net.minecraft.entity.passive

public class SquidEntity

extends WaterCreatureEntity

All mapped superinterfaces:

Nameable, CommandOutput

arq
net.minecraft.class_1477
net.minecraft.entity.passive.SquidEntity
net.minecraft.entity.living.mob.water.SquidEntity
net.minecraft.entity.passive.SquidEntity
net.minecraft.entity.passive.SquidEntity

Field summary

Modifier and TypeField
public float
b
field_6907
field_6907
bodyPitch
field_70861_d
squidPitch
public float
c
field_6905
field_6905
lastBodyPitch
field_70862_e
prevSquidPitch
public float
d
field_6903
field_6903
bodyRoll
field_70859_f
squidYaw
public float
bz
field_6906
field_6906
lastBodyRoll
field_70860_g
prevSquidYaw
public float
bA
field_6908
field_6908
tentacleMovement
field_70867_h
squidRotation
public float
bB
field_6902
field_6902
lastTentacleMovement
field_70868_i
prevSquidRotation
public float
bC
field_6904
field_6904
tentacleRotation
field_70866_j
tentacleAngle
public float
bD
field_6900
field_6900
lastTentacleRotation
field_70865_by
lastTentacleAngle
private float
bE
field_6901
constantVelocityRate
speed
field_70863_bz
randomMotionSpeed
private float
bF
field_6912
field_6912
tentacleSpeed
field_70864_bA
rotationVelocity
private float
bG
field_6913
field_6913
rotationSpeed
field_70871_bB
rotateSpeed
private float
bH
field_6910
constantVelocityX
targetX
field_70872_bC
randomMotionVecX
private float
bI
field_6911
constantVelocityY
targetY
field_70869_bD
randomMotionVecY
private float
bJ
field_6909
constantVelocityZ
targetZ
field_70870_bE
randomMotionVecZ

Constructor summary

ModifierConstructor
public (EntityType<? extends SquidEntity> arg0, World arg1)

Method summary

Modifier and TypeMethod
protected void
n()
method_5959()
initGoals()
initGoals()
func_184651_r()
registerGoals()
protected void
cl()
method_6001()
initAttributes()
initAttributes()
func_110147_ax()
registerAttributes()
protected float
b(aje arg0, aim arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
m_86089714(Pose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
getStandingEyeHeight(Pose arg0, EntitySize arg1)
protected SoundEvent
G()
method_5994()
getAmbientSound()
getAmbientSound()
func_184639_G()
getAmbientSound()
protected SoundEvent
e(ahu arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
cH()
method_6002()
getDeathSound()
getDeathSound()
func_184615_bR()
getDeathSound()
protected float
cU()
method_6107()
getSoundVolume()
getSoundVolume()
func_70599_aP()
getSoundVolume()
protected boolean
ap()
method_5658()
canClimb()
makesSteps()
func_70041_e_()
canTriggerWalking()
public void
k()
method_6007()
tickMovement()
mobTick()
func_70636_d()
livingTick()
public boolean
a(ahu arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
private Vec3d
f(csb arg0)
method_6671(class_243 arg0)
method_6671(Vec3d arg0)
m_23299208(Vec3d arg0)
func_207400_b(Vec3d arg0)
func_207400_b(Vec3d arg0)
private void
dW()
method_6669()
squirt()
m_46694919()
func_203039_dq()
squirtInk()
public void
e(csb arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
moveRelative(Vec3d arg0)
func_213352_e(Vec3d arg0)
travel(Vec3d arg0)
public static boolean
b(aip<arq> arg0, bhn arg1, aix arg2, ev arg3, Random arg4)
method_20670(class_1299<class_1477> arg0, class_1936 arg1, class_3730 arg2, class_2338 arg3, Random arg4)
method_20670(EntityType<SquidEntity> arg0, IWorld arg1, SpawnType arg2, BlockPos arg3, Random arg4)
m_79724178(EntityType<SquidEntity> arg0, WorldAccess arg1, SpawnReason arg2, BlockPos arg3, Random arg4)
func_223365_b(EntityType<SquidEntity> arg0, IWorld arg1, SpawnReason arg2, BlockPos arg3, Random arg4)
func_223365_b(EntityType<SquidEntity> arg0, IWorld arg1, SpawnReason reason, BlockPos arg3, Random arg4)
public void
a(float arg0, float arg1, float arg2)
method_6670(float arg0, float arg1, float arg2)
setConstantVelocity(float arg0, float arg1, float arg2)
setTarget(float x, float y, float z)
func_175568_b(float arg0, float arg1, float arg2)
setMovementVector(float randomMotionVecXIn, float randomMotionVecYIn, float randomMotionVecZIn)
public boolean
l()
method_6672()
hasConstantVelocity()
hasTarget()
func_175567_n()
hasMovementVector()
public void
a(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
doEvent(byte arg0)
func_70103_a(byte arg0)
handleStatusUpdate(byte arg0)