net.minecraft.entity.player

public abstract class PlayerEntity

extends LivingEntity

All mapped superinterfaces:

Nameable, CommandOutput

awg
net.minecraft.world.entity.player.Player
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity
net.minecraft.unmapped.C_jzrpycqo
net.minecraft.entity.living.player.PlayerEntity
net.minecraft.entity.player.PlayerEntity
net.minecraft.entity.player.PlayerEntity

Field summary

Modifier and TypeField
public static final EntityDimensions
bs
STANDING_DIMENSIONS
field_18135
STANDING_DIMENSIONS
f_hthzmhqm
f_23930182
field_213835_bs
STANDING_SIZE
private static final Map<EntityPose, EntityDimensions>
b
POSES
field_18134
POSE_DIMENSIONS
f_yavwtotq
f_48397842
field_213836_b
SIZE_BY_POSE
private static final TrackedData<Float>
c
DATA_PLAYER_ABSORPTION_ID
field_7491
ABSORPTION_AMOUNT
f_thxasilg
ABSORPTION_AMOUNT
field_184829_a
ABSORPTION
private static final TrackedData<Integer>
d
DATA_SCORE_ID
field_7511
SCORE
f_vpbheglm
SCORE
field_184830_b
PLAYER_SCORE
protected static final TrackedData<Byte>
bt
DATA_PLAYER_MODE_CUSTOMISATION
field_7518
PLAYER_MODEL_PARTS
f_uqzizwxj
MODEL_PARTS
field_184827_bp
PLAYER_MODEL_FLAG
protected static final TrackedData<Byte>
bu
DATA_PLAYER_MAIN_HAND
field_7488
MAIN_ARM
f_ogxdvcny
MAIN_ARM
field_184828_bq
MAIN_HAND
protected static final TrackedData<CompoundTag>
bv
DATA_SHOULDER_LEFT
field_7496
LEFT_SHOULDER_ENTITY
f_wzkmvzss
LEFT_SHOULDER_DATA
field_192032_bt
LEFT_SHOULDER_ENTITY
protected static final TrackedData<CompoundTag>
bw
DATA_SHOULDER_RIGHT
field_7506
RIGHT_SHOULDER_ENTITY
f_hboiufsa
RIGHT_SHOULDER_DATA
field_192033_bu
RIGHT_SHOULDER_ENTITY
private long
e
timeEntitySatOnShoulder
field_19428
f_lchiympu
f_34091809
field_223730_e
field_223730_e
public final PlayerInventory
bx
inventory
field_7514
inventory
f_xhwyzbkq
inventory
field_71071_by
inventory
protected EnderChestInventory
by
enderChestInventory
field_7486
enderChestInventory
f_koamdtto
enderchest
field_71078_a
enterChestInventory
public final PlayerContainer
bz
inventoryMenu
field_7498
playerContainer
f_xvlfpipb
playerMenu
field_71069_bz
container
public Container
bA
containerMenu
field_7512
container
f_dgorlwne
menu
field_71070_bA
openContainer
protected HungerManager
bB
foodData
field_7493
hungerManager
f_rawulnto
hungerManager
field_71100_bB
foodStats
protected int
bC
jumpTriggerTime
field_7489
f_qnhqsdsh
pressedJumpTwiceTimer
field_71101_bC
flyToggleTimer
public float
bD
oBob
field_7505
f_issiyxve
lastBob
field_71107_bF
prevCameraYaw
public float
bE
bob
field_7483
f_lvmnsmon
bob
field_71109_bG
cameraYaw
public int
bF
takeXpDelay
field_7504
experiencePickUpDelay
f_bfdfefzi
xpCooldown
field_71090_bL
xpCooldown
public double
bG
xCloakO
field_7524
f_pcimjnvg
lastCapeX
field_71091_bM
prevChasingPosX
public double
bH
yCloakO
field_7502
f_rsmlsews
lastCapeY
field_71096_bN
prevChasingPosY
public double
bI
zCloakO
field_7522
f_mwdihiqu
lastCapeZ
field_71097_bO
prevChasingPosZ
public double
bJ
xCloak
field_7500
f_teeqifol
capeX
field_71094_bP
chasingPosX
public double
bK
yCloak
field_7521
f_wbvwjgll
capeY
field_71095_bQ
chasingPosY
public double
bL
zCloak
field_7499
f_wsfwxuev
capeZ
field_71085_bR
chasingPosZ
private int
f
sleepCounter
field_7487
sleepTimer
f_eqwqvgxn
sleepingTime
field_71076_b
sleepTimer
protected boolean
bM
wasUnderwater
field_7490
isSubmergedInWater
f_rmzdoezo
isSubmergedInWater
field_204230_bP
eyesInWaterPlayer
private BlockPos
g
respawnPosition
field_7501
spawnPosition
f_wvbqkhuu
spawnPoint
field_71077_c
spawnPos
private boolean
bU
respawnForced
field_7515
spawnForced
f_ksvsbbch
respawnForced
field_82248_d
spawnForced
public final PlayerAbilities
bN
abilities
field_7503
abilities
f_fkxntzwu
abilities
field_71075_bZ
abilities
public int
bO
experienceLevel
field_7520
experienceLevel
f_bmnezcwt
xpLevel
field_71068_ca
experienceLevel
public int
bP
totalExperience
field_7495
totalExperience
f_ctdqwbpn
xp
field_71067_cb
experienceTotal
public float
bQ
experienceProgress
field_7510
experienceProgress
f_ajlpyytq
xpProgress
field_71106_cc
experience
protected int
bR
enchantmentSeed
field_7494
enchantmentTableSeed
f_tvvqavsh
enchantmentTableSeed
field_175152_f
xpSeed
protected final float
bS
defaultFlySpeed
field_7509
f_ewryjmpt
flyingSpeed
field_71102_ce
speedInAir
private int
bV
lastLevelUpTime
field_7508
lastPlayedLevelUpSoundTime
f_zmjqpvqo
lastXpSoundTime
field_82249_h
lastXPSound
private final GameProfile
bW
gameProfile
field_7507
gameProfile
f_hwmnbaye
profile
field_146106_i
gameProfile
private ItemStack
bY
lastItemInMainHand
field_7525
selectedItem
f_boemmrdb
lastItemInMainHand
field_184831_bT
itemStackMainHand
private final ItemCooldownManager
bZ
cooldowns
field_7484
itemCooldownManager
f_dizzhcnp
itemCooldownManager
field_184832_bU
cooldownTracker
public FishingBobberEntity
bT
fishing
field_7513
fishHook
f_tasedguh
fishingBobber
field_71104_cf
fishingBobber
private boolean
bX
reducedDebugInfo
field_7523
reducedDebugInfo
f_sqpffsdf
reducedDebugInfo
field_175153_bG
hasReducedDebug

Constructor summary

ModifierConstructor
public (World world, GameProfile profile)

Method summary

Modifier and TypeMethod
public boolean
a(bhr arg0, ew arg1, bho arg2)
blockActionRestricted(Level arg0, BlockPos arg1, GameType arg2)
method_21701(class_1937 arg0, class_2338 arg1, class_1934 arg2)
m_uetxsnjs(C_cdctfzbn arg0, C_hynzadkk arg1, C_lghcpyvl arg2)
m_05915060(World arg0, BlockPos arg1, GameMode arg2)
func_223729_a(World arg0, BlockPos arg1, GameType arg2)
func_223729_a(World arg0, BlockPos arg1, GameType arg2)
protected void
cl()
registerAttributes()
method_6001()
initAttributes()
m_eubsbslp()
initAttributes()
func_110147_ax()
registerAttributes()
protected void
u_()
defineSynchedData()
method_5693()
initDataTracker()
m_lwugwlsw()
registerSyncedData()
func_70088_a()
registerData()
public void
h()
tick()
method_5773()
tick()
m_arkgrfeb()
tick()
func_70071_h_()
tick()
protected boolean
dA()
updateIsUnderwater()
method_7295()
updateWaterSubmersionState()
m_veqhacwa()
updateWaterSubmersion()
func_204229_de()
updateEyesInWaterPlayer()
private void
l()
turtleHelmetTick()
method_7330()
updateTurtleHelmet()
m_rbwjbvce()
updateTurtleHelmet()
func_203041_m()
updateTurtleHelmet()
protected ItemCooldownManager
g()
createItemCooldowns()
method_7265()
createCooldownManager()
m_hsjkkbpv()
createCooldownManager()
func_184815_l()
createCooldownTracker()
private void
n()
moveCloak()
method_7313()
m_uavgummo()
updateCapeAngles()
func_184820_o()
updateCape()
protected void
dB()
updatePlayerPose()
method_7318()
updateSize()
m_xxoyxruf()
updatePlayerPose()
func_213832_dB()
updatePose()
public int
ab()
getPortalWaitTime()
method_5741()
getMaxNetherPortalTime()
m_uvuwhjxr()
getMaxNetherPortalTime()
func_82145_z()
getMaxInPortalTime()
protected SoundEvent
ai()
getSwimSound()
method_5737()
getSwimSound()
m_ngysbrcu()
getSwimSound()
func_184184_Z()
getSwimSound()
protected SoundEvent
aj()
getSwimSplashSound()
method_5625()
getSplashSound()
m_vkgfaeyc()
getSplashSound()
func_184181_aa()
getSplashSound()
protected SoundEvent
ak()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
m_ubqkaspo()
getHighSpeedSplashSound()
func_204208_ah()
getHighspeedSplashSound()
public int
aX()
getDimensionChangingDelay()
method_5806()
getDefaultNetherPortalCooldown()
m_lvimckng()
getPortalCooldown()
func_82147_ab()
getPortalCooldown()
public void
a(yo arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
m_vnmuvzqi(C_avavozay arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
public void
a(yo arg0, yq arg1, float arg2, float arg3)
playNotifySound(SoundEvent arg0, SoundSource arg1, float arg2, float arg3)
method_17356(class_3414 arg0, class_3419 arg1, float arg2, float arg3)
playSound(SoundEvent event, SoundCategory category, float volume, float pitch)
m_cbytqozy(C_avavozay arg0, C_pqzizukq arg1, float arg2, float arg3)
m_02744415(SoundEvent arg0, SoundCategory arg1, float arg2, float arg3)
func_213823_a(SoundEvent arg0, SoundCategory arg1, float arg2, float arg3)
func_213823_a(SoundEvent arg0, SoundCategory arg1, float arg2, float arg3)
public SoundCategory
cc()
getSoundSource()
method_5634()
getSoundCategory()
m_nsggwems()
getSoundCategory()
func_184176_by()
getSoundCategory()
protected int
cd()
getFireImmuneTicks()
method_5676()
getBurningDuration()
m_ruylcvxe()
getImmuneToFireTime()
func_190531_bD()
getFireImmuneTicks()
protected void
t_()
closeContainer()
method_7346()
closeContainer()
m_enadbzil()
closeMenu()
func_71053_j()
closeScreen()
public void
aN()
rideTick()
method_5842()
tickRiding()
m_qchceppc()
rideTick()
func_70098_U()
updateRidden()
protected void
dc()
serverAiStep()
method_6023()
tickNewAi()
m_otdsojah()
serverTickAi()
func_70626_be()
updateEntityActionState()
public void
k()
aiStep()
method_6007()
tickMovement()
m_alyudxll()
mobTick()
func_70636_d()
livingTick()
private void
j(id arg0)
playShoulderEntityAmbientSound(CompoundTag arg0)
method_7267(class_2487 arg0)
updateShoulderEntity(CompoundTag entityTag)
m_sjvgkdvm(C_hhlwcnih arg0)
playShoulderAmbientSound(NbtCompound shoulderData)
func_192028_j(CompoundNBT arg0)
playShoulderEntityAmbientSound(CompoundNBT arg0)
private void
c(aio arg0)
touch(Entity arg0)
method_7341(class_1297 arg0)
collideWithEntity(Entity entity)
m_hiqfmqtd(C_astfners arg0)
onEntityCollision(Entity entity)
func_71044_o(Entity arg0)
collideWithPlayer(Entity entityIn)
public int
dC()
getScore()
method_7272()
getScore()
m_zlrabaci()
getScore()
func_71037_bA()
getScore()
public void
r(int arg0)
setScore(int arg0)
method_7320(int arg0)
setScore(int score)
m_pxxjfhyy(int arg0)
setScore(int score)
func_85040_s(int arg0)
setScore(int scoreIn)
public void
s(int arg0)
increaseScore(int arg0)
method_7285(int arg0)
addScore(int score)
m_dkwrlafa(int arg0)
addToScore(int amount)
func_85039_t(int arg0)
addScore(int scoreIn)
public void
a(ahx arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource arg0)
m_tflzijcx(C_sbxfkpyv arg0)
die(DamageSource arg0)
func_70645_a(DamageSource arg0)
onDeath(DamageSource arg0)
protected void
cF()
dropEquipment()
method_16078()
dropInventory()
m_whvujbsh()
m_36977034()
func_213337_cE()
dropInventory()
protected void
dD()
destroyVanishingCursedItems()
method_7293()
vanishCursedItems()
m_knabeuog()
vanishCursedItems()
func_190776_cN()
destroyVanishingCursedItems()
protected SoundEvent
e(ahx arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
m_spwwmdyl(C_sbxfkpyv arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
cH()
getDeathSound()
method_6002()
getDeathSound()
m_axkhmdzu()
getDeathSound()
func_184615_bR()
getDeathSound()
public ItemEntity
n(boolean arg0)
drop(boolean arg0)
method_7290(boolean arg0)
dropSelectedItem(boolean dropEntireStack)
m_pglpubze(boolean arg0)
dropItem(boolean whole)
func_71040_bB(boolean arg0)
dropItem(boolean dropAll)
public ItemEntity
a(bcj arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
method_7328(class_1799 arg0, boolean arg1)
dropItem(ItemStack stack, boolean arg1)
m_vsziptnx(C_sddaxwyk arg0, boolean arg1)
dropItem(ItemStack item, boolean dead)
func_71019_a(ItemStack arg0, boolean arg1)
dropItem(ItemStack itemStackIn, boolean unused)
public ItemEntity
a(bcj arg0, boolean arg1, boolean arg2)
drop(ItemStack arg0, boolean arg1, boolean arg2)
method_7329(class_1799 arg0, boolean arg1, boolean arg2)
dropItem(ItemStack stack, boolean arg1, boolean arg2)
m_rxnkeyjm(C_sddaxwyk arg0, boolean arg1, boolean arg2)
dropItem(ItemStack item, boolean velocityFromPlayerDirection, boolean thrownByPlayer)
func_146097_a(ItemStack arg0, boolean arg1, boolean arg2)
dropItem(ItemStack droppedItem, boolean dropAround, boolean traceItem)
public float
b(bvt arg0)
getDestroySpeed(BlockState arg0)
method_7351(class_2680 arg0)
getBlockBreakingSpeed(BlockState block)
m_bjasxujf(C_txtbiemp arg0)
getMiningSpeed(BlockState state)
func_184813_a(BlockState arg0)
getDigSpeed(BlockState state)
public boolean
c(bvt arg0)
canDestroy(BlockState arg0)
method_7305(class_2680 arg0)
isUsingEffectiveTool(BlockState block)
m_dmemejra(C_txtbiemp arg0)
canMineBlock(BlockState state)
func_184823_b(BlockState arg0)
canHarvestBlock(BlockState state)
public void
a(id arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
m_obkzfysl(C_hhlwcnih arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
public void
b(id arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
m_xuwbpohg(C_hhlwcnih arg0)
writeCustomNbt(NbtCompound arg0)
func_213281_b(CompoundNBT arg0)
writeAdditional(CompoundNBT arg0)
public boolean
a(ahx arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
m_szxeksnh(C_sbxfkpyv arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
protected void
d(aix arg0)
blockUsingShield(LivingEntity arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity arg0)
m_fmgoaoex(C_usxaxydn arg0)
blockWithShield(LivingEntity arg0)
func_190629_c(LivingEntity arg0)
blockUsingShield(LivingEntity arg0)
public boolean
a(awg arg0)
canHarmPlayer(Player arg0)
method_7256(class_1657 arg0)
shouldDamagePlayer(PlayerEntity player)
m_sfwtnckg(C_jzrpycqo arg0)
canAttack(PlayerEntity player)
func_96122_a(PlayerEntity arg0)
canAttackPlayer(PlayerEntity other)
protected void
m(float arg0)
hurtArmor(float arg0)
method_6105(float arg0)
damageArmor(float arg0)
m_bkfxmcie(float arg0)
damageArmor(float arg0)
func_70675_k(float arg0)
damageArmor(float arg0)
protected void
n(float arg0)
hurtCurrentlyUsedShield(float arg0)
method_6056(float arg0)
damageShield(float arg0)
m_bworrkoa(float arg0)
damageShield(float arg0)
func_184590_k(float arg0)
damageShield(float arg0)
protected void
d(ahx arg0, float arg1)
actuallyHurt(DamageSource arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
m_unmnupmt(C_sbxfkpyv arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
public void
a(bus arg0)
openTextEdit(SignBlockEntity arg0)
method_7311(class_2625 arg0)
openEditSignScreen(SignBlockEntity arg0)
m_gdwvdivl(C_axouvzlg arg0)
openSignEditor(SignBlockEntity sign)
func_175141_a(SignTileEntity arg0)
openSignEditor(SignTileEntity signTile)
public void
a(bgx arg0)
openMinecartCommandBlock(BaseCommandBlock arg0)
method_7257(class_1918 arg0)
openCommandBlockMinecartScreen(CommandBlockExecutor arg0)
m_lmevcwqf(C_ufmydvnm arg0)
openCommandBlockMinecartMenu(CommandExecutor commandBlock)
func_184809_a(CommandBlockLogic arg0)
openMinecartCommandBlock(CommandBlockLogic commandBlock)
public void
a(bub arg0)
openCommandBlock(CommandBlockEntity arg0)
method_7323(class_2593 arg0)
openCommandBlockScreen(CommandBlockBlockEntity arg0)
m_yhpkrzzv(C_qpgfeghp arg0)
openCommandBlockMenu(CommandBlockBlockEntity commandBlock)
func_184824_a(CommandBlockTileEntity arg0)
openCommandBlock(CommandBlockTileEntity commandBlock)
public void
a(buw arg0)
openStructureBlock(StructureBlockEntity arg0)
method_7303(class_2633 arg0)
openStructureBlockScreen(StructureBlockBlockEntity arg0)
m_dbuvscbh(C_bfrzytnu arg0)
openStructureBlockMenu(StructureBlockEntity structureBlock)
func_189807_a(StructureBlockTileEntity arg0)
openStructureBlock(StructureBlockTileEntity structure)
public void
a(bum arg0)
openJigsawBlock(JigsawBlockEntity arg0)
method_16354(class_3751 arg0)
openJigsawScreen(JigsawBlockEntity arg0)
m_tjcxwbpg(C_epwegwuj arg0)
m_94915624(JigsawBlockEntity arg0)
func_213826_a(JigsawTileEntity arg0)
func_213826_a(JigsawTileEntity arg0)
public void
a(asb arg0, ahc arg1)
openHorseInventory(AbstractHorse arg0, Container arg1)
method_7291(class_1496 arg0, class_1263 arg1)
openHorseInventory(HorseBaseEntity arg0, Inventory arg1)
m_foaanncl(C_ktznyhaj arg0, C_pjtstjoq arg1)
openHorseMenu(HorseBaseEntity horse, Inventory inventory)
func_184826_a(AbstractHorseEntity arg0, IInventory arg1)
openHorseInventory(AbstractHorseEntity horse, IInventory inventoryIn)
public OptionalInt
a(ahm arg0)
openMenu(MenuProvider arg0)
method_17355(class_3908 arg0)
openContainer(NameableContainerFactory arg0)
m_qtitwlfy(C_soxpxdhu arg0)
m_82890790(NamedMenuProvider arg0)
func_213829_a(INamedContainerProvider arg0)
openContainer(INamedContainerProvider arg0)
public void
a(int arg0, bgv arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendMerchantOffers(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
method_17354(int arg0, class_1916 arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendTradeOffers(int syncId, TraderOfferList offers, int levelProgress, int experience, boolean leveled, boolean refreshable)
m_kxxqgmsc(int arg0, C_eygsjfgm arg1, int arg2, int arg3, boolean arg4, boolean arg5)
m_71098426(int arg0, TradeOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
func_213818_a(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
openMerchantContainer(int containerId, MerchantOffers offers, int level, int xp, boolean arg4, boolean arg5)
public void
a(bcj arg0, ahi arg1)
openItemGui(ItemStack arg0, InteractionHand arg1)
method_7315(class_1799 arg0, class_1268 arg1)
openEditBookScreen(ItemStack book, Hand hand)
m_pjxfwdrg(C_sddaxwyk arg0, C_laxmzoqs arg1)
openEditBookScreen(ItemStack book, InteractionHand hand)
func_184814_a(ItemStack arg0, Hand arg1)
openBook(ItemStack stack, Hand hand)
public ActionResult
a(aio arg0, ahi arg1)
interactOn(Entity arg0, InteractionHand arg1)
method_7287(class_1297 arg0, class_1268 arg1)
interact(Entity entity, Hand hand)
m_pgilclev(C_astfners arg0, C_laxmzoqs arg1)
interact(Entity target, InteractionHand hand)
func_190775_a(Entity arg0, Hand arg1)
interactOn(Entity entityToInteractOn, Hand hand)
public double
aO()
getRidingHeight()
method_5678()
getHeightOffset()
m_ilcthakj()
getRideHeight()
func_70033_W()
getYOffset()
public void
j()
stopRiding()
method_5848()
stopRiding()
m_daozjmru()
stopRiding()
func_184210_p()
stopRiding()
protected boolean
cW()
isImmobile()
method_6062()
isImmobile()
m_iauzolbu()
isDead()
func_70610_aX()
isMovementBlocked()
public void
f(aio arg0)
attack(Entity arg0)
method_7324(class_1297 arg0)
attack(Entity target)
m_awfvykox(C_astfners arg0)
attack(Entity target)
func_71059_n(Entity arg0)
attackTargetEntityWithCurrentItem(Entity targetEntity)
protected void
f(aix arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity arg0)
m_rufhxvdu(C_usxaxydn arg0)
m_33985211(LivingEntity arg0)
func_204804_d(LivingEntity arg0)
spinAttack(LivingEntity arg0)
public void
o(boolean arg0)
disableShield(boolean arg0)
method_7284(boolean arg0)
disableShield(boolean sprinting)
m_iujuxkpr(boolean arg0)
disableShield(boolean always)
func_190777_m(boolean arg0)
disableShield(boolean arg0)
public void
a(aio arg0)
crit(Entity arg0)
method_7277(class_1297 arg0)
addCritParticles(Entity target)
m_yscaqmsb(C_astfners arg0)
addCritParticles(Entity entity)
func_71009_b(Entity arg0)
onCriticalHit(Entity entityHit)
public void
b(aio arg0)
magicCrit(Entity arg0)
method_7304(class_1297 arg0)
addEnchantedHitParticles(Entity target)
m_yoqvnsaz(C_astfners arg0)
addEnchantedCritParticles(Entity entity)
func_71047_c(Entity arg0)
onEnchantmentCritical(Entity entityHit)
public void
dE()
sweepAttack()
method_7263()
m_mvgxwslk()
doSweepAttackEffect()
func_184810_cG()
spawnSweepParticles()
public void
Y()
remove()
method_5650()
remove()
m_jvhgezub()
remove()
func_70106_y()
remove()
public boolean
dG()
isLocalPlayer()
method_7340()
isMainPlayer()
m_jnzfvwue()
isLocal()
func_175144_cb()
isUser()
public GameProfile
dH()
getGameProfile()
method_7334()
getGameProfile()
m_wttbsqsm()
getGameProfile()
func_146103_bH()
getGameProfile()
public Either<PlayerEntity$SleepFailureReason, Unit>
a(ew arg0)
startSleepInBed(BlockPos arg0)
method_7269(class_2338 arg0)
trySleep(BlockPos pos)
m_dbtftdzu(C_hynzadkk arg0)
trySleep(BlockPos pos)
func_213819_a(BlockPos arg0)
trySleep(BlockPos at)
public void
e(ew arg0)
startSleeping(BlockPos arg0)
method_18403(class_2338 arg0)
sleep(BlockPos arg0)
m_biowqfdg(C_hynzadkk arg0)
startSleeping(BlockPos arg0)
func_213342_e(BlockPos arg0)
startSleeping(BlockPos arg0)
private boolean
a(ew arg0, fb arg1)
bedInRange(BlockPos arg0, Direction arg1)
method_7264(class_2338 arg0, class_2350 arg1)
isWithinSleepingRange(BlockPos sleepPos, Direction direction)
m_fdfvrrss(C_hynzadkk arg0, C_xpuuihxf arg1)
isBedWithinRange(BlockPos pos, Direction facing)
func_190774_a(BlockPos arg0, Direction arg1)
bedInRange(BlockPos arg0, Direction arg1)
private boolean
b(ew arg0, fb arg1)
bedBlocked(BlockPos arg0, Direction arg1)
method_19205(class_2338 arg0, class_2350 arg1)
isBedObstructed(BlockPos pos, Direction direction)
m_wxxfibww(C_hynzadkk arg0, C_xpuuihxf arg1)
isBedObstructed(BlockPos pos, Direction facing)
func_213828_b(BlockPos arg0, Direction arg1)
func_213828_b(BlockPos arg0, Direction arg1)
public void
a(boolean arg0, boolean arg1, boolean arg2)
stopSleepInBed(boolean arg0, boolean arg1, boolean arg2)
method_7358(boolean arg0, boolean arg1, boolean arg2)
wakeUp(boolean arg0, boolean arg1, boolean setSpawn)
m_dpdotuxa(boolean arg0, boolean arg1, boolean arg2)
wakeUp(boolean resetSleepTimer, boolean updateAllPlayersSleeping, boolean setSpawnPoint)
func_70999_a(boolean arg0, boolean arg1, boolean arg2)
wakeUpPlayer(boolean immediately, boolean updateWorldFlag, boolean setSpawn)
public void
dy()
stopSleeping()
method_18400()
wakeUp()
m_redjlchk()
stopSleeping()
func_213366_dy()
wakeUp()
public static Optional<Vec3d>
a(bhu arg0, ew arg1, boolean arg2)
checkBedValidRespawnPosition(LevelReader arg0, BlockPos arg1, boolean arg2)
method_7288(class_1941 arg0, class_2338 arg1, boolean arg2)
m_lzpxqzns(C_eemzphbi arg0, C_hynzadkk arg1, boolean arg2)
loadSpawnPoint(WorldView world, BlockPos pos, boolean arg2)
func_213822_a(IWorldReader arg0, BlockPos arg1, boolean arg2)
func_213822_a(IWorldReader arg0, BlockPos arg1, boolean arg2)
public boolean
dI()
isSleepingLongEnough()
method_7276()
isSleepingLongEnough()
m_lxufwbuu()
isSleepingLongEnough()
func_71026_bH()
isPlayerFullyAsleep()
public int
dJ()
getSleepTimer()
method_7297()
getSleepTimer()
m_cyztjdcs()
getSleepingTime()
func_71060_bI()
getSleepTimer()
public void
a(jo arg0, boolean arg1)
displayClientMessage(Component arg0, boolean arg1)
method_7353(class_2561 arg0, boolean arg1)
addChatMessage(Text message, boolean arg1)
m_gozwojpw(C_rdaqiwdt arg0, boolean arg1)
addMessage(Text message, boolean actionBar)
func_146105_b(ITextComponent arg0, boolean arg1)
sendStatusMessage(ITextComponent chatComponent, boolean actionBar)
public BlockPos
dK()
getRespawnPosition()
method_7280()
getSpawnPosition()
m_asmdwhyz()
getSpawnPoint()
func_180470_cg()
getBedLocation()
public boolean
dL()
isRespawnForced()
method_7258()
isSpawnForced()
m_jrxcvpsk()
isRespawnForced()
func_82245_bX()
isSpawnForced()
public void
b(ew arg0, boolean arg1)
setRespawnPosition(BlockPos arg0, boolean arg1)
method_7289(class_2338 arg0, boolean arg1)
setPlayerSpawn(BlockPos pos, boolean arg1)
m_ttxruvqg(C_hynzadkk arg0, boolean arg1)
setSpawnPoint(BlockPos pos, boolean respawnForced)
func_180473_a(BlockPos arg0, boolean arg1)
setSpawnPoint(BlockPos pos, boolean forced)
public void
a(qv arg0)
awardStat(ResourceLocation arg0)
method_7281(class_2960 arg0)
incrementStat(Identifier stat)
m_ozapgipr(C_ncpywfca arg0)
incrementStat(Identifier key)
func_195066_a(ResourceLocation arg0)
addStat(ResourceLocation stat)
public void
a(qv arg0, int arg1)
awardStat(ResourceLocation arg0, int arg1)
method_7339(class_2960 arg0, int arg1)
increaseStat(Identifier stat, int amount)
m_nodjejyg(C_ncpywfca arg0, int arg1)
incrementStat(Identifier key, int amount)
func_195067_a(ResourceLocation arg0, int arg1)
addStat(ResourceLocation arg0, int arg1)
public void
b(yv<?> arg0)
awardStat(Stat<?> arg0)
method_7259(class_3445<?> arg0)
incrementStat(Stat<?> stat)
m_pdiwbkgl(C_sibrxbfy<?> arg0)
incrementStat(Stat<?> stat)
func_71029_a(Stat<?> arg0)
addStat(Stat<?> stat)
public void
a(yv<?> arg0, int arg1)
awardStat(Stat<?> arg0, int arg1)
method_7342(class_3445<?> arg0, int arg1)
increaseStat(Stat<?> stat, int amount)
m_icphgrlc(C_sibrxbfy<?> arg0, int arg1)
incrementStat(Stat<?> stat, int amount)
func_71064_a(Stat<?> arg0, int arg1)
addStat(Stat<?> stat, int amount)
public void
a(yv<?> arg0)
resetStat(Stat<?> arg0)
method_7266(class_3445<?> arg0)
resetStat(Stat<?> stat)
m_xjswonqp(C_sibrxbfy<?> arg0)
clearStat(Stat<?> stat)
func_175145_a(Stat<?> arg0)
takeStat(Stat<?> stat)
public int
a(Collection<ber<?>> arg0)
awardRecipes(Collection<Recipe<?>> arg0)
method_7254(Collection<class_1860<?>> arg0)
unlockRecipes(Collection<Recipe<?>> recipes)
m_itubculn(Collection<C_awrmdwqd<?>> arg0)
unlockRecipes(Collection<Recipe<?>> recipes)
func_195065_a(Collection<IRecipe<?>> arg0)
unlockRecipes(Collection<IRecipe<?>> arg0)
public void
a(qv[] arg0)
awardRecipesByKey(ResourceLocation[] arg0)
method_7335(class_2960[] arg0)
unlockRecipes(Identifier[] ids)
m_bkuilldt(C_ncpywfca[] arg0)
unlockRecipes(Identifier[] ids)
func_193102_a(ResourceLocation[] arg0)
unlockRecipes(ResourceLocation[] arg0)
public int
b(Collection<ber<?>> arg0)
resetRecipes(Collection<Recipe<?>> arg0)
method_7333(Collection<class_1860<?>> arg0)
lockRecipes(Collection<Recipe<?>> recipes)
m_ebadcaln(Collection<C_awrmdwqd<?>> arg0)
lockRecipes(Collection<Recipe<?>> recipes)
func_195069_b(Collection<IRecipe<?>> arg0)
resetRecipes(Collection<IRecipe<?>> arg0)
public void
cY()
jumpFromGround()
method_6043()
jump()
m_cnzsqyai()
jump()
func_70664_aZ()
jump()
public void
e(csi arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
m_pdfqoxex(C_vgpupfxx arg0)
moveRelative(Vec3d arg0)
func_213352_e(Vec3d arg0)
travel(Vec3d arg0)
public void
ax()
updateSwimming()
method_5790()
updateSwimming()
m_lzpwoeto()
updateSwimming()
func_205343_av()
updateSwimming()
protected boolean
f(ew arg0)
freeAt(BlockPos arg0)
method_7326(class_2338 arg0)
doesNotSuffocate(BlockPos pos)
m_qesbiptv(C_hynzadkk arg0)
shouldSuffocate(BlockPos pos)
func_207401_g(BlockPos arg0)
isNormalCube(BlockPos pos)
public float
db()
getSpeed()
method_6029()
getMovementSpeed()
m_gvmhasrb()
getSpeed()
func_70689_ay()
getAIMoveSpeed()
public void
l(double arg0, double arg1, double arg2)
checkMovementStatistics(double arg0, double arg1, double arg2)
method_7282(double arg0, double arg1, double arg2)
m_ddbtwquf(double arg0, double arg1, double arg2)
tickNonRidingMovementRelatedStats(double x, double y, double z)
func_71000_j(double arg0, double arg1, double arg2)
addMovementStat(double arg0, double arg1, double arg2)
private void
m(double arg0, double arg1, double arg2)
checkRidingStatistiscs(double arg0, double arg1, double arg2)
method_7260(double arg0, double arg1, double arg2)
m_lmgqxybt(double arg0, double arg1, double arg2)
tickRidingRelatedStats(double x, double y, double z)
func_71015_k(double arg0, double arg1, double arg2)
addMountedMovementStat(double arg0, double arg1, double arg2)
public void
b(float arg0, float arg1)
causeFallDamage(float arg0, float arg1)
method_5747(float arg0, float arg1)
handleFallDamage(float arg0, float arg1)
m_izrsdktf(float arg0, float arg1)
takeFallDamage(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
fall(float arg0, float arg1)
protected void
az()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
m_livkcpbq()
doSplashEffect()
func_71061_d_()
doWaterSplashEffect()
protected SoundEvent
o(int arg0)
getFallDamageSound(int arg0)
method_6041(int arg0)
getFallSound(int arg0)
m_sgvyoptc(int arg0)
getFallSound(int arg0)
func_184588_d(int arg0)
getFallSound(int arg0)
public void
b(aix arg0)
killed(LivingEntity arg0)
method_5874(class_1309 arg0)
onKilledOther(LivingEntity arg0)
m_pkixsolz(C_usxaxydn arg0)
onKill(LivingEntity arg0)
func_70074_a(LivingEntity arg0)
onKillEntity(LivingEntity arg0)
public void
a(bvt arg0, csi arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState arg0, Vec3d arg1)
m_fqsmgmzi(C_txtbiemp arg0, C_vgpupfxx arg1)
onCobwebCollision(BlockState arg0, Vec3d arg1)
func_213295_a(BlockState arg0, Vec3d arg1)
setMotionMultiplier(BlockState arg0, Vec3d arg1)
public void
d(int arg0)
giveExperiencePoints(int arg0)
method_7255(int arg0)
addExperience(int experience)
m_wkrnfehf(int arg0)
increaseXp(int levels)
func_195068_e(int arg0)
giveExperiencePoints(int arg0)
public int
dM()
getEnchantmentSeed()
method_7278()
getEnchantmentTableSeed()
m_yljkgzmc()
getEnchantingSeed()
func_175138_ci()
getXPSeed()
public void
a(bcj arg0, int arg1)
onEnchantmentPerformed(ItemStack arg0, int arg1)
method_7286(class_1799 arg0, int arg1)
applyEnchantmentCosts(ItemStack enchantedItem, int experienceLevels)
m_lrmmkood(C_sddaxwyk arg0, int arg1)
applyEnchantmentCosts(ItemStack enchantedItem, int experienceLevels)
func_192024_a(ItemStack arg0, int arg1)
onEnchant(ItemStack enchantedItem, int cost)
public void
c(int arg0)
giveExperienceLevels(int arg0)
method_7316(int arg0)
addExperienceLevels(int levels)
m_cvlwevdb(int arg0)
addXp(int levels)
func_82242_a(int arg0)
addExperienceLevel(int levels)
public int
dN()
getXpNeededForNextLevel()
method_7349()
getNextLevelExperience()
m_owopptsz()
getNextLevelExperience()
func_71050_bK()
xpBarCap()
public void
r(float arg0)
causeFoodExhaustion(float arg0)
method_7322(float arg0)
addExhaustion(float exhaustion)
m_cxsmkgul(float arg0)
addFatigue(float amount)
func_71020_j(float arg0)
addExhaustion(float exhaustion)
public HungerManager
dO()
getFoodData()
method_7344()
getHungerManager()
m_xnugqgdd()
getHungerManager()
func_71024_bL()
getFoodStats()
public boolean
p(boolean arg0)
canEat(boolean arg0)
method_7332(boolean arg0)
canConsume(boolean ignoreHunger)
m_sfqjvugq(boolean arg0)
canEat(boolean ignoreHunger)
func_71043_e(boolean arg0)
canEat(boolean ignoreHunger)
public boolean
dP()
isHurt()
method_7317()
canFoodHeal()
m_wlnzbbpj()
needsHealing()
func_70996_bM()
shouldHeal()
public boolean
dQ()
mayBuild()
method_7294()
canModifyWorld()
m_hvzvdxyh()
canModifyWorld()
func_175142_cm()
isAllowEdit()
public boolean
a(ew arg0, fb arg1, bcj arg2)
mayUseItemAt(BlockPos arg0, Direction arg1, ItemStack arg2)
method_7343(class_2338 arg0, class_2350 arg1, class_1799 arg2)
canPlaceOn(BlockPos pos, Direction facing, ItemStack stack)
m_vtwmzrot(C_hynzadkk arg0, C_xpuuihxf arg1, C_sddaxwyk arg2)
canUseItemOn(BlockPos pos, Direction face, ItemStack itemInHand)
func_175151_a(BlockPos arg0, Direction arg1, ItemStack arg2)
canPlayerEdit(BlockPos pos, Direction facing, ItemStack stack)
protected int
d(awg arg0)
getExperienceReward(Player arg0)
method_6110(class_1657 arg0)
getCurrentExperience(PlayerEntity arg0)
m_yanqzhib(C_jzrpycqo arg0)
getXpDrop(PlayerEntity arg0)
func_70693_a(PlayerEntity arg0)
getExperiencePoints(PlayerEntity arg0)
protected boolean
cq()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropXp()
m_hgmzgyvy()
shouldDropXp()
func_70684_aJ()
isPlayer()
protected boolean
ap()
makeStepSound()
method_5658()
canClimb()
m_pilqbmpe()
makesSteps()
func_70041_e_()
canTriggerWalking()
public void
r()
onUpdateAbilities()
method_7355()
sendAbilitiesUpdate()
m_gvkpkpeh()
syncAbilities()
func_71016_p()
sendPlayerAbilities()
public void
a(bho arg0)
setGameMode(GameType arg0)
method_7336(class_1934 arg0)
setGameMode(GameMode gameMode)
m_qeheptki(C_lghcpyvl arg0)
setGameMode(GameMode gameMode)
func_71033_a(GameType arg0)
setGameType(GameType gameType)
public Text
O()
getName()
method_5477()
getName()
m_ymwfywvb()
getName()
func_200200_C_()
getName()
public EnderChestInventory
dR()
getEnderChestInventory()
method_7274()
getEnderChestInventory()
m_ppypwvpp()
getEnderChestInventory()
func_71005_bN()
getInventoryEnderChest()
public ItemStack
b(ait arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
m_xuirzakp(C_yuycoehb arg0)
getEquipment(EquipmentSlot arg0)
func_184582_a(EquipmentSlotType arg0)
getItemStackFromSlot(EquipmentSlotType arg0)
public void
a(ait arg0, bcj arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
m_emaabkqn(C_yuycoehb arg0, C_sddaxwyk arg1)
setEquipment(EquipmentSlot arg0, ItemStack arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setItemStackToSlot(EquipmentSlotType arg0, ItemStack arg1)
public boolean
g(bcj arg0)
addItem(ItemStack arg0)
method_7270(class_1799 arg0)
giveItemStack(ItemStack stack)
m_yiuyfgxw(C_sddaxwyk arg0)
addItem(ItemStack item)
func_191521_c(ItemStack arg0)
addItemStackToInventory(ItemStack arg0)
public Iterable<ItemStack>
aZ()
getHandSlots()
method_5877()
getItemsHand()
m_slmahvbo()
getItemsInHands()
func_184214_aD()
getHeldEquipment()
public Iterable<ItemStack>
ba()
getArmorSlots()
method_5661()
getArmorItems()
m_knmgjtxk()
getArmor()
func_184193_aE()
getArmorInventoryList()
public boolean
g(id arg0)
setEntityOnShoulder(CompoundTag arg0)
method_7298(class_2487 arg0)
addShoulderEntity(CompoundTag tag)
m_hzbgasuo(C_hhlwcnih arg0)
placeOnShoulder(NbtCompound data)
func_192027_g(CompoundNBT arg0)
addShoulderEntity(CompoundNBT arg0)
protected void
dS()
removeEntitiesOnShoulder()
method_7262()
dropShoulderEntities()
m_nlpighqe()
dropShoulderEntities()
func_192030_dh()
spawnShoulderEntities()
private void
k(id arg0)
respawnEntityOnShoulder(CompoundTag arg0)
method_7296(class_2487 arg0)
m_qupqytdv(C_hhlwcnih arg0)
dropShoulderEntity(NbtCompound arg0)
func_192026_k(CompoundNBT arg0)
spawnShoulderEntity(CompoundNBT arg0)
public abstract boolean
t()
isSpectator()
method_7325()
isSpectator()
m_iseshnfi()
isSpectator()
func_175149_v()
isSpectator()
public boolean
bj()
isSwimming()
method_5681()
isSwimming()
m_dphgtkki()
isSwimming()
func_203007_ba()
isSwimming()
public abstract boolean
u()
isCreative()
method_7337()
isCreative()
m_smbsjwkr()
isCreative()
func_184812_l_()
isCreative()
public boolean
bE()
isPushedByWater()
method_5675()
canFly()
m_lufvqxhd()
hasLiquidCollision()
func_96092_aw()
isPushedByWater()
public Scoreboard
dT()
getScoreboard()
method_7327()
getScoreboard()
m_sirejmwm()
getScoreboard()
func_96123_co()
getWorldScoreboard()
public Text
d()
getDisplayName()
method_5476()
getDisplayName()
m_hyhtasei()
getDisplayName()
func_145748_c_()
getDisplayName()
public Text
dU()
getDisplayNameWithUuid()
method_7306()
getNameAndUuid()
m_ferfghuw()
getDisplayNameWithUuid()
func_208017_dF()
getDisplayNameAndUUID()
private Text
c(jo arg0)
decorateDisplayNameComponent(Component arg0)
method_7299(class_2561 arg0)
addTellClickEvent(Text component)
m_mbymelmc(C_rdaqiwdt arg0)
m_02314333(Text arg0)
func_208016_c(ITextComponent arg0)
addTellEvent(ITextComponent arg0)
public String
bD()
getScoreboardName()
method_5820()
getEntityName()
m_zyewjzgd()
getScoreboardName()
func_195047_I_()
getScoreboardName()
public float
b(ajh arg0, aip arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
m_heqvdbfg(C_ufdjspmk arg0, C_sszpscpo arg1)
m_86089714(Pose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
getStandingEyeHeight(Pose arg0, EntitySize arg1)
public void
q(float arg0)
setAbsorptionAmount(float arg0)
method_6073(float arg0)
setAbsorptionAmount(float arg0)
m_crvwylmv(float arg0)
setAbsorption(float arg0)
func_110149_m(float arg0)
setAbsorptionAmount(float arg0)
public float
dg()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
m_wsbfbafs()
getAbsorption()
func_110139_bj()
getAbsorptionAmount()
public static UUID
a(GameProfile arg0)
createPlayerUUID(com.mojang.authlib.GameProfile arg0)
method_7271(com.mojang.authlib.GameProfile arg0)
getUuidFromProfile(com.mojang.authlib.GameProfile profile)
m_osenrdfj(com.mojang.authlib.GameProfile arg0)
getUuid(com.mojang.authlib.GameProfile profile)
func_146094_a(com.mojang.authlib.GameProfile arg0)
getUUID(com.mojang.authlib.GameProfile profile)
public static UUID
c(String arg0)
createPlayerUUID(String arg0)
method_7310(String arg0)
getOfflinePlayerUuid(String nickname)
m_wsevsixm(String arg0)
getUuidForOffline(String name)
func_175147_b(String arg0)
getOfflineUUID(String username)
public boolean
a_(int arg0, bcj arg1)
setSlot(int arg0, ItemStack arg1)
method_5758(int arg0, class_1799 arg1)
equip(int arg0, ItemStack arg1)
m_muglpjhg(int arg0, C_sddaxwyk arg1)
replaceItem(int arg0, ItemStack arg1)
func_174820_d(int arg0, ItemStack arg1)
replaceItemInInventory(int arg0, ItemStack arg1)
public Arm
di()
getMainArm()
method_6068()
getMainArm()
m_itkmziir()
getMainArm()
func_184591_cq()
getPrimaryHand()
public void
a(aiw arg0)
setMainArm(HumanoidArm arg0)
method_7283(class_1306 arg0)
setMainArm(Arm arm)
m_wudyvmod(C_njjnizsa arg0)
setMainArm(Arm arm)
func_184819_a(HandSide arg0)
setPrimaryHand(HandSide hand)
public CompoundTag
dW()
getShoulderEntityLeft()
method_7356()
getShoulderEntityLeft()
m_pnerhvrl()
getLeftShoulderData()
func_192023_dk()
getLeftShoulderEntity()
protected void
h(id arg0)
setShoulderEntityLeft(CompoundTag arg0)
method_7273(class_2487 arg0)
setShoulderEntityLeft(CompoundTag entityTag)
m_ueqkhipu(C_hhlwcnih arg0)
setLeftShoulderData(NbtCompound data)
func_192029_h(CompoundNBT arg0)
setLeftShoulderEntity(CompoundNBT tag)
public CompoundTag
dX()
getShoulderEntityRight()
method_7308()
getShoulderEntityRight()
m_dxttgpbs()
getRightShoulderData()
func_192025_dl()
getRightShoulderEntity()
protected void
i(id arg0)
setShoulderEntityRight(CompoundTag arg0)
method_7345(class_2487 arg0)
setShoulderEntityRight(CompoundTag entityTag)
m_bmpnkfvx(C_hhlwcnih arg0)
setRightShoulderData(NbtCompound data)
func_192031_i(CompoundNBT arg0)
setRightShoulderEntity(CompoundNBT tag)
public float
dY()
getCurrentItemAttackStrengthDelay()
method_7279()
getAttackCooldownProgressPerTick()
m_phtfwlwf()
getAttackSpeed()
func_184818_cX()
getCooldownPeriod()
public float
s(float arg0)
getAttackStrengthScale(float arg0)
method_7261(float arg0)
getAttackCooldownProgress(float baseTime)
m_fnwqjhaa(float arg0)
getAttackTime(float delta)
func_184825_o(float arg0)
getCooledAttackStrength(float adjustTicks)
public void
dZ()
resetAttackStrengthTicker()
method_7350()
resetLastAttackedTicks()
m_oeibpodi()
resetLastAttackedTicks()
func_184821_cY()
resetCooldown()
public ItemCooldownManager
ea()
getCooldowns()
method_7357()
getItemCooldownManager()
m_lifrsrwq()
getItemCooldownManager()
func_184811_cZ()
getCooldownTracker()
public float
eb()
getLuck()
method_7292()
getLuck()
m_voohjarr()
getLuck()
func_184817_da()
getLuck()
public boolean
ec()
canUseGameMasterBlocks()
method_7338()
isCreativeLevelTwoOp()
m_arduainz()
canUseMasterBlocks()
func_195070_dx()
canUseCommandBlock()
public boolean
e(bcj arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canPickUp(ItemStack arg0)
m_jhvcxqlb(C_sddaxwyk arg0)
m_98611243(ItemStack arg0)
func_213365_e(ItemStack arg0)
func_213365_e(ItemStack arg0)
public EntityDimensions
a(ajh arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
m_ucyctjbx(C_ufdjspmk arg0)
getDimensionsForPose(Pose arg0)
func_213305_a(Pose arg0)
getSize(Pose arg0)
public ItemStack
f(bcj arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getArrowType(ItemStack arg0)
m_bxkzqslp(C_sddaxwyk arg0)
m_73736534(ItemStack arg0)
func_213356_f(ItemStack arg0)
findAmmo(ItemStack arg0)
public ItemStack
a(bhr arg0, bcj arg1)
eat(Level arg0, ItemStack arg1)
method_18866(class_1937 arg0, class_1799 arg1)
eatFood(World arg0, ItemStack arg1)
m_jshlywah(C_cdctfzbn arg0, C_sddaxwyk arg1)
m_96286136(World arg0, ItemStack arg1)
func_213357_a(World arg0, ItemStack arg1)
onFoodEaten(World arg0, ItemStack arg1)
public void
a(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
m_kkieextx(byte arg0)
doEvent(byte arg0)
func_70103_a(byte arg0)
handleStatusUpdate(byte arg0)
private void
a(gf arg0)
addParticlesAroundSelf(ParticleOptions arg0)
method_16475(class_2394 arg0)
spawnParticles(ParticleEffect parameters)
m_sjoryuds(C_nqucohct arg0)
m_85569469(ParticleOptions arg0)
func_213824_a(IParticleData arg0)
func_213824_a(IParticleData arg0)
public void
X()
resetPos()
method_5823()
afterSpawn()
m_sjwruwsp()
resetPos()
func_70065_x()
preparePlayerToSpawn()
public void
dF()
respawn()
method_7331()
requestRespawn()
m_srbgfavo()
respawn()
func_71004_bE()
respawnPlayer()
public boolean
bH()
shouldShowName()
method_5733()
shouldRenderName()
m_rnkadjyo()
shouldShowNameTag()
func_94059_bO()
getAlwaysRenderNameTagForRender()
public boolean
c(awg arg0)
isInvisibleTo(Player arg0)
method_5756(class_1657 arg0)
isInvisibleTo(PlayerEntity arg0)
m_mbesepaz(C_jzrpycqo arg0)
isInvisibleTo(PlayerEntity arg0)
func_98034_c(PlayerEntity arg0)
isInvisibleToPlayer(PlayerEntity arg0)
public boolean
a(awh arg0)
isModelPartShown(PlayerModelPart arg0)
method_7348(class_1664 arg0)
isPartVisible(PlayerModelPart modelPart)
m_rxawqnif(C_vqnqadci arg0)
isModelPartVisible(PlayerModelPart part)
func_175148_a(PlayerModelPart arg0)
isWearing(PlayerModelPart part)
public boolean
dV()
isReducedDebugInfo()
method_7302()
getReducedDebugInfo()
m_oddmxlmo()
hasReducedDebugInfo()
func_175140_cp()
hasReducedDebug()
public void
q(boolean arg0)
setReducedDebugInfo(boolean arg0)
method_7268(boolean arg0)
setReducedDebugInfo(boolean reducedDebugInfo)
m_aubfsqlm(boolean arg0)
setReducedDebugInfo(boolean reducedDebugInfo)
func_175150_k(boolean arg0)
setReducedDebug(boolean reducedDebug)