net.minecraft.client.render.entity.model

public abstract class EntityModel<T extends Entity>

extends Model

det
net.minecraft.class_583
net.minecraft.client.render.entity.model.EntityModel
net.minecraft.client.render.model.Model
net.minecraft.client.renderer.entity.model.EntityModel
net.minecraft.client.renderer.entity.model.EntityModel

Field summary

Modifier and TypeField
public float
c
field_3447
handSwingProgress
attackAnimationProgress
field_217112_c
swingProgress
public boolean
d
field_3449
isRiding
riding
field_217113_d
isSitting
public boolean
e
field_3448
isChild
isBaby
field_217114_e
isChild

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
b(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_2819(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T entity, float walkAnimationProgress, float walkAnimationSpeed, float bob, float yaw, float pitch, float scale)
func_78088_a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17080(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setup(T entity, float armSwing, float armSwingAmount, float age, float yaw, float pitch, float scale)
func_212844_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor)
public void
a(T arg0, float arg1, float arg2, float arg3)
method_2816(T arg0, float arg1, float arg2, float arg3)
animateModel(T arg0, float arg1, float arg2, float arg3)
prepare(T arg0, float arg1, float arg2, float arg3)
func_212843_a_(T arg0, float arg1, float arg2, float arg3)
setLivingAnimations(T entityIn, float limbSwing, float limbSwingAmount, float partialTick)
public void
a(det<T> arg0)
method_17081(class_583<T> arg0)
copyStateTo(EntityModel<T> arg0)
m_95427286(Model<T> arg0)
func_217111_a(EntityModel<T> arg0)
setModelAttributes(EntityModel<T> arg0)