net.minecraft.block

public class StonecutterBlock

extends Block

All mapped superinterfaces:

ItemConvertible

bse
net.minecraft.class_3718
net.minecraft.block.StonecutterBlock
net.minecraft.block.StonecutterBlock
net.minecraft.block.StonecutterBlock
net.minecraft.block.StonecutterBlock

Field summary

Modifier and TypeField
private static final TranslatableText
c
field_17650
CONTAINER_NAME
f_82348849
field_220286_c
CONTAINER_NAME
public static final DirectionProperty
a
field_17649
FACING
FACING
field_220284_a
FACING
protected static final VoxelShape
b
field_16407
SHAPE
f_42737871
field_220285_b
SHAPE

Constructor summary

ModifierConstructor
public (Block$Settings arg0)

Method summary

Modifier and TypeMethod
public BlockState
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
onBlockActivated(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
public NameableContainerProvider
b(bvo arg0, bhm arg1, ev arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
createContainerProvider(BlockState arg0, World arg1, BlockPos arg2)
getMenuProvider(BlockState arg0, World arg1, BlockPos arg2)
func_220052_b(BlockState arg0, World arg1, BlockPos arg2)
getContainer(BlockState arg0, World arg1, BlockPos arg2)
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
n(bvo arg0)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
isCube(BlockState arg0)
func_220074_n(BlockState arg0)
func_220074_n(BlockState arg0)
public boolean
f(bvo arg0)
method_9601(class_2680 arg0)
isOpaque(BlockState arg0)
hasAmbientOcclusion(BlockState arg0)
func_200124_e(BlockState arg0)
isSolid(BlockState arg0)
public BlockRenderType
c(bvo arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
getRenderType(BlockState arg0)
public BlockRenderLayer
c()
method_9551()
getRenderLayer()
getRenderLayer()
func_180664_k()
getRenderLayer()
public BlockState
a(bvo arg0, brb arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
rotate(BlockState arg0, Rotation arg1)
public BlockState
a(bvo arg0, bqb arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
mirror(BlockState arg0, Mirror arg1)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public boolean
a(bvo arg0, bgw arg1, ev arg2, cnn arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)