net.minecraft.client.render.block

public class FluidRenderer

dnx
net.minecraft.client.renderer.block.LiquidBlockRenderer
net.minecraft.class_775
net.minecraft.client.render.block.FluidRenderer
net.minecraft.unmapped.C_xwzlokzl
net.minecraft.client.render.block.LiquidRenderer
net.minecraft.client.renderer.FluidBlockRenderer
net.minecraft.client.renderer.FluidBlockRenderer

Field summary

Modifier and TypeField
private final Sprite[]
a
lavaIcons
field_4165
lavaSprites
f_dstjoxef
lavaSprites
field_178272_a
atlasSpritesLava
private final Sprite[]
b
waterIcons
field_4166
waterSprites
f_ipqldfoa
waterSprites
field_178271_b
atlasSpritesWater
private Sprite
c
waterOverlay
field_4164
waterOverlaySprite
f_ngmtelgw
waterOverlay
field_187501_d
atlasSpriteWaterOverlay

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
protected void
a()
setupSprites()
method_3345()
onResourceReload()
m_wofbeisu()
reload()
func_178268_a()
initAtlasSprites()
private static boolean
a(bhb arg0, ew arg1, fb arg2, clk arg3)
isNeighborSameFluid(BlockGetter arg0, BlockPos arg1, Direction arg2, FluidState arg3)
method_3348(class_1922 arg0, class_2338 arg1, class_2350 arg2, class_3610 arg3)
isSameFluid(BlockView world, BlockPos pos, Direction side, FluidState state)
m_fxvwhkgt(C_peaveboq arg0, C_hynzadkk arg1, C_xpuuihxf arg2, C_xqketiuf arg3)
isNeighborSameLiquid(BlockView world, BlockPos pos, Direction dir, FluidState state)
func_209557_a(IBlockReader arg0, BlockPos arg1, Direction arg2, IFluidState arg3)
isAdjacentFluidSameAs(IBlockReader worldIn, BlockPos pos, Direction side, IFluidState state)
private static boolean
a(bhb arg0, ew arg1, fb arg2, float arg3)
isFaceOccluded(BlockGetter arg0, BlockPos arg1, Direction arg2, float arg3)
method_3344(class_1922 arg0, class_2338 arg1, class_2350 arg2, float arg3)
m_nzmmxoaf(C_peaveboq arg0, C_hynzadkk arg1, C_xpuuihxf arg2, float arg3)
shouldNotRender(BlockView world, BlockPos pos, Direction face, float level)
func_209556_a(IBlockReader arg0, BlockPos arg1, Direction arg2, float arg3)
func_209556_a(IBlockReader reader, BlockPos pos, Direction face, float heightIn)
public boolean
a(bgz arg0, ew arg1, cuw arg2, clk arg3)
tesselate(BlockAndBiomeGetter arg0, BlockPos arg1, BufferBuilder arg2, FluidState arg3)
method_3347(class_1920 arg0, class_2338 arg1, class_287 arg2, class_3610 arg3)
tesselate(BlockRenderView world, BlockPos pos, BufferBuilder bufferBuilder, FluidState state)
m_mupdvpjh(C_tmobwlxy arg0, C_hynzadkk arg1, C_nxnqmnng arg2, C_xqketiuf arg3)
render(BlockBiomeView arg0, BlockPos arg1, BufferBuilder arg2, FluidState arg3)
func_217638_a(IEnviromentBlockReader arg0, BlockPos arg1, BufferBuilder arg2, IFluidState arg3)
render(IEnviromentBlockReader reader, BlockPos pos, BufferBuilder bufferBuilderIn, IFluidState fluidStateIn)
private int
a(bgz arg0, ew arg1)
getLightColor(BlockAndBiomeGetter arg0, BlockPos arg1)
method_3343(class_1920 arg0, class_2338 arg1)
m_dwkqlvll(C_tmobwlxy arg0, C_hynzadkk arg1)
getLightColor(BlockBiomeView arg0, BlockPos arg1)
func_217639_a(IEnviromentBlockReader arg0, BlockPos arg1)
getCombinedLightUpMax(IEnviromentBlockReader reader, BlockPos pos)
private float
a(bhb arg0, ew arg1, clj arg2)
getWaterHeight(BlockGetter arg0, BlockPos arg1, Fluid arg2)
method_3346(class_1922 arg0, class_2338 arg1, class_3611 arg2)
getNorthWestCornerFluidHeight(BlockView world, BlockPos pos, Fluid fluid)
m_tuqjgjob(C_peaveboq arg0, C_hynzadkk arg1, C_rxhyurmy arg2)
getLiquidHeight(BlockView arg0, BlockPos arg1, Fluid arg2)
func_217640_a(IBlockReader arg0, BlockPos arg1, Fluid arg2)
getFluidHeight(IBlockReader reader, BlockPos pos, Fluid fluidIn)