net.minecraft.block

public class RedstoneOreBlock

extends Block

All mapped superinterfaces:

ItemConvertible

bqt
net.minecraft.class_2449
net.minecraft.block.RedstoneOreBlock
net.minecraft.block.RedstoneOreBlock
net.minecraft.block.RedstoneOreBlock
net.minecraft.block.RedstoneOreBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_11392
LIT
LIT
field_196501_a
LIT

Constructor summary

ModifierConstructor
public (Block$Settings arg0)

Method summary

Modifier and TypeMethod
public int
a(bvo arg0)
method_9593(class_2680 arg0)
getLuminance(BlockState arg0)
getLight(BlockState arg0)
func_149750_m(BlockState arg0)
getLightValue(BlockState arg0)
public void
a(bvo arg0, bhm arg1, ev arg2, awb arg3)
method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
onBlockBreakStart(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
startMining(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
func_196270_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
onBlockClicked(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
public void
a(bhm arg0, ev arg1, ail arg2)
method_9591(class_1937 arg0, class_2338 arg1, class_1297 arg2)
onSteppedOn(World arg0, BlockPos arg1, Entity arg2)
onSteppedOn(World arg0, BlockPos arg1, Entity arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
onEntityWalk(World arg0, BlockPos arg1, Entity arg2)
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
onBlockActivated(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
private static void
d(bvo arg0, bhm arg1, ev arg2)
method_10441(class_2680 arg0, class_1937 arg1, class_2338 arg2)
light(BlockState arg0, World arg1, BlockPos arg2)
interact(BlockState arg0, World arg1, BlockPos arg2)
func_196500_d(BlockState arg0, World arg1, BlockPos arg2)
activate(BlockState arg0, World arg1, BlockPos arg2)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
a(bvo arg0, bhm arg1, ev arg2, bce arg3)
method_9565(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1799 arg3)
onStacksDropped(BlockState arg0, World arg1, BlockPos arg2, ItemStack arg3)
handleSpecialDrops(BlockState arg0, World arg1, BlockPos arg2, ItemStack arg3)
func_220062_a(BlockState arg0, World arg1, BlockPos arg2, ItemStack arg3)
spawnAdditionalDrops(BlockState arg0, World arg1, BlockPos arg2, ItemStack arg3)
private static void
a(bhm arg0, ev arg1)
method_10440(class_1937 arg0, class_2338 arg1)
spawnParticles(World arg0, BlockPos arg1)
addParticles(World arg0, BlockPos world)
func_180691_e(World arg0, BlockPos arg1)
spawnParticles(World arg0, BlockPos worldIn)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public void
a(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
animateTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)