net.minecraft.client.render.entity.model

public class BatEntityModel

extends EntityModel<BatEntity>

dec
net.minecraft.class_553
net.minecraft.client.render.entity.model.BatEntityModel
net.minecraft.client.render.model.entity.BatModel
net.minecraft.client.renderer.entity.model.BatModel
net.minecraft.client.renderer.entity.model.BatModel

Field summary

Modifier and TypeField
private final Cuboid
a
field_3321
field_3321
head
field_82895_a
batHead
private final Cuboid
b
field_3323
field_3323
body
field_82893_b
batBody
private final Cuboid
f
field_3322
field_3322
rightWing
field_82894_c
batRightWing
private final Cuboid
g
field_3320
field_3320
leftWing
field_82891_d
batLeftWing
private final Cuboid
h
field_3319
field_3319
rightWingTip
field_82892_e
batOuterRightWing
private final Cuboid
i
field_3324
field_3324
leftWingTip
field_82890_f
batOuterLeftWing

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a(aqq arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17068(class_1420 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17068(BatEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(BatEntity entity, float walkAnimationProgress, float walkAnimationSpeed, float bob, float yaw, float pitch, float scale)
func_78088_a(BatEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(BatEntity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
public void
b(aqq arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17069(class_1420 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17069(BatEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setup(BatEntity entity, float armSwing, float armSwingAmount, float age, float yaw, float pitch, float scale)
func_212844_a_(BatEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setRotationAngles(BatEntity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor)