| public void | | a() | | method_5542() | | setFallDeathSuffix() | | prepareForNextDamage() | | func_94545_a() | | calculateFallSuffix() |
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| public void | | a(ahu arg0, float arg1, float arg2) | | method_5547(class_1282 arg0, float arg1, float arg2) | | onDamage(DamageSource arg0, float arg1, float arg2) | | recordDamage(DamageSource damageSource, float originalHealth, float damage) | | func_94547_a(DamageSource arg0, float arg1, float arg2) | | trackDamage(DamageSource damageSrc, float healthIn, float damageAmount) |
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| public Text | | b() | | method_5548() | | getDeathMessage() | | getDeathMessage() | | func_151521_b() | | getDeathMessage() |
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| public LivingEntity | | c() | | method_5541() | | getBiggestAttacker() | | getInitialAttacker() | | func_94550_c() | | getBestAttacker() |
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| private DamageRecord | | j() | | method_5544() | | getBiggestFall() | | getDamageBeforeLargestFall() | | func_94544_f() | | getBestCombatEntry() |
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| private String | |
| public int | | f() | | method_5546() | | getTimeSinceLastAttack() | | getDuration() | | func_180134_f() | | getCombatDuration() |
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| private void | | k() | | method_5545() | | clearFallDeathSuffix() | | clearFallLocation() | | func_94542_g() | | resetFallSuffix() |
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| public void | | g() | | method_5539() | | update() | | resetStatus() | | func_94549_h() | | reset() |
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| public LivingEntity | | h() | | method_5540() | | getEntity() | | getPlayer() | | func_180135_h() | | getFighter() |
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