapeIndex(Direction dir)
func_196407_a(Direction arg0)
getMask(Direction facing)
protected int
j(bvo arg0)
method_9987(class_2680 arg0)
getShapeIndex(BlockState arg0)
getShapeIndex(BlockState state)
func_196406_i(BlockState arg0)
getIndex(BlockState state)
public FluidState
g(bvo arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
func_204507_t(BlockState arg0)
getFluidState(BlockState arg0)
public boolean
a(bvo arg0, bgw arg1, ev arg2, cnn arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public BlockState
a(bvo arg0, brb arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
rotate(BlockState arg0, Rotation arg1)
public BlockState
a(bvo arg0, bqb arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
mirror(BlockState arg0, Mirror arg1)