net.minecraft.client.render.entity.model

public class PlayerEntityModel<T extends LivingEntity>

extends BipedEntityModel<T>

All mapped superinterfaces:

ModelWithArms, ModelWithHead

dfr
net.minecraft.class_591
net.minecraft.client.render.entity.model.PlayerEntityModel
net.minecraft.client.render.model.entity.PlayerModel
net.minecraft.client.renderer.entity.model.PlayerModel
net.minecraft.client.renderer.entity.model.PlayerModel

Field summary

Modifier and TypeField
public final Cuboid
a
field_3484
leftArmOverlay
leftSleeve
field_178734_a
bipedLeftArmwear
public final Cuboid
b
field_3486
rightArmOverlay
rightSleeve
field_178732_b
bipedRightArmwear
public final Cuboid
t
field_3482
leftLegOverlay
leftPants
field_178733_c
bipedLeftLegwear
public final Cuboid
u
field_3479
rightLegOverlay
rightPants
field_178731_d
bipedRightLegwear
public final Cuboid
v
field_3483
bodyOverlay
jacket
field_178730_v
bipedBodyWear
private final Cuboid
w
field_3485
cape
cape
field_178729_w
bipedCape
private final Cuboid
x
field_3481
ears
ears
field_178736_x
bipedDeadmau5Head
private final boolean
y
field_3480
thinArms
thinArms
field_178735_y
smallArms

Constructor summary

ModifierConstructor
public (float reduction, boolean thinArms)

Method summary

Modifier and TypeMethod
public void
b(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17088(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17088(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_78088_a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
a(float arg0)
method_2824(float arg0)
renderEars(float arg0)
renderEars(float tickDelta)
func_178727_b(float arg0)
renderDeadmau5Head(float scale)
public void
b(float arg0)
method_2823(float arg0)
renderCape(float arg0)
renderCape(float tickDelta)
func_178728_c(float arg0)
renderCape(float scale)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17087(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17087(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setup(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_212844_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setRotationAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
b_(boolean arg0)
method_2805(boolean arg0)
setVisible(boolean arg0)
setVisible(boolean arg0)
func_178719_a(boolean arg0)
setVisible(boolean arg0)
public void
a(float arg0, ait arg1)
method_2803(float arg0, class_1306 arg1)
setArmAngle(float arg0, Arm arg1)
translateArm(float arg0, Arm arg1)
func_187073_a(float arg0, HandSide arg1)
postRenderArm(float arg0, HandSide arg1)