| public static ItemStack | |
| public EquipmentSlot | | b() | | method_7685() | | getSlotType() | | getSlot() | | func_185083_B_() | | getEquipmentSlot() |
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| public int | | c() | | method_7837() | | getEnchantability() | | getEnchantability() | | func_77619_b() | | getItemEnchantability() |
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| public ArmorMaterial | | d() | | method_7686() | | getMaterial() | | getTier() | | func_200880_d() | | getArmorMaterial() |
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| public boolean | |
| public TypedActionResult<ItemStack> | | a(bhm arg0, awb arg1, ahf arg2) | | method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2) | | use(World arg0, PlayerEntity arg1, Hand arg2) | | startUsing(World arg0, PlayerEntity arg1, InteractionHand arg2) | | func_77659_a(World arg0, PlayerEntity arg1, Hand arg2) | | onItemRightClick(World arg0, PlayerEntity arg1, Hand arg2) |
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| public com.google.common.collect.Multimap<String, EntityAttributeModifier> | |
| public int | | e() | | method_7687() | | getProtection() | | getProtection() | | func_200881_e() | | getDamageReduceAmount() |
|