net.minecraft.client.render.entity.model

public class SalmonEntityModel<T extends Entity>

extends EntityModel<T>

dga
net.minecraft.class_599
net.minecraft.client.render.entity.model.SalmonEntityModel
net.minecraft.client.render.model.entity.SalmonModel
net.minecraft.client.renderer.entity.model.SalmonModel
net.minecraft.client.renderer.entity.model.SalmonModel

Field summary

Modifier and TypeField
private final Cuboid
a
field_3546
field_3546
frontBody
field_203761_a
bodyFront
private final Cuboid
b
field_3548
field_3548
rearBody
field_203762_b
bodyRear
private final Cuboid
f
field_3547
field_3547
head
field_203763_c
head
private final Cuboid
g
field_3545
field_3545
topFrontFin
field_203764_d
finTopFront
private final Cuboid
h
field_3543
field_3543
topRearFin
field_203765_e
finTopRear
private final Cuboid
i
field_3549
field_3549
rearFin
field_203766_f
tail
private final Cuboid
j
field_3542
field_3542
leftSideFin
field_203767_g
finRight
private final Cuboid
k
field_3544
field_3544
rightSideFin
field_203768_h
finLeft

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
b(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_2819(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_78088_a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17080(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setup(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_212844_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setRotationAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)