net.minecraft.entity

public abstract class LivingEntity

extends Entity

All mapped superinterfaces:

Nameable, CommandOutput

aiu
net.minecraft.class_1309
net.minecraft.entity.LivingEntity
net.minecraft.entity.living.LivingEntity
net.minecraft.entity.LivingEntity
net.minecraft.entity.LivingEntity

Field summary

Modifier and TypeField
private static final UUID
b
field_6237
ATTR_SPRINTING_SPEED_BOOST_ID
SPRINTING_SPEED_MODIFIER_ID
field_110156_b
SPRINTING_SPEED_BOOST_ID
private static final EntityAttributeModifier
c
field_6231
ATTR_SPRINTING_SPEED_BOOST
SPRINTING_SPEED_MODIFIER
field_110157_c
SPRINTING_SPEED_BOOST
protected static final TrackedData<Byte>
ar
field_6257
LIVING_FLAGS
LIVING_ENTITY_FLAGS
field_184621_as
LIVING_FLAGS
private static final TrackedData<Float>
d
field_6247
HEALTH
HEALTH
field_184632_c
HEALTH
private static final TrackedData<Integer>
e
field_6240
POTION_SWIRLS_COLOR
EFFECT_PARTICLES_COLOR
field_184633_f
POTION_EFFECTS
private static final TrackedData<Boolean>
f
field_6214
POTION_SWIRLS_AMBIENT
EFFECT_PARTICLES_AMBIENT
field_184634_g
HIDE_PARTICLES
private static final TrackedData<Integer>
g
field_6219
STUCK_ARROWS
STUCK_ARROWS
field_184635_h
ARROW_COUNT_IN_ENTITY
private static final TrackedData<Optional<BlockPos>>
bs
field_18073
SLEEPING_POSITION
f_26082167
field_213379_bs
BED_POSITION
protected static final EntityDimensions
as
field_18072
SLEEPING_DIMENSIONS
f_41643368
field_213377_as
SLEEPING_SIZE
private AbstractEntityAttributeContainer
bt
field_6260
attributeContainer
attributes
field_110155_d
attributes
private final DamageTracker
bu
field_6256
damageTracker
damageTracker
field_94063_bt
combatTracker
private final Map<StatusEffect, StatusEffectInstance>
bv
field_6280
activeStatusEffects
statusEffects
field_70713_bf
activePotionsMap
private final DefaultedList<ItemStack>
bw
field_6234
equippedHand
itemsInHands
field_184630_bs
handInventory
private final DefaultedList<ItemStack>
bx
field_6248
equippedArmor
armor
field_184631_bt
armorArray
public boolean
at
field_6252
isHandSwinging
armSwinging
field_82175_bq
isSwingInProgress
public Hand
au
field_6266
preferredHand
swingingArm
field_184622_au
swingingHand
public int
av
field_6279
handSwingTicks
armSwingingTicks
field_110158_av
swingProgressInt
public int
aw
field_6218
stuckArrowTimer
arrowDespawnTimer
field_70720_be
arrowHitTimer
public int
ax
field_6235
hurtTime
damagedTimer
field_70737_aN
hurtTime
public int
ay
field_6254
field_6254
damagedTime
field_70738_aO
maxHurtTime
public float
az
field_6271
field_6271
damagedSwingDir
field_70739_aP
attackedAtYaw
public int
aA
field_6213
deathTime
deathTicks
field_70725_aQ
deathTime
public float
aB
field_6229
lastHandSwingProgress
lastAttackAnimationProgress
field_70732_aI
prevSwingProgress
public float
aC
field_6251
handSwingProgress
attackAnimationProgress
field_70733_aJ
swingProgress
protected int
aD
field_6273
lastAttackedTicks
lastAttackedTicks
field_184617_aD
ticksSinceLastSwing
public float
aE
field_6211
lastLimbDistance
lastWalkAnimationSpeed
field_184618_aE
prevLimbSwingAmount
public float
aF
field_6225
limbDistance
walkAnimationSpeed
field_70721_aZ
limbSwingAmount
public float
aG
field_6249
limbAngle
walkAnimationProgress
field_184619_aG
limbSwing
public final int
aH
field_6269
field_6269
invulnerableTicks
field_70771_an
maxHurtResistantTime
public final float
aI
field_6244
field_6244
f_26584770
field_70769_ao
randomUnused2
public final float
aJ
field_6262
field_6262
f_75186175
field_70770_ap
randomUnused1
public float
aK
field_6283
field_6283
bodyYaw
field_70761_aq
renderYawOffset
public float
aL
field_6220
field_6220
lastBodyYaw
field_70760_ar
prevRenderYawOffset
public float
aM
field_6241
headYaw
headYaw
field_70759_as
rotationYawHead
public float
aN
field_6259
prevHeadYaw
lastHeadYaw
field_70758_at
prevRotationYawHead
public float
aO
field_6281
field_6281
speedInAir
field_70747_aH
jumpMovementFactor
protected PlayerEntity
aP
field_6258
attackingPlayer
attackingPlayer
field_70717_bb
attackingPlayer
protected int
aQ
field_6238
playerHitTimer
playerHitTimer
field_70718_bc
recentlyHit
protected boolean
aR
field_6272
dead
dead
field_70729_aU
dead
protected int
aS
field_6278
despawnCounter
farFromPlayerTicks
field_70708_bq
idleTime
protected float
aT
field_6217
field_6217
lastWalkProgress
field_70768_au
prevOnGroundSpeedFactor
protected float
aU
field_6233
field_6233
walkProgress
field_110154_aX
onGroundSpeedFactor
protected float
aV
field_6255
field_6255
totalWalkDistance
field_70764_aw
movedDistance
protected float
aW
field_6275
field_6275
lastTotalWalkDistance
field_70763_ax
prevMovedDistance
protected float
aX
field_6215
field_6215
rotationOffset
field_70741_aB
unused180
protected int
aY
field_6232
field_6232
score
field_70744_aE
scoreValue
protected float
aZ
field_6253
field_6253
lastDamageTaken
field_110153_bc
lastDamage
protected boolean
ba
field_6282
jumping
jumping
field_70703_bu
isJumping
public float
bb
field_6212
sidewaysSpeed
sidewaysSpeed
field_70702_br
moveStrafing
public float
bc
field_6227
upwardSpeed
verticalSpeed
field_70701_bs
moveVertical
public float
bd
field_6250
forwardSpeed
forwardSpeed
field_191988_bg
moveForward
public float
be
field_6267
field_6267
rotationSpeed
field_70704_bt
randomYawVelocity
protected int
bf
field_6210
field_6210
lerpSteps
field_70716_bi
newPosRotationIncrements
protected double
bg
field_6224
field_6224
lerpX
field_184623_bh
interpTargetX
protected double
bh
field_6245
field_6245
lerpY
field_184624_bi
interpTargetY
protected double
bi
field_6263
field_6263
lerpZ
field_184625_bj
interpTargetZ
protected double
bj
field_6284
field_6284
lerpYaw
field_184626_bk
interpTargetYaw
protected double
bk
field_6221
field_6221
lerpPitch
field_70709_bj
interpTargetPitch
protected double
bl
field_6242
field_6242
f_37357557
field_208001_bq
interpTargetHeadYaw
protected int
bm
field_6265
field_6265
f_50629512
field_208002_br
interpTicksHead
private boolean
by
field_6285
field_6285
effectsChanged
field_70752_e
potionsNeedUpdate
private LivingEntity
bz
field_6274
attacker
attacker
field_70755_b
revengeTarget
private int
bA
field_6230
lastAttackedTime
lastAttackedTime
field_70756_c
revengeTimer
private LivingEntity
bB
field_6236
attacking
lastAttackedMob
field_110150_bn
lastAttackedEntity
private int
bC
field_6270
lastAttackTime
lastAttackTime
field_142016_bo
lastAttackedEntityTime
private float
bD
field_6287
movementSpeed
speed
field_70746_aG
landMovementFactor
private int
bE
field_6228
field_6228
jumpingCooldown
field_70773_bE
jumpTicks
private float
bF
field_6246
absorptionAmount
absorption
field_110151_bq
absorptionAmount
protected ItemStack
bn
field_6277
activeItemStack
itemInUse
field_184627_bm
activeItemStack
protected int
bo
field_6222
itemUseTimeLeft
itemInUseDuration
field_184628_bn
activeItemStackUseCount
protected int
bp
field_6239
field_6239
flyingTicks
field_184629_bo
ticksElytraFlying
private BlockPos
bG
field_6268
lastBlockPos
pos
field_184620_bC
prevBlockpos
private DamageSource
bH
field_6276
field_6276
lastDamageSource
field_189750_bF
lastDamageSource
private long
bI
field_6226
field_6226
lastDamagedTime
field_189751_bG
lastDamageStamp
protected int
bq
field_6261
field_6261
f_07017709
field_204807_bs
spinAttackDuration
private float
bJ
field_6243
field_6243
swimAmount
field_205017_bL
swimAnimation
private float
bK
field_6264
field_6264
lastSwimAmount
field_205018_bM
lastSwimAnimation
protected Brain<?>
br
field_18321
brain
f_97351903
field_213378_br
brain

Constructor summary

ModifierConstructor
protected (EntityType<? extends LivingEntity> arg0, World arg1)

Method summary

Modifier and TypeMethod
public Brain<?>
ck()
method_18868()
getBrain()
m_14073201()
func_213375_cj()
getBrain()
protected Brain<?>
a(Dynamic<?> arg0)
method_18867(com.mojang.datafixers.Dynamic<?> arg0)
deserializeBrain(com.mojang.datafixers.Dynamic<?> arg0)
m_00351985(com.mojang.datafixers.Dynamic<?> arg0)
func_213364_a(com.mojang.datafixers.Dynamic<?> arg0)
createBrain(com.mojang.datafixers.Dynamic<?> dynamicIn)
public void
V()
method_5768()
kill()
discard()
func_174812_G()
onKillCommand()
public boolean
a(aip<?> arg0)
method_5973(class_1299<?> arg0)
canTarget(EntityType<?> arg0)
m_33497769(EntityType<?> arg0)
func_213358_a(EntityType<?> arg0)
canAttack(EntityType<?> typeIn)
protected void
u_()
method_5693()
initDataTracker()
registerSyncedData()
func_70088_a()
registerData()
protected void
cl()
method_6001()
initAttributes()
initAttributes()
func_110147_ax()
registerAttributes()
protected void
a(double arg0, boolean arg1, bvo arg2, ev arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
fall(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
func_184231_a(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
updateFallState(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
public boolean
cm()
method_6094()
canBreatheInWater()
canBreatheUnderwater()
func_70648_aU()
canBreatheUnderwater()
public void
aa()
method_5670()
baseTick()
baseTick()
func_70030_z()
baseTick()
protected void
b(ev arg0)
method_6126(class_2338 arg0)
applyFrostWalker(BlockPos arg0)
applyMovementEffects(BlockPos pos)
func_184594_b(BlockPos arg0)
frostWalk(BlockPos pos)
public boolean
v_()
method_6109()
isBaby()
isBaby()
func_70631_g_()
isChild()
public float
cn()
method_17825()
getScaleFactor()
m_46868282()
func_213355_cm()
getRenderScale()
public boolean
bf()
method_5788()
canBeRiddenInWater()
isRideableUnderwater()
func_205710_ba()
canBeRiddenInWater()
protected void
co()
method_6108()
updatePostDeath()
tickPostDeath()
func_70609_aI()
onDeathUpdate()
protected boolean
cp()
method_6054()
canDropLootAndXp()
isGrownUp()
func_146066_aG()
canDropLoot()
protected int
l(int arg0)
method_6130(int arg0)
getNextBreathInWater(int arg0)
updateBreathUnderwater(int breath)
func_70682_h(int arg0)
decreaseAirSupply(int air)
protected int
m(int arg0)
method_6064(int arg0)
getNextBreathInAir(int arg0)
increaseBreath(int breath)
func_207300_l(int arg0)
determineNextAir(int currentAir)
protected int
d(awb arg0)
method_6110(class_1657 arg0)
getCurrentExperience(PlayerEntity arg0)
getXpDrop(PlayerEntity playerEntity)
func_70693_a(PlayerEntity arg0)
getExperiencePoints(PlayerEntity player)
protected boolean
cq()
method_6071()
shouldAlwaysDropXp()
shouldDropXp()
func_70684_aJ()
isPlayer()
public Random
cr()
method_6051()
getRand()
getRandom()
func_70681_au()
getRNG()
public LivingEntity
cs()
method_6065()
getAttacker()
getAttacker()
func_70643_av()
getRevengeTarget()
public int
ct()
method_6117()
getLastAttackedTime()
getLastAttackedTime()
func_142015_aE()
getRevengeTimer()
public void
a(aiu arg0)
method_6015(class_1309 arg0)
setAttacker(LivingEntity arg0)
setAttacker(LivingEntity attacker)
func_70604_c(LivingEntity arg0)
setRevengeTarget(LivingEntity livingBase)
public LivingEntity
cu()
method_6052()
getAttacking()
getLastAttackedMob()
func_110144_aD()
getLastAttackedEntity()
public int
cv()
method_6083()
getLastAttackTime()
getLastAttackTime()
func_142013_aG()
getLastAttackedEntityTime()
public void
z(ail arg0)
method_6114(class_1297 arg0)
onAttacking(Entity arg0)
setLastAttackedMob(Entity entity)
func_130011_c(Entity arg0)
setLastAttackedEntity(Entity entityIn)
public int
cw()
method_6131()
getDespawnCounter()
getDespawnTimer()
func_70654_ax()
getIdleTime()
public void
n(int arg0)
method_16826(int arg0)
setDespawnCounter(int arg0)
m_43992679(int arg0)
func_213332_m(int arg0)
setIdleTime(int idleTimeIn)
protected void
b(bce arg0)
method_6116(class_1799 arg0)
onEquipStack(ItemStack arg0)
playEquipSound(ItemStack item)
func_184606_a_(ItemStack arg0)
playEquipSound(ItemStack stack)
public void
b(ic arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
writeCustomNbt(NbtCompound arg0)
func_213281_b(CompoundNBT arg0)
writeAdditional(CompoundNBT arg0)
public void
a(ic arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
protected void
cx()
method_6050()
spawnPotionParticles()
tickStatusEffects()
func_70679_bo()
updatePotionEffects()
protected void
C()
method_6027()
updatePotionVisibility()
updateVisibility()
func_175135_B()
updatePotionMetadata()
public double
A(ail arg0)
method_18390(class_1297 arg0)
getAttackDistanceScalingFactor(Entity arg0)
m_92334041(Entity arg0)
func_213340_A(Entity arg0)
getVisibilityMultiplier(Entity lookingEntity)
public boolean
c(aiu arg0)
method_18395(class_1309 arg0)
canTarget(LivingEntity arg0)
m_86340949(LivingEntity arg0)
func_213336_c(LivingEntity arg0)
canAttack(LivingEntity target)
public boolean
a(aiu arg0, aqd arg1)
method_18391(class_1309 arg0, class_4051 arg1)
isTarget(LivingEntity arg0, TargetPredicate arg1)
m_42581783(LivingEntity arg0, C_33411697 arg1)
func_213344_a(LivingEntity arg0, EntityPredicate arg1)
canAttack(LivingEntity livingentityIn, EntityPredicate predicateIn)
public static boolean
c(Collection<aif> arg0)
method_6089(Collection<class_1293> arg0)
containsOnlyAmbientEffects(Collection<StatusEffectInstance> arg0)
areAllEffectsAmbient(Collection<StatusEffectInstance> effects)
func_184593_a(Collection<EffectInstance> arg0)
areAllPotionsAmbient(Collection<EffectInstance> potionEffects)
protected void
cy()
method_6069()
clearPotionSwirls()
clearEffectParticles()
func_175133_bi()
resetPotionEffectMetadata()
public boolean
cz()
method_6012()
clearPotionEffects()
clearStatusEffects()
func_195061_cb()
clearActivePotions()
public Collection<StatusEffectInstance>
cA()
method_6026()
getStatusEffects()
getStatusEffects()
func_70651_bq()
getActivePotionEffects()
public Map<StatusEffect, StatusEffectInstance>
cB()
method_6088()
getActiveStatusEffects()
getEffects()
func_193076_bZ()
getActivePotionMap()
public boolean
a(aid arg0)
method_6059(class_1291 arg0)
hasStatusEffect(StatusEffect arg0)
hasStatusEffect(StatusEffect effect)
func_70644_a(Effect arg0)
isPotionActive(Effect potionIn)
public StatusEffectInstance
b(aid arg0)
method_6112(class_1291 arg0)
getStatusEffect(StatusEffect arg0)
getEffectInstance(StatusEffect effect)
func_70660_b(Effect arg0)
getActivePotionEffect(Effect potionIn)
public boolean
c(aif arg0)
method_6092(class_1293 arg0)
addPotionEffect(StatusEffectInstance arg0)
addStatusEffect(StatusEffectInstance effect)
func_195064_c(EffectInstance arg0)
addPotionEffect(EffectInstance effectInstanceIn)
public boolean
d(aif arg0)
method_6049(class_1293 arg0)
isPotionEffective(StatusEffectInstance arg0)
canHaveStatusEffect(StatusEffectInstance effect)
func_70687_e(EffectInstance arg0)
isPotionApplicable(EffectInstance potioneffectIn)
public boolean
cC()
method_5999()
isUndead()
isAffectedBySmite()
func_70662_br()
isEntityUndead()
public StatusEffectInstance
c(aid arg0)
method_6111(class_1291 arg0)
removePotionEffect(StatusEffect arg0)
removeEffect(StatusEffect effect)
func_184596_c(Effect arg0)
removeActivePotionEffect(Effect potioneffectin)
public boolean
d(aid arg0)
method_6016(class_1291 arg0)
removeStatusEffect(StatusEffect arg0)
removeStatusEffect(StatusEffect arg0)
func_195063_d(Effect arg0)
removePotionEffect(Effect effectIn)
protected void
a(aif arg0)
method_6020(class_1293 arg0)
method_6020(StatusEffectInstance arg0)
onStatusEffectApplied(StatusEffectInstance instance)
func_70670_a(EffectInstance arg0)
onNewPotionEffect(EffectInstance id)
protected void
a(aif arg0, boolean arg1)
method_6009(class_1293 arg0, boolean arg1)
method_6009(StatusEffectInstance arg0, boolean arg1)
onStatusEffectUpgraded(StatusEffectInstance instance, boolean timerRanOut)
func_70695_b(EffectInstance arg0, boolean arg1)
onChangedPotionEffect(EffectInstance id, boolean reapply)
protected void
b(aif arg0)
method_6129(class_1293 arg0)
method_6129(StatusEffectInstance arg0)
onStatusEffectRemoved(StatusEffectInstance effect)
func_70688_c(EffectInstance arg0)
onFinishedPotionEffect(EffectInstance effect)
public void
b(float arg0)
method_6025(float arg0)
heal(float arg0)
heal(float amount)
func_70691_i(float arg0)
heal(float healAmount)
public float
cD()
method_6032()
getHealth()
getHealth()
func_110143_aJ()
getHealth()
public void
c(float arg0)
method_6033(float arg0)
setHealth(float arg0)
setHealth(float amount)
func_70606_j(float arg0)
setHealth(float health)
public boolean
a(ahu arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
protected void
d(aiu arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity arg0)
blockWithShield(LivingEntity attacker)
func_190629_c(LivingEntity arg0)
blockUsingShield(LivingEntity entityIn)
protected void
e(aiu arg0)
method_6060(class_1309 arg0)
knockback(LivingEntity arg0)
m_41889401(LivingEntity arg0)
func_213371_e(LivingEntity arg0)
constructKnockBackVector(LivingEntity entityIn)
private boolean
f(ahu arg0)
method_6095(class_1282 arg0)
method_6095(DamageSource arg0)
applyUndyingEffect(DamageSource source)
func_190628_d(DamageSource arg0)
checkTotemDeathProtection(DamageSource damageSourceIn)
public DamageSource
cE()
method_6081()
getRecentDamageSource()
getLastDamageSource()
func_189748_bU()
getLastDamageSource()
protected void
c(ahu arg0)
method_6013(class_1282 arg0)
playHurtSound(DamageSource arg0)
playHurtSound(DamageSource source)
func_184581_c(DamageSource arg0)
playHurtSound(DamageSource source)
private boolean
g(ahu arg0)
method_6061(class_1282 arg0)
method_6061(DamageSource arg0)
bypassesShield(DamageSource source)
func_184583_d(DamageSource arg0)
canBlockDamageSource(DamageSource damageSourceIn)
public void
a(ahu arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource arg0)
die(DamageSource source)
func_70645_a(DamageSource arg0)
onDeath(DamageSource cause)
protected void
d(ahu arg0)
method_16080(class_1282 arg0)
drop(DamageSource arg0)
m_72373583(DamageSource arg0)
func_213345_d(DamageSource arg0)
spawnDrops(DamageSource damageSourceIn)
protected void
cF()
method_16078()
dropInventory()
m_36977034()
func_213337_cE()
dropInventory()
protected void
a(ahu arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource arg0, int arg1, boolean arg2)
dropEquipment(DamageSource arg0, int arg1, boolean arg2)
func_213333_a(DamageSource arg0, int arg1, boolean arg2)
dropSpecialItems(DamageSource source, int looting, boolean recentlyHitIn)
public Identifier
cG()
method_5989()
getLootTable()
m_74652536()
func_213346_cF()
getLootTableResourceLocation()
protected void
a(ahu arg0, boolean arg1)
method_16077(class_1282 arg0, boolean arg1)
dropLoot(DamageSource arg0, boolean arg1)
m_59025459(DamageSource arg0, boolean arg1)
func_213354_a(DamageSource arg0, boolean arg1)
dropLoot(DamageSource damageSourceIn, boolean arg1)
protected LootContext$Builder
a(boolean arg0, ahu arg1)
method_16079(boolean arg0, class_1282 arg1)
getLootContextBuilder(boolean arg0, DamageSource arg1)
m_92133372(boolean arg0, DamageSource arg1)
func_213363_a(boolean arg0, DamageSource arg1)
getLootContextBuilder(boolean arg0, DamageSource damageSourceIn)
public void
a(ail arg0, float arg1, double arg2, double arg3)
method_6005(class_1297 arg0, float arg1, double arg2, double arg3)
takeKnockback(Entity arg0, float arg1, double arg2, double arg3)
applyKnockback(Entity entity, float amount, double velocityX, double velocityZ)
func_70653_a(Entity arg0, float arg1, double arg2, double arg3)
knockBack(Entity entityIn, float strength, double xRatio, double zRatio)
protected SoundEvent
e(ahu arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
getHurtSound(DamageSource damageSource)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource damageSourceIn)
protected SoundEvent
cH()
method_6002()
getDeathSound()
getDeathSound()
func_184615_bR()
getDeathSound()
protected SoundEvent
o(int arg0)
method_6041(int arg0)
getFallSound(int arg0)
getFallSound(int fallDistance)
func_184588_d(int arg0)
getFallSound(int heightIn)
protected SoundEvent
c(bce arg0)
method_18807(class_1799 arg0)
getDrinkSound(ItemStack arg0)
m_47105887(ItemStack arg0)
func_213351_c(ItemStack arg0)
getDrinkSound(ItemStack stack)
public SoundEvent
d(bce arg0)
method_18869(class_1799 arg0)
getEatSound(ItemStack arg0)
m_45465396(ItemStack arg0)
func_213353_d(ItemStack arg0)
getEatSound(ItemStack itemStackIn)
public boolean
w_()
method_6101()
isClimbing()
isClimbing()
func_70617_f_()
isOnLadder()
public BlockState
cI()
method_16212()
method_16212()
m_83221421()
func_213339_cH()
getBlockState()
private boolean
b(ev arg0, bvo arg1)
method_6077(class_2338 arg0, class_2680 arg1)
method_6077(BlockPos arg0, BlockState arg1)
canClimbTrapdoor(BlockPos pos, BlockState state)
func_184604_a(BlockPos arg0, BlockState arg1)
canGoThroughtTrapDoorOnLadder(BlockPos pos, BlockState state)
public boolean
aL()
method_5805()
isAlive()
isAlive()
func_70089_S()
isAlive()
public void
b(float arg0, float arg1)
method_5747(float arg0, float arg1)
handleFallDamage(float arg0, float arg1)
takeFallDamage(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
fall(float arg0, float arg1)
public int
cJ()
method_6096()
getArmor()
getArmorProtection()
func_70658_aO()
getTotalArmorValue()
protected void
m(float arg0)
method_6105(float arg0)
damageArmor(float arg0)
damageArmor(float damage)
func_70675_k(float arg0)
damageArmor(float damage)
protected void
n(float arg0)
method_6056(float arg0)
damageShield(float arg0)
damageShield(float damage)
func_184590_k(float arg0)
damageShield(float damage)
protected float
b(ahu arg0, float arg1)
method_6132(class_1282 arg0, float arg1)
applyArmorToDamage(DamageSource arg0, float arg1)
getDamageAfterArmor(DamageSource source, float damage)
func_70655_b(DamageSource arg0, float arg1)
applyArmorCalculations(DamageSource source, float damage)
protected float
c(ahu arg0, float arg1)
method_6036(class_1282 arg0, float arg1)
applyEnchantmentsToDamage(DamageSource arg0, float arg1)
getDamageAfterEffectsAndEnchantments(DamageSource source, float damage)
func_70672_c(DamageSource arg0, float arg1)
applyPotionDamageCalculations(DamageSource source, float damage)
protected void
d(ahu arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
applyDamage(DamageSource source, float damage)
func_70665_d(DamageSource arg0, float arg1)
damageEntity(DamageSource damageSrc, float damageAmount)
public DamageTracker
cK()
method_6066()
getDamageTracker()
getDamageTracker()
func_110142_aN()
getCombatTracker()
public LivingEntity
cL()
method_6124()
method_6124()
getLastAttacker()
func_94060_bK()
getAttackingEntity()
public final float
cM()
method_6063()
getHealthMaximum()
getMaxHealth()
func_110138_aP()
getMaxHealth()
public final int
cN()
method_6022()
getStuckArrows()
getStuckArrows()
func_85035_bI()
getArrowCountInEntity()
public final void
p(int arg0)
method_6097(int arg0)
setStuckArrows(int arg0)
setStuckArrows(int arrows)
func_85034_r(int arg0)
setArrowCountInEntity(int count)
private int
l()
method_6028()
getHandSwingDuration()
getArmSwingDuration()
func_82166_i()
getArmSwingAnimationEnd()
public void
a(ahf arg0)
method_6104(class_1268 arg0)
swingHand(Hand arg0)
swingArm(InteractionHand hand)
func_184609_a(Hand arg0)
swingArm(Hand hand)
protected void
af()
method_5825()
destroy()
voidTick()
func_70076_C()
outOfWorld()
protected void
cO()
method_6119()
tickHandSwing()
updateArmSwing()
func_82168_bl()
updateArmSwingProgress()
public EntityAttributeInstance
a(ajk arg0)
method_5996(class_1320 arg0)
getAttributeInstance(EntityAttribute arg0)
getAttribute(EntityAttribute attribute)
func_110148_a(IAttribute arg0)
getAttribute(IAttribute attribute)
public AbstractEntityAttributeContainer
cP()
method_6127()
getAttributeContainer()
getAttributes()
func_110140_aT()
getAttributes()
public EntityGroup
cQ()
method_6046()
getGroup()
getMobType()
func_70668_bt()
getCreatureAttribute()
public ItemStack
cR()
method_6047()
getMainHandStack()
getItemInMainHand()
func_184614_ca()
getHeldItemMainhand()
public ItemStack
cS()
method_6079()
getOffHandStack()
getItemInOffHand()
func_184592_cb()
getHeldItemOffhand()
public ItemStack
b(ahf arg0)
method_5998(class_1268 arg0)
getStackInHand(Hand arg0)
getItemInHand(InteractionHand hand)
func_184586_b(Hand arg0)
getHeldItem(Hand hand)
public void
a(ahf arg0, bce arg1)
method_6122(class_1268 arg0, class_1799 arg1)
setStackInHand(Hand arg0, ItemStack arg1)
setItemInHand(InteractionHand hand, ItemStack item)
func_184611_a(Hand arg0, ItemStack arg1)
setHeldItem(Hand hand, ItemStack stack)
public boolean
a(aiq arg0)
method_6084(class_1304 arg0)
isEquippedStackValid(EquipmentSlot arg0)
isEquipmentSlotFilled(EquipmentSlot slot)
func_190630_a(EquipmentSlotType arg0)
hasItemInSlot(EquipmentSlotType slotIn)
public abstract Iterable<ItemStack>
ba()
method_5661()
getArmorItems()
getArmor()
func_184193_aE()
getArmorInventoryList()
public abstract ItemStack
b(aiq arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
getEquipment(EquipmentSlot slot)
func_184582_a(EquipmentSlotType arg0)
getItemStackFromSlot(EquipmentSlotType slotIn)
public abstract void
a(aiq arg0, bce arg1)
method_5673(class_1304 arg0, class_1799 arg1)
setEquippedStack(EquipmentSlot arg0, ItemStack arg1)
setEquipment(EquipmentSlot arg0, ItemStack arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setItemStackToSlot(EquipmentSlotType arg0, ItemStack arg1)
public float
cT()
method_18396()
method_18396()
m_13261009()
func_213343_cS()
func_213343_cS()
public void
f(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean arg0)
setSprinting(boolean arg0)
func_70031_b(boolean arg0)
setSprinting(boolean arg0)
protected float
cU()
method_6107()
getSoundVolume()
getSoundVolume()
func_70599_aP()
getSoundVolume()
protected float
cV()
method_6017()
getSoundPitch()
getSoundPitch()
func_70647_i()
getSoundPitch()
protected boolean
cW()
method_6062()
cannotMove()
isDead()
func_70610_aX()
isMovementBlocked()
public void
i(ail arg0)
method_5697(class_1297 arg0)
pushAwayFrom(Entity arg0)
push(Entity arg0)
func_70108_f(Entity arg0)
applyEntityCollision(Entity arg0)
public void
B(ail arg0)
method_6038(class_1297 arg0)
method_6038(Entity arg0)
dismountRider(Entity entity)
func_110145_l(Entity arg0)
dismountEntity(Entity entityIn)
protected float
cX()
method_6106()
getJumpVelocity()
getJumpStrength()
func_175134_bD()
getJumpUpwardsMotion()
protected void
cY()
method_6043()
jump()
jump()
func_70664_aZ()
jump()
protected void
c(ze<cle> arg0)
method_6010(class_3494<class_3611> arg0)
swimUpward(Tag<Fluid> arg0)
m_74407200(Tag<Fluid> arg0)
func_180466_bG(Tag<Fluid> arg0)
handleFluidJump(Tag<Fluid> fluidTag)
protected float
da()
method_6120()
getBaseMovementSpeedMultiplier()
getBaseMovementSpeedMultiplier()
func_189749_co()
getWaterSlowDown()
public void
e(csb arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
moveRelative(Vec3d arg0)
func_213352_e(Vec3d arg0)
travel(Vec3d arg0)
private Vec3d
f(csb arg0)
method_18801(class_243 arg0)
method_18801(Vec3d arg0)
m_19439509(Vec3d arg0)
func_213362_f(Vec3d arg0)
func_213362_f(Vec3d arg0)
private float
r(float arg0)
method_18802(float arg0)
method_18802(float arg0)
m_70235197(float arg0)
func_213335_r(float arg0)
func_213335_r(float arg0)
public float
db()
method_6029()
getMovementSpeed()
getSpeed()
func_70689_ay()
getAIMoveSpeed()
public void
o(float arg0)
method_6125(float arg0)
setMovementSpeed(float arg0)
setSpeed(float speed)
func_70659_e(float arg0)
setAIMoveSpeed(float speedIn)
public boolean
C(ail arg0)
method_6121(class_1297 arg0)
tryAttack(Entity arg0)
tryDamage(Entity target)
func_70652_k(Entity arg0)
attackEntityAsMob(Entity entityIn)
public void
h()
method_5773()
tick()
tick()
func_70071_h_()
tick()
protected float
e(float arg0, float arg1)
method_6031(float arg0, float arg1)
method_6031(float arg0, float arg1)
bodyMovement(float yaw, float movement)
func_110146_f(float arg0, float arg1)
updateDistance(float arg0, float arg1)
public void
k()
method_6007()
tickMovement()
mobTick()
func_70636_d()
livingTick()
private void
n()
method_6053()
initAi()
flyingTick()
func_184616_r()
updateElytra()
protected void
dc()
method_6023()
tickNewAi()
serverTickAi()
func_70626_be()
updateEntityActionState()
protected void
dd()
method_6070()
tickPushing()
pushAwayCollidingEntities()
func_85033_bc()
collideWithNearbyEntities()
protected void
a(crw arg0, crw arg1)
method_6035(class_238 arg0, class_238 arg1)
method_6035(Box arg0, Box arg1)
m_55810680(Box arg0, Box arg1)
func_204801_a(AxisAlignedBB arg0, AxisAlignedBB arg1)
updateSpinAttack(AxisAlignedBB arg0, AxisAlignedBB arg1)
protected void
D(ail arg0)
method_6087(class_1297 arg0)
pushAway(Entity arg0)
pushAway(Entity entity)
func_82167_n(Entity arg0)
collideWithEntity(Entity entityIn)
protected void
f(aiu arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity arg0)
m_33985211(LivingEntity arg0)
func_204804_d(LivingEntity arg0)
spinAttack(LivingEntity arg0)
public void
q(int arg0)
method_6018(int arg0)
method_6018(int arg0)
m_19218047(int arg0)
func_204803_n(int arg0)
startSpinAttack(int arg0)
public boolean
de()
method_6123()
isUsingRiptide()
isDoingSpinAttack()
func_204805_cN()
isSpinAttacking()
public void
j()
method_5848()
stopRiding()
stopRiding()
func_184210_p()
stopRiding()
public void
aN()
method_5842()
tickRiding()
rideTick()
func_70098_U()
updateRidden()
public void
a_(boolean arg0)
method_6100(boolean arg0)
setJumping(boolean arg0)
setJumping(boolean jumping)
func_70637_d(boolean arg0)
setJumping(boolean jumping)
public void
a(ail arg0, int arg1)
method_6103(class_1297 arg0, int arg1)
sendPickup(Entity arg0, int arg1)
sendPickup(Entity entity, int count)
func_71001_a(Entity arg0, int arg1)
onItemPickup(Entity entityIn, int quantity)
public boolean
E(ail arg0)
method_6057(class_1297 arg0)
canSee(Entity arg0)
canSee(Entity entity)
func_70685_l(Entity arg0)
canEntityBeSeen(Entity entityIn)
public float
h(float arg0)
method_5705(float arg0)
getYaw(float arg0)
getYaw(float arg0)
func_195046_g(float arg0)
getYaw(float arg0)
public boolean
df()
method_6034()
canMoveVoluntarily()
isLocallyControlled()
func_70613_aW()
isServerWorld()
public boolean
aH()
method_5863()
collides()
hasCollision()
func_70067_L()
canBeCollidedWith()
public boolean
aI()
method_5810()
isPushable()
isPushable()
func_70104_M()
canBePushed()
protected void
aG()
method_5785()
scheduleVelocityUpdate()
markDamaged()
func_70018_K()
markVelocityChanged()
public float
br()
method_5791()
getHeadYaw()
getHeadYaw()
func_70079_am()
getRotationYawHead()
public void
k(float arg0)
method_5847(float arg0)
setHeadYaw(float arg0)
setHeadYaw(float arg0)
func_70034_d(float arg0)
setRotationYawHead(float arg0)
public void
l(float arg0)
method_5636(float arg0)
setYaw(float arg0)
setBodyYaw(float arg0)
func_181013_g(float arg0)
setRenderYawOffset(float arg0)
public float
dg()
method_6067()
getAbsorptionAmount()
getAbsorption()
func_110139_bj()
getAbsorptionAmount()
public void
q(float arg0)
method_6073(float arg0)
setAbsorptionAmount(float arg0)
setAbsorption(float absorption)
func_110149_m(float arg0)
setAbsorptionAmount(float amount)
public void
e()
method_6000()
method_6000()
endCombat()
func_152111_bt()
sendEnterCombat()
public void
f()
method_6044()
method_6044()
enterCombat()
func_152112_bu()
sendEndCombat()
protected void
dh()
method_6008()
method_6008()
markEffects()
func_175136_bO()
markPotionsDirty()
public abstract Arm
di()
method_6068()
getMainArm()
getMainArm()
func_184591_cq()
getPrimaryHand()
public boolean
dj()
method_6115()
isUsingItem()
isUsingItem()
func_184587_cr()
isHandActive()
public Hand
dk()
method_6058()
getActiveHand()
getActiveHand()
func_184600_cs()
getActiveHand()
protected void
dl()
method_6076()
method_6076()
tickUsingItem()
func_184608_ct()
updateActiveHand()
private void
o()
method_6072()
method_6072()
m_92607480()
func_205014_p()
updateSwimAnimation()
protected void
c(int arg0, boolean arg1)
method_6085(int arg0, boolean arg1)
setLivingFlag(int arg0, boolean arg1)
m_93164879(int arg0, boolean arg1)
func_204802_c(int arg0, boolean arg1)
setLivingFlag(int key, boolean value)
public void
c(ahf arg0)
method_6019(class_1268 arg0)
setCurrentHand(Hand arg0)
setActiveHand(InteractionHand hand)
func_184598_c(Hand arg0)
setActiveHand(Hand hand)
public void
a(qi<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
onDataValueChanged(DataAttribute<?> arg0)
func_184206_a(DataParameter<?> arg0)
notifyDataManagerChange(DataParameter<?> arg0)
public void
a(ck$a arg0, csb arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor arg0, Vec3d arg1)
lookAt(AnchorArgument$Anchor arg0, Vec3d arg1)
func_200602_a(EntityAnchorArgument$Type arg0, Vec3d arg1)
lookAt(EntityAnchorArgument$Type arg0, Vec3d arg1)
protected void
b(bce arg0, int arg1)
method_6098(class_1799 arg0, int arg1)
spawnConsumptionEffects(ItemStack arg0, int arg1)
addItemUseParticles(ItemStack itemInUse, int amount)
func_184584_a(ItemStack arg0, int arg1)
updateItemUse(ItemStack stack, int eatingParticleCount)
private void
a(bce arg0, int arg1)
method_6037(class_1799 arg0, int arg1)
spawnItemParticles(ItemStack arg0, int arg1)
m_01059177(ItemStack arg0, int arg1)
func_195062_a(ItemStack arg0, int arg1)
addItemParticles(ItemStack stack, int count)
protected void
q()
method_6040()
method_6040()
consumeItem()
func_71036_o()
onItemUseFinish()
public ItemStack
dm()
method_6030()
getActiveItem()
getItemInUse()
func_184607_cu()
getActiveItemStack()
public int
dn()
method_6014()
getItemUseTimeLeft()
getItemInUseDuration()
func_184605_cv()
getItemInUseCount()
public int
do()
method_6048()
getItemUseTime()
getTicksUsingItem()
func_184612_cw()
getItemInUseMaxCount()
public void
dp()
method_6075()
stopUsingItem()
stopUsingItem()
func_184597_cx()
stopActiveHand()
public void
dq()
method_6021()
clearActiveItem()
clearItemInUse()
func_184602_cy()
resetActiveHand()
public boolean
dr()
method_6039()
method_6039()
isBlockingWithShield()
func_184585_cz()
isActiveItemStackBlocking()
public boolean
ds()
method_6128()
isFallFlying()
isFallFlying()
func_184613_cA()
isElytraFlying()
public boolean
bk()
method_20232()
isInSwimmingPose()
m_00306336()
func_213314_bj()
isActualySwimming()
public boolean
a(double arg0, double arg1, double arg2, boolean arg3)
method_6082(double arg0, double arg1, double arg2, boolean arg3)
teleport(double arg0, double arg1, double arg2, boolean arg3)
tryTeleport(double arg0, double arg1, double arg2, boolean arg3)
func_213373_a(double arg0, double arg1, double arg2, boolean arg3)
attemptTeleport(double arg0, double arg1, double arg2, boolean arg3)
public boolean
du()
method_6086()
method_6086()
isAffectedBySplashPotions()
func_184603_cC()
canBeHitWithPotion()
public boolean
dv()
method_6102()
method_6102()
canAttack()
func_190631_cK()
attackable()
public boolean
e(bce arg0)
method_18397(class_1799 arg0)
canPickUp(ItemStack arg0)
m_98611243(ItemStack arg0)
func_213365_e(ItemStack arg0)
func_213365_e(ItemStack itemstackIn)
public Packet<?>
N()
method_18002()
createSpawnPacket()
m_00781305()
func_213297_N()
createSpawnPacket()
public EntityDimensions
a(aje arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
getDimensionsForPose(Pose arg0)
func_213305_a(Pose arg0)
getSize(Pose arg0)
public Optional<BlockPos>
dw()
method_18398()
getSleepingPosition()
getSleepingPos()
func_213374_dv()
getBedPosition()
public void
d(ev arg0)
method_18402(class_2338 arg0)
setSleepingPosition(BlockPos arg0)
m_29785174(BlockPos arg0)
func_213369_d(BlockPos arg0)
setBedPosition(BlockPos arg0)
public void
dx()
method_18399()
clearSleepingPosition()
m_75765239()
func_213372_dw()
clearBedPosition()
public boolean
dy()
method_6113()
isSleeping()
isSleeping()
func_70608_bn()
isSleeping()
public void
e(ev arg0)
method_18403(class_2338 arg0)
sleep(BlockPos arg0)
startSleeping(BlockPos pos)
func_213342_e(BlockPos arg0)
startSleeping(BlockPos arg0)
private void
a(ev arg0)
method_18392(class_2338 arg0)
setPositionInBed(BlockPos arg0)
m_57357409(BlockPos arg0)
func_213370_a(BlockPos arg0)
func_213370_a(BlockPos arg0)
private boolean
p()
method_18406()
isSleepingInBed()
m_42736631()
func_213359_p()
isInValidBed()
public void
dz()
method_18400()
wakeUp()
stopSleeping()
func_213366_dy()
wakeUp()
public boolean
aM()
method_5757()
isInsideWall()
isInWall()
func_70094_T()
isEntityInsideOpaqueBlock()
protected final float
a(aje arg0, aim arg1)
method_18378(class_4050 arg0, class_4048 arg1)
getEyeHeight(EntityPose arg0, EntityDimensions arg1)
m_42089492(Pose arg0, EntityDimensions arg1)
func_213316_a(Pose arg0, EntitySize arg1)
getEyeHeight(Pose arg0, EntitySize arg1)
protected float
b(aje arg0, aim arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
m_86089714(Pose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
getStandingEyeHeight(Pose poseIn, EntitySize sizeIn)
public ItemStack
f(bce arg0)
method_18808(class_1799 arg0)
getArrowType(ItemStack arg0)
m_73736534(ItemStack arg0)
func_213356_f(ItemStack arg0)
findAmmo(ItemStack shootable)
public ItemStack
a(bhm arg0, bce arg1)
method_18866(class_1937 arg0, class_1799 arg1)
eatFood(World arg0, ItemStack arg1)
m_96286136(World arg0, ItemStack arg1)
func_213357_a(World arg0, ItemStack arg1)
onFoodEaten(World arg0, ItemStack arg1)
private void
a(bce arg0, bhm arg1, aiu arg2)
method_18865(class_1799 arg0, class_1937 arg1, class_1309 arg2)
applyFoodEffects(ItemStack arg0, World arg1, LivingEntity arg2)
m_56601334(ItemStack arg0, World arg1, LivingEntity arg2)
func_213349_a(ItemStack arg0, World arg1, LivingEntity arg2)
applyFoodEffects(ItemStack arg0, World arg1, LivingEntity arg2)
private static byte
d(aiq arg0)
method_20237(class_1304 arg0)
getEquipmentBreakStatus(EquipmentSlot arg0)
m_66229982(EquipmentSlot arg0)
func_213350_d(EquipmentSlotType arg0)
func_213350_d(EquipmentSlotType arg0)
public void
c(aiq arg0)
method_20235(class_1304 arg0)
sendEquipmentBreakStatus(EquipmentSlot arg0)
m_74654843(EquipmentSlot arg0)
func_213361_c(EquipmentSlotType arg0)
sendBreakAnimation(EquipmentSlotType arg0)
public void
d(ahf arg0)
method_20236(class_1268 arg0)
sendToolBreakStatus(Hand arg0)
m_93838015(InteractionHand arg0)
func_213334_d(Hand arg0)
sendBreakAnimation(Hand arg0)
public float
a(float arg0)
method_6024(float arg0)
method_6024(float arg0)
getSwimAmount(float tickDelta)
func_205015_b(float arg0)
getSwimAnimation(float partialTicks)
private void
g(bce arg0)
method_6045(class_1799 arg0)
playEquipmentBreakEffects(ItemStack arg0)
onBrokenItem(ItemStack item)
func_70669_a(ItemStack arg0)
renderBrokenItemStack(ItemStack stack)
public void
aY()
method_5879()
animateDamage()
animateDamage()
func_70057_ab()
performHurtAnimation()
public void
a(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
doEvent(byte arg0)
func_70103_a(byte arg0)
handleStatusUpdate(byte arg0)
public boolean
bH()
method_5733()
shouldRenderName()
shouldShowNameTag()
func_94059_bO()
getAlwaysRenderNameTagForRender()
protected void
cZ()
method_6093()
method_6093()
knockDownwards()
func_203010_cG()
handleFluidSneak()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
method_5759(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
updateTrackedPositionAndAngles(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
lerpPositionAndAngles(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
setPositionAndRotationDirect(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
public void
a(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float arg0, int arg1)
updateTrackedHeadRotation(float arg0, int arg1)
func_208000_a(float arg0, int arg1)
setHeadRotation(float arg0, int arg1)
public float
p(float arg0)
method_6055(float arg0)
getHandSwingProgress(float arg0)
getAttackAnimationProgress(float tickDelta)
func_70678_g(float arg0)
getSwingProgress(float partialTickTime)
public int
dt()
method_6003()
method_6003()
getFlyingTicks()
func_184599_cB()
getTicksElytraFlying()
public void
a(ev arg0, boolean arg1)
method_6006(class_2338 arg0, boolean arg1)
setNearbySongPlaying(BlockPos arg0, boolean arg1)
setRecordPlayingNearby(BlockPos pos, boolean party)
func_191987_a(BlockPos arg0, boolean arg1)
setPartying(BlockPos pos, boolean isPartying)
public Direction
dA()
method_18401()
getSleepingDirection()
m_27021470()
func_213376_dz()
getBedDirection()