net.minecraft.client.render

public class BufferBuilder

cuw
com.mojang.blaze3d.vertex.BufferBuilder
net.minecraft.class_287
net.minecraft.client.render.BufferBuilder
net.minecraft.unmapped.C_nxnqmnng
com.mojang.blaze3d.vertex.BufferBuilder
net.minecraft.client.renderer.BufferBuilder
net.minecraft.client.renderer.BufferBuilder

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
LOGGER
field_1557
LOGGER
f_iirxrekw
LOGGER
field_187316_a
LOGGER
private ByteBuffer
b
buffer
field_1555
buffer
f_xkduvski
byteBuffer
field_179001_a
byteBuffer
private IntBuffer
c
intBuffer
field_1560
bufInt
f_osibtvkp
intBuffer
field_178999_b
rawIntBuffer
private ShortBuffer
d
shortBuffer
field_1561
bufShort
f_lxvduzzz
shortBuffer
field_181676_c
rawShortBuffer
private FloatBuffer
e
floatBuffer
field_1566
bufFloat
f_dxbvtqfi
floatBuffer
field_179000_c
rawFloatBuffer
private int
f
vertices
field_1554
vertexCount
f_ltvrvvts
vertexCount
field_178997_d
vertexCount
private VertexFormatElement
g
currentElement
field_1558
currentElement
f_qxmawqzf
currentElement
field_181677_f
vertexFormatElement
private int
h
elementIndex
field_1553
currentElementId
f_djjufmoz
elementIndex
field_181678_g
vertexFormatIndex
private boolean
i
noColor
field_1559
colorDisabled
f_bgdkdsda
uncolored
field_78939_q
noColor
private int
j
mode
field_1567
drawMode
f_asuspqsp
drawMode
field_179006_k
drawMode
private double
k
xo
field_1564
offsetX
f_wdzzfuhg
offsetX
field_179004_l
xOffset
private double
l
yo
field_1563
offsetY
f_bpintcmk
offsetY
field_179005_m
yOffset
private double
m
zo
field_1562
offsetZ
f_ogcwswyx
offsetZ
field_179002_n
zOffset
private VertexFormat
n
format
field_1565
format
f_cfhrurco
format
field_179011_q
vertexFormat
private boolean
o
building
field_1556
building
f_wyaejrdq
building
field_179010_r
isDrawing

Constructor summary

ModifierConstructor
public (int initialCapacity)

Method summary

Modifier and TypeMethod
private void
b(int arg0)
ensureCapacity(int arg0)
method_1335(int arg0)
grow(int size)
m_xzrbvqte(int arg0)
grow(int amount)
func_181670_b(int arg0)
growBuffer(int increaseAmount)
private static int
c(int arg0)
roundUp(int arg0)
method_16005(int arg0)
roundBufferSize(int amount)
m_srxxjvcm(int arg0)
m_46150272(int arg0)
func_216566_c(int arg0)
func_216566_c(int arg0)
public void
a(float arg0, float arg1, float arg2)
sortQuads(float arg0, float arg1, float arg2)
method_1341(float arg0, float arg1, float arg2)
sortQuads(float cameraX, float cameraY, float cameraZ)
m_prjtbgkp(float arg0, float arg1, float arg2)
sortQuads(float cameraX, float cameraY, float cameraZ)
func_181674_a(float arg0, float arg1, float arg2)
sortVertexData(float cameraX, float cameraY, float cameraZ)
public BufferBuilder$State
a()
getState()
method_1334()
popState()
m_ocbjzbwy()
getState()
func_181672_a()
getVertexState()
private int
j()
getBufferIndex()
method_1316()
getCurrentSize()
m_qdyyfcpo()
getBufferIndex()
func_181664_j()
getBufferSize()
private static float
a(FloatBuffer arg0, float arg1, float arg2, float arg3, int arg4, int arg5)
getQuadDistanceFromPlayer(FloatBuffer arg0, float arg1, float arg2, float arg3, int arg4, int arg5)
method_1319(FloatBuffer arg0, float arg1, float arg2, float arg3, int arg4, int arg5)
getDistanceSq(FloatBuffer buffer, float x, float y, float z, int arg4, int arg5)
m_vmovhchj(FloatBuffer arg0, float arg1, float arg2, float arg3, int arg4, int arg5)
squaredDistance(FloatBuffer buffer, float x, float y, float z, int dy, int dx)
func_181665_a(FloatBuffer arg0, float arg1, float arg2, float arg3, int arg4, int arg5)
getDistanceSq(FloatBuffer floatBufferIn, float x, float y, float z, int integerSize, int offset)
public void
a(cuw$a arg0)
restoreState(BufferBuilder$State arg0)
method_1324(class_287$class_288 arg0)
restoreState(BufferBuilder$State arg0)
m_pcpqtoge(C_nxnqmnng$C_viciqogq arg0)
setState(BufferBuilder$State state)
func_178993_a(BufferBuilder$State arg0)
setVertexState(BufferBuilder$State state)
public void
b()
clear()
method_1343()
clear()
m_wiunipsh()
clear()
func_178965_a()
reset()
public void
a(int arg0, cvc arg1)
begin(int arg0, VertexFormat arg1)
method_1328(int arg0, class_293 arg1)
begin(int drawMode, VertexFormat format)
m_xuazlftk(int arg0, C_rnldvdpe arg1)
begin(int drawMode, VertexFormat format)
func_181668_a(int arg0, VertexFormat arg1)
begin(int glMode, VertexFormat format)
public BufferBuilder
a(double arg0, double arg1)
uv(double arg0, double arg1)
method_1312(double arg0, double arg1)
texture(double u, double v)
m_fhdosjpr(double arg0, double arg1)
texture(double u, double v)
func_187315_a(double arg0, double arg1)
tex(double u, double v)
public BufferBuilder
a(int arg0, int arg1)
uv2(int arg0, int arg1)
method_1313(int arg0, int arg1)
texture(int u, int v)
m_ezxbbujx(int arg0, int arg1)
texture(int u, int v)
func_187314_a(int arg0, int arg1)
lightmap(int skyLight, int blockLight)
public void
a(int arg0, int arg1, int arg2, int arg3)
faceTex2(int arg0, int arg1, int arg2, int arg3)
method_1339(int arg0, int arg1, int arg2, int arg3)
brightness(int arg0, int arg1, int arg2, int arg3)
m_dpqxmbei(int arg0, int arg1, int arg2, int arg3)
lightColor(int r, int g, int b, int a)
func_178962_a(int arg0, int arg1, int arg2, int arg3)
putBrightness4(int vertex0, int vertex1, int vertex2, int vertex3)
public void
a(double arg0, double arg1, double arg2)
postProcessFacePosition(double arg0, double arg1, double arg2)
method_1322(double arg0, double arg1, double arg2)
postPosition(double x, double y, double z)
m_bcilufdm(double arg0, double arg1, double arg2)
postPosition(double x, double y, double z)
func_178987_a(double arg0, double arg1, double arg2)
putPosition(double x, double y, double z)
private int
d(int arg0)
getStartingColorIndex(int arg0)
method_1310(int arg0)
getColorIndex(int arg0)
m_ekxpzccn(int arg0)
getColorIndex(int index)
func_78909_a(int arg0)
getColorIndex(int vertexIndex)
public void
a(float arg0, float arg1, float arg2, int arg3)
faceTint(float arg0, float arg1, float arg2, int arg3)
method_1317(float arg0, float arg1, float arg2, int arg3)
multiplyColor(float red, float green, float blue, int index)
m_wxleewfi(float arg0, float arg1, float arg2, int arg3)
multiplyColor(float r, float g, float b, int index)
func_178978_a(float arg0, float arg1, float arg2, int arg3)
putColorMultiplier(float red, float green, float blue, int vertexIndex)
private void
b(int arg0, int arg1)
fixupVertexColor(int arg0, int arg1)
method_1329(int arg0, int arg1)
setColor(int color, int index)
m_ugcghgtn(int arg0, int arg1)
setColor(int rgb, int index)
func_192836_a(int arg0, int arg1)
putColor(int argb, int vertexIndex)
public void
b(float arg0, float arg1, float arg2, int arg3)
fixupVertexColor(float arg0, float arg1, float arg2, int arg3)
method_1314(float arg0, float arg1, float arg2, int arg3)
setColor(float red, float green, float blue, int index)
m_vichcsai(float arg0, float arg1, float arg2, int arg3)
setColor(float r, float g, float b, int index)
func_178994_b(float arg0, float arg1, float arg2, int arg3)
putColorRGB_F(float red, float green, float blue, int vertexIndex)
private static int
a(int arg0, int arg1, int arg2)
clamp(int arg0, int arg1, int arg2)
method_16006(int arg0, int arg1, int arg2)
clamp(int value, int min, int max)
m_ybtsruvp(int arg0, int arg1, int arg2)
m_66689977(int arg0, int arg1, int arg2)
func_216567_a(int arg0, int arg1, int arg2)
func_216567_a(int arg0, int arg1, int arg2)
private void
c(int arg0, int arg1, int arg2, int arg3)
putColor(int arg0, int arg1, int arg2, int arg3)
method_1340(int arg0, int arg1, int arg2, int arg3)
setColor(int colorIndex, int red, int blue, int index)
m_zljsrsex(int arg0, int arg1, int arg2, int arg3)
setColor(int r, int g, int b, int a)
func_178972_a(int arg0, int arg1, int arg2, int arg3)
putColorRGBA(int index, int red, int green, int blue)
public void
c()
noColor()
method_1327()
disableColor()
m_rpwgaagn()
uncolored()
func_78914_f()
noColor()
public BufferBuilder
a(float arg0, float arg1, float arg2, float arg3)
color(float arg0, float arg1, float arg2, float arg3)
method_1336(float arg0, float arg1, float arg2, float arg3)
color(float red, float green, float blue, float arg3)
m_tknptpho(float arg0, float arg1, float arg2, float arg3)
color(float r, float g, float b, float a)
func_181666_a(float arg0, float arg1, float arg2, float arg3)
color(float red, float green, float blue, float alpha)
public BufferBuilder
b(int arg0, int arg1, int arg2, int arg3)
color(int arg0, int arg1, int arg2, int arg3)
method_1323(int arg0, int arg1, int arg2, int arg3)
color(int red, int green, int blue, int arg3)
m_dguvdndw(int arg0, int arg1, int arg2, int arg3)
color(int r, int g, int b, int a)
func_181669_b(int arg0, int arg1, int arg2, int arg3)
color(int red, int green, int blue, int alpha)
public void
a(int[] arg0)
putBulkData(int[] arg0)
method_1333(int[] arg0)
putVertexData(int[] arg0)
m_snbvpmre(int[] arg0)
vertices(int[] vertices)
func_178981_a(int[] arg0)
addVertexData(int[] vertexData)
public void
d()
endVertex()
method_1344()
next()
m_qlqhbeas()
nextVertex()
func_181675_d()
endVertex()
public BufferBuilder
b(double arg0, double arg1, double arg2)
vertex(double arg0, double arg1, double arg2)
method_1315(double arg0, double arg1, double arg2)
vertex(double x, double y, double z)
m_hesrnvrt(double arg0, double arg1, double arg2)
vertex(double x, double y, double z)
func_181662_b(double arg0, double arg1, double arg2)
pos(double x, double y, double z)
public void
b(float arg0, float arg1, float arg2)
postNormal(float arg0, float arg1, float arg2)
method_1320(float arg0, float arg1, float arg2)
postNormal(float x, float y, float z)
m_bikcxcpd(float arg0, float arg1, float arg2)
postNormal(float x, float y, float z)
func_178975_e(float arg0, float arg1, float arg2)
putNormal(float x, float y, float z)
private void
k()
nextElement()
method_1325()
nextElement()
m_suyarehr()
nextElement()
func_181667_k()
nextVertexFormatIndex()
public BufferBuilder
c(float arg0, float arg1, float arg2)
normal(float arg0, float arg1, float arg2)
method_1318(float arg0, float arg1, float arg2)
normal(float x, float y, float z)
m_kdcvcznn(float arg0, float arg1, float arg2)
normal(float x, float y, float z)
func_181663_c(float arg0, float arg1, float arg2)
normal(float x, float y, float z)
public void
c(double arg0, double arg1, double arg2)
offset(double arg0, double arg1, double arg2)
method_1331(double arg0, double arg1, double arg2)
setOffset(double x, double y, double z)
m_jggvenxd(double arg0, double arg1, double arg2)
offset(double offsetX, double offsetY, double offsetZ)
func_178969_c(double arg0, double arg1, double arg2)
setTranslation(double x, double y, double z)
public void
e()
end()
method_1326()
end()
m_acxqcgfk()
end()
func_178977_d()
finishDrawing()
public ByteBuffer
f()
getBuffer()
method_1342()
getByteBuffer()
m_zkhighol()
getBuffer()
func_178966_f()
getByteBuffer()
public VertexFormat
g()
getVertexFormat()
method_1311()
getVertexFormat()
m_tvwexitj()
getFormat()
func_178973_g()
getVertexFormat()
public int
h()
getVertexCount()
method_1337()
getVertexCount()
m_lqevefdd()
getVertexCount()
func_178989_h()
getVertexCount()
public int
i()
getDrawMode()
method_1338()
getDrawMode()
m_bengkfya()
getDrawMode()
func_178979_i()
getDrawMode()
public void
a(int arg0)
fixupQuadColor(int arg0)
method_1332(int arg0)
setQuadColor(int color)
m_bbtwzeef(int arg0)
setQuadColor(int rgb)
func_178968_d(int arg0)
putColor4(int argb)
public void
d(float arg0, float arg1, float arg2)
fixupQuadColor(float arg0, float arg1, float arg2)
method_1330(float arg0, float arg1, float arg2)
setQuadColor(float red, float green, float blue)
m_fomqoyzn(float arg0, float arg1, float arg2)
setQuadColor(float r, float g, float b)
func_178990_f(float arg0, float arg1, float arg2)
putColorRGB_F4(float red, float green, float blue)