net.minecraft.client.render.entity.feature

public class Deadmau5FeatureRenderer

extends FeatureRenderer<AbstractClientPlayerEntity, PlayerEntityModel<AbstractClientPlayerEntity>>

dss
net.minecraft.class_978
net.minecraft.client.render.entity.feature.Deadmau5FeatureRenderer
net.minecraft.client.render.entity.layer.Deadmau5Layer
net.minecraft.client.renderer.entity.layers.Deadmau5HeadLayer
net.minecraft.client.renderer.entity.layers.Deadmau5HeadLayer

Constructor summary

ModifierConstructor
public (FeatureRendererContext<AbstractClientPlayerEntity, PlayerEntityModel<AbstractClientPlayerEntity>> arg0)

Method summary

Modifier and TypeMethod
public void
a(djy arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4181(class_742 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4181(AbstractClientPlayerEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(ClientPlayerEntity entity, float walkAnimationProgress, float walkAnimationSpeed, float tickDelta, float bob, float yaw, float pitch, float scale)
func_212842_a_(AbstractClientPlayerEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(AbstractClientPlayerEntity entityIn, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public boolean
a()
method_4200()
hasHurtOverlay()
colorsWhenDamaged()
func_177142_b()
shouldCombineTextures()