net.minecraft.block

public class BambooBlock

extends Block implements Fertilizable

All mapped superinterfaces:

ItemConvertible, Fertilizable

bmc
net.minecraft.world.level.block.BambooBlock
net.minecraft.class_2211
net.minecraft.block.BambooBlock
net.minecraft.unmapped.C_xjngqami
net.minecraft.block.BambooBlock
net.minecraft.block.BambooBlock
net.minecraft.block.BambooBlock

Field summary

Modifier and TypeField
protected static final VoxelShape
a
SMALL_SHAPE
field_9912
SMALL_LEAVES_SHAPE
f_idpqvzyz
f_26860082
field_220261_a
SHAPE_NORMAL
protected static final VoxelShape
b
LARGE_SHAPE
field_9915
LARGE_LEAVES_SHAPE
f_xobqufqm
f_48388690
field_220262_b
SHAPE_LARGE_LEAVES
protected static final VoxelShape
c
COLLISION_SHAPE
field_9913
NO_LEAVES_SHAPE
f_wypvflul
f_32959875
field_220263_c
SHAPE_COLLISION
public static final IntProperty
d
AGE
field_9914
AGE
f_czvvczms
AGE
field_220264_d
PROPERTY_AGE
public static final EnumProperty<BambooLeaves>
e
LEAVES
field_9917
LEAVES
f_gowcdzje
LEAVES
field_220265_e
PROPERTY_BAMBOO_LEAVES
public static final IntProperty
f
STAGE
field_9916
STAGE
f_lxvwnkxi
STAGE
field_220266_f
PROPERTY_STAGE

Constructor summary

ModifierConstructor
public (Block$Settings settings)

Method summary

Modifier and TypeMethod
protected void
a(bvu$a<bmv, bvt> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public Block$OffsetType
R_()
getOffsetType()
method_16841()
getOffsetType()
m_jbhgplzt()
getOffsetType()
func_176218_Q()
getOffsetType()
public boolean
b(bvt arg0, bhb arg1, ew arg2)
propagatesSkylightDown(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9579(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isTranslucent(BlockState arg0, BlockView arg1, BlockPos arg2)
m_ruuottmr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
propagatesSkyLight(BlockState arg0, BlockView arg1, BlockPos arg2)
func_200123_i(BlockState arg0, IBlockReader arg1, BlockPos arg2)
propagatesSkylightDown(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
a(bvt arg0, bhb arg1, ew arg2, csn arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
m_ijgknxkn(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
a(bvt arg0, bhb arg1, ew arg2, cns arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
m_jzazquea(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_kjwlgpfr arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public VoxelShape
b(bvt arg0, bhb arg1, ew arg2, csn arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
m_talrawyw(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getCollisionShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public BlockState
a(ban arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public void
b(bvt arg0, bhr arg1, ew arg2, Random arg3)
tick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
m_xcolsebt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a(bvt arg0, bhu arg1, ew arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, CollisionView arg1, BlockPos arg2)
m_avtiglti(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2)
public BlockState
a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
m_mzeifinm(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(bhb arg0, ew arg1, bvt arg2, boolean arg3)
isValidBonemealTarget(BlockGetter arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_9651(class_1922 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
isFertilizable(BlockView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
m_lqjmmujl(C_peaveboq arg0, C_hynzadkk arg1, C_txtbiemp arg2, boolean arg3)
canGrow(BlockView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
func_176473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
canGrow(IBlockReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
public boolean
a(bhr arg0, Random arg1, ew arg2, bvt arg3)
isBonemealSuccess(Level arg0, Random arg1, BlockPos arg2, BlockState arg3)
method_9650(class_1937 arg0, Random arg1, class_2338 arg2, class_2680 arg3)
canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
m_mxdrxjjx(C_cdctfzbn arg0, Random arg1, C_hynzadkk arg2, C_txtbiemp arg3)
canBeFertilized(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
canUseBonemeal(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
public void
b(bhr arg0, Random arg1, ew arg2, bvt arg3)
performBonemeal(Level arg0, Random arg1, BlockPos arg2, BlockState arg3)
method_9652(class_1937 arg0, Random arg1, class_2338 arg2, class_2680 arg3)
grow(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
m_tbosypih(C_cdctfzbn arg0, Random arg1, C_hynzadkk arg2, C_txtbiemp arg3)
grow(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
func_176474_b(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
grow(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
public float
a(bvt arg0, awg arg1, bhb arg2, ew arg3)
getDestroyProgress(BlockState arg0, Player arg1, BlockGetter arg2, BlockPos arg3)
method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3)
calcBlockBreakingDelta(BlockState arg0, PlayerEntity arg1, BlockView arg2, BlockPos arg3)
m_xdrybvtm(C_txtbiemp arg0, C_jzrpycqo arg1, C_peaveboq arg2, C_hynzadkk arg3)
getMiningSpeed(BlockState arg0, PlayerEntity arg1, BlockView arg2, BlockPos arg3)
func_180647_a(BlockState arg0, PlayerEntity arg1, IBlockReader arg2, BlockPos arg3)
getPlayerRelativeBlockHardness(BlockState arg0, PlayerEntity arg1, IBlockReader arg2, BlockPos arg3)
public RenderLayer
c()
getRenderLayer()
method_9551()
getRenderLayer()
m_ktleeruj()
getRenderLayer()
func_180664_k()
getRenderLayer()
protected void
a(bvt arg0, bhr arg1, ew arg2, Random arg3, int arg4)
growBamboo(BlockState arg0, Level arg1, BlockPos arg2, Random arg3, int arg4)
method_9385(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3, int arg4)
updateLeaves(BlockState state, World world, BlockPos pos, Random random, int height)
m_bsaqneko(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, Random arg3, int arg4)
m_20849766(BlockState arg0, World arg1, BlockPos arg2, Random arg3, int arg4)
func_220258_a(BlockState arg0, World arg1, BlockPos arg2, Random arg3, int arg4)
grow(BlockState blockStateIn, World worldIn, BlockPos posIn, Random rand, int arg4)
protected int
a(bhb arg0, ew arg1)
getHeightAboveUpToMax(BlockGetter arg0, BlockPos arg1)
method_9387(class_1922 arg0, class_2338 arg1)
countBambooAbove(BlockView world, BlockPos pos)
m_yttgjzpp(C_peaveboq arg0, C_hynzadkk arg1)
m_33918345(BlockView arg0, BlockPos arg1)
func_220259_a(IBlockReader arg0, BlockPos arg1)
getNumBambooBlocksAbove(IBlockReader worldIn, BlockPos pos)
protected int
b(bhb arg0, ew arg1)
getHeightBelowUpToMax(BlockGetter arg0, BlockPos arg1)
method_9386(class_1922 arg0, class_2338 arg1)
countBambooBelow(BlockView world, BlockPos pos)
m_evaevmyp(C_peaveboq arg0, C_hynzadkk arg1)
m_37821323(BlockView arg0, BlockPos arg1)
func_220260_b(IBlockReader arg0, BlockPos arg1)
getNumBambooBlocksBelow(IBlockReader worldIn, BlockPos pos)